Player Matchup

Chaac
Chaac
A WildHOOSIER Z
Chaac
Level 67
God Stats
7W - 8L
1,835 SR
Queue Stats
133W - 154L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
ChaoticGinga
Nu Wa
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 14L
1,250 Elo+
Party 2
Thoth
Thoth
DetailedCape384
Thoth
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 114L
1,191 Elo+
Party 3
Aphrodite
Aphrodite
EverLostGreen
Aphrodite
Level 37
God Stats
0W - 5L
1,500 SR
Queue Stats
17W - 34L
1,500 Elo+
Party 3
Bakasura
Bakasura
Gentleman Mundy
Bakasura
Level 13
God Stats
2W - 1L
1,806 SR
Queue Stats
2W - 7L
1,482 Elo+
Party 2
Team Averages
Level 36
1,628 SR
1,373 Elo+

VS

Team Averages
Level 52
1,394 SR
1,265 Elo+
Sun Wukong
Sun Wukong
Gustambu
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,406 Elo+
Party 4
Vulcan
Vulcan
JhonnyMato92
Vulcan
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
123W - 110L
1,406 Elo+
Party 4
Cthulhu
Cthulhu
OldEggbert
Cthulhu
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 42L
1,237 Elo+
Party 1
Danzaburou
Danzaburou
PeerodMalarc
Danzaburou
Level 61
God Stats
3W - 6L
1,262 SR
Queue Stats
49W - 64L
1,171 Elo+
Party 1
Thor
Thor
TheCurvyDan
Thor
Level 59
God Stats
9W - 14L
1,206 SR
Queue Stats
43W - 60L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 1
11,294
491
15,758
22,966
25,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 7 / 2
9,759
424
15,521
12,824
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 9 / 0
7,706
335
4,288
12,751
3,844
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
EverLostGreen
Aphrodite
13
0 / 9 / 1
8,295
361
2,351
16,304
9,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
13
1 / 4 / 3
8,966
390
3,348
12,812
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gustambu
Sun Wukong
16
5 / 4 / 12
10,543
458
9,823
13,957
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
18
6 / 1 / 5
11,767
512
14,570
8,873
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
OldEggbert
Cthulhu
15
3 / 1 / 18
11,173
486
7,389
16,827
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PeerodMalarc
Danzaburou
18
9 / 1 / 12
12,503
544
11,857
11,765
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 3 / 9
12,599
548
13,426
17,037
6,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
9
Kills
34
34
Deaths
10
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
L
1
7
2
0.29
L
0
9
0
0
L
Aphrodite
EverLostGreen
Aphrodite
0
9
1
0.06
L
Bakasura
1
4
3
0.63
W
Sun Wukong
Gustambu
Sun Wukong
5
4
12
2.75
W
Vulcan
6
1
5
8.5
W
Cthulhu
OldEggbert
Cthulhu
3
1
18
12
W
Danzaburou
PeerodMalarc
Danzaburou
9
1
12
15
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
57,065
77,657
Taken
68,459
49,301
Mitigated
39,166
22,325
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,758
3,252
0
8,726
22,966
25,622
1,377
6,136
16,383
49
62,891
L
15,521
3,678
0
1,665
12,824
4,431
1,478
3,664
9,021
60,835
0
L
4,288
948
99
561
12,751
3,844
924
6,341
6,294
29,276
0
L
Aphrodite
EverLostGreen
Aphrodite
2,351
806
2,987
4,034
16,304
9,256
172
5,191
11,023
34,674
0
L
Bakasura
3,348
2,671
0
4,253
12,812
6,148
741
280
12,432
0
27,886
W
Sun Wukong
Gustambu
Sun Wukong
9,823
2,791
0
1,041
13,957
11,320
1,728
4,211
9,350
0
40,392
W
Vulcan
14,570
6,536
304
2,206
8,873
3,565
440
2,888
5,860
92,725
0
W
Cthulhu
OldEggbert
Cthulhu
7,389
254
0
4,522
16,827
13,360
493
6,957
9,699
27,703
0
W
Danzaburou
PeerodMalarc
Danzaburou
11,857
4,816
0
2,925
11,765
4,033
6,511
5,712
6,028
0
84,483
W
13,426
2,486
0
5,219
17,037
6,888
3,342
2,435
14,394
0
86,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
58,585
394
Minions Killed
530
0
Camps Cleared
0
1,890,493
Distance Traveled
2,174,261
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,294
491
111
5
0
400,345
2
L
Nu Wa
9,759
424
101
4
0
294,125
0
L
Thoth
7,706
335
44
2
0
360,544
0
L
Aphrodite
8,295
361
70
3
0
371,666
3
L
Bakasura
8,966
390
68
3
0
463,813
0
W
Sun Wukong
10,543
458
56
2
0
426,780
0
W
Vulcan
11,767
512
153
7
0
452,145
6
W
Cthulhu
11,173
486
29
1
0
452,068
0
W
Danzaburou
12,503
544
155
7
0
401,094
0
W
Thor
12,599
548
137
6
0
442,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role