Player Matchup

Arachne
Arachne
Cojj
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,242 Elo+
Party 3
Artemis
Artemis
DRYKLAMOMOZINHA
Artemis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 2
Cerberus
Cerberus
LogiBogii
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,242 Elo+
Party 3
Cthulhu
Cthulhu
LuccaPSL
Cthulhu
Level 8
God Stats
6W - 11L
1,150 SR
Queue Stats
11W - 19L
1,255 Elo+
Party 2
Bellona
Bellona
ThomasPallux
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 5
1,430 SR
1,299 Elo+

VS

Team Averages
Level 13
1,571 SR
1,470 Elo+
Xing Tian
Xing Tian
BiggyCheese02
Xing Tian
Level 19
God Stats
4W - 3L
1,618 SR
Queue Stats
5W - 12L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
DrDreambokek
Guan Yu
Level 16
God Stats
4W - 1L
1,825 SR
Queue Stats
5W - 10L
1,396 Elo+
Party 1
Da Ji
Da Ji
KUK1KO
Da Ji
Level 18
God Stats
4W - 2L
1,626 SR
Queue Stats
15W - 23L
1,613 Elo+
Party 1
Olorun
Olorun
MoeEasy
Olorun
Level 7
God Stats
1W - 4L
1,285 SR
Queue Stats
5W - 8L
1,259 Elo+
Party 1
Anhur
Anhur
legolas632
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cojj
Arachne
18
13 / 10 / 5
12,673
507
24,156
31,430
12,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 14 / 4
9,309
372
5,837
19,370
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
LogiBogii
Cerberus
18
5 / 6 / 6
12,496
500
15,854
26,098
28,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
LuccaPSL
Cthulhu
15
2 / 11 / 3
10,775
431
7,565
22,513
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ThomasPallux
Bellona
18
4 / 6 / 0
12,345
494
11,500
18,146
16,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BiggyCheese02
Xing Tian
18
6 / 0 / 17
12,723
509
11,919
17,593
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
DrDreambokek
Guan Yu
16
4 / 9 / 15
11,054
442
12,631
23,953
14,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
KUK1KO
Da Ji
20
22 / 3 / 14
14,062
562
28,383
21,161
9,924
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
MoeEasy
Olorun
17
11 / 3 / 22
12,288
492
26,930
21,500
9,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
15
2 / 10 / 15
10,253
410
10,198
18,248
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
24
Kills
45
47
Deaths
25
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BiggyCheese02
Xing Tian
6
0
17
14.5
L
Arachne
Cojj
Arachne
13
10
5
1.55
L
0
14
4
0.14
W
Guan Yu
DrDreambokek
Guan Yu
4
9
15
1.28
W
Da Ji
KUK1KO
Da Ji
22
3
14
9.67
L
Cerberus
LogiBogii
Cerberus
5
6
6
1.33
L
Cthulhu
LuccaPSL
Cthulhu
2
11
3
0.32
W
Olorun
MoeEasy
Olorun
11
3
22
7.33
L
Bellona
ThomasPallux
Bellona
4
6
0
0.67
W
Anhur
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,912
Damage
90,061
117,557
Taken
102,455
81,067
Mitigated
55,939
20,019
Healing
27,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BiggyCheese02
Xing Tian
11,919
2,449
64
936
17,593
15,897
635
3,548
13,670
36,229
0
L
Arachne
Cojj
Arachne
24,156
16,213
0
10,366
31,430
12,617
289
7,504
23,926
0
91,717
L
5,837
3,706
0
2,108
19,370
6,560
0
7,905
11,465
0
28,483
W
Guan Yu
DrDreambokek
Guan Yu
12,631
5,577
2,792
7,735
23,953
14,552
1,257
3,358
20,420
0
51,094
W
Da Ji
KUK1KO
Da Ji
28,383
9,829
0
863
21,161
9,924
0
5,593
15,428
0
98,177
L
Cerberus
LogiBogii
Cerberus
15,854
1,446
0
5,551
26,098
28,321
255
10,186
15,912
68,291
0
L
Cthulhu
LuccaPSL
Cthulhu
7,565
417
250
612
22,513
16,805
90
9,492
13,021
35,618
0
W
Olorun
MoeEasy
Olorun
26,930
15,716
2,476
10,220
21,500
9,344
1,752
6,303
15,197
75,480
0
L
Bellona
ThomasPallux
Bellona
11,500
4,368
0
1,132
18,146
16,764
3,760
3,762
14,384
0
55,027
W
Anhur
10,198
3,930
0
2,538
18,248
6,222
2,538
5,444
12,804
0
40,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
60,380
448
Minions Killed
396
0
Camps Cleared
0
1,775,689
Distance Traveled
2,284,972
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,723
509
42
2
0
489,643
0
L
Arachne
12,673
507
95
4
0
428,601
2
L
Artemis
9,309
372
53
2
0
214,476
0
W
Guan Yu
11,054
442
81
3
0
460,451
4
W
Da Ji
14,062
562
117
5
0
456,898
0
L
Cerberus
12,496
500
151
6
0
429,273
1
L
Cthulhu
10,775
431
50
2
0
289,707
5
W
Olorun
12,288
492
97
4
0
506,009
0
L
Bellona
12,345
494
99
4
0
413,632
1
W
Anhur
10,253
410
59
2
0
371,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role