Player Matchup

Horus
Horus
DragonTamer1209
Horus
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
1,133W - 1,077L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
M3RCYxPaPi
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Ganesha
Ganesha
MUNCHNAVA1
Ganesha
Level 118
God Stats
11W - 6L
1,500 SR
Queue Stats
195W - 198L
1,326 Elo+
Party 3
Anubis
Anubis
Nyka8453
Anubis
Level 85
God Stats
11W - 0L
1,976 SR
Queue Stats
71W - 81L
1,564 Elo+
Party 1
Thor
Thor
none of it
Thor
Level 79
God Stats
1W - 6L
1,500 SR
Queue Stats
258W - 236L
1,573 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,497 Elo+

VS

Team Averages
Level 105
1,625 SR
1,404 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ItsLeviathann
Anhur
Level 115
God Stats
2W - 1L
1,862 SR
Queue Stats
163W - 142L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
PontiacBandit99
Kuzenbo
Level 119
God Stats
10W - 10L
1,762 SR
Queue Stats
220W - 210L
1,600 Elo+
Solo
Ravana
Ravana
TheVenomShot
Ravana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 2
Vulcan
Vulcan
irsJUNIOR
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,833
560
4,405
11,275
6,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
M3RCYxPaPi
Danzaburou
12
3 / 1 / 0
7,304
522
6,192
10,051
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MUNCHNAVA1
Ganesha
11
0 / 0 / 4
6,870
491
2,709
6,353
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Nyka8453
Anubis
15
9 / 0 / 2
9,316
665
9,359
10,256
5,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 2 / 5
8,131
581
3,520
7,659
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 0
7,528
538
4,329
6,655
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 1 / 0
4,704
336
1,759
2,904
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 1
5,981
427
4,945
10,132
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
11
4 / 5 / 0
6,928
495
4,039
9,735
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
irsJUNIOR
Vulcan
11
0 / 6 / 0
6,210
444
4,497
8,682
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
5
5
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
3
2
2
2
L
0
1
0
0
W
Danzaburou
M3RCYxPaPi
Danzaburou
3
1
0
3
W
Ganesha
MUNCHNAVA1
Ganesha
0
0
4
2
W
Anubis
Nyka8453
Anubis
9
0
2
10
L
0
2
1
0.25
L
Ravana
4
5
0
0.8
L
Vulcan
irsJUNIOR
Vulcan
0
6
0
0
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
19,569
45,594
Taken
38,108
21,165
Mitigated
14,598
21,363
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,329
377
116
2,282
6,655
1,828
764
1,679
4,976
41,686
0
W
4,405
1,514
62
2,622
11,275
6,332
68
3,895
6,932
0
42,450
L
1,759
1,010
0
1,353
2,904
590
0
698
2,206
0
10,899
W
Danzaburou
M3RCYxPaPi
Danzaburou
6,192
2,708
0
6,224
10,051
3,112
1,258
3,772
6,279
0
36,134
W
Ganesha
MUNCHNAVA1
Ganesha
2,709
296
0
1,364
6,353
3,634
520
1,119
5,206
26,170
0
W
Anubis
Nyka8453
Anubis
9,359
176
0
8,040
10,256
5,406
518
3,572
6,328
66,436
0
L
4,945
1,622
99
3,593
10,132
7,430
0
1,062
9,070
19,329
0
L
Ravana
4,039
1,081
0
2,083
9,735
2,885
0
2,909
6,826
0
30,953
L
Vulcan
irsJUNIOR
Vulcan
4,497
1,427
0
1,615
8,682
1,865
76
5,720
2,962
31,764
0
W
3,520
711
0
3,051
7,659
2,681
144
573
7,078
0
50,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
31,351
431
Minions Killed
277
0
Camps Cleared
0
1,237,954
Distance Traveled
1,033,820
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,528
538
112
8
0
234,707
3
W
Horus
7,833
560
95
7
0
248,739
1
L
Anhur
4,704
336
26
2
0
82,166
1
W
Danzaburou
7,304
522
79
6
0
210,744
0
W
Ganesha
6,870
491
28
2
0
265,554
0
W
Anubis
9,316
665
131
9
0
237,106
5
L
Kuzenbo
5,981
427
19
1
0
260,849
4
L
Ravana
6,928
495
57
4
0
210,902
1
L
Vulcan
6,210
444
63
5
0
245,196
4
W
Thor
8,131
581
98
7
0
275,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role