Player Matchup

Ymir
Ymir
ApatheticSqueeze
Ymir
Level 8
God Stats
1W - 3L
1,529 SR
Queue Stats
20W - 28L
1,350 Elo+
Party 1
Thor
Thor
ChillBill95
Thor
Level 5
God Stats
0W - 5L
1,307 SR
Queue Stats
41W - 47L
1,206 Elo+
Party 1
Set
Set
DriftingNarwhal
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,350 Elo+
Party 1
Ullr
Ullr
OKShaqtus
Ullr
Level 8
God Stats
15W - 29L
1,337 SR
Queue Stats
67W - 82L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
Thebagochips
Cthulhu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 7
1,435 SR
1,351 Elo+

VS

Team Averages
Level 9
1,464 SR
1,517 Elo+
Guan Yu
Guan Yu
Daatsikk
Guan Yu
Level 12
God Stats
3W - 3L
1,320 SR
Queue Stats
5W - 5L
1,625 Elo+
Solo
Bellona
Bellona
DillPickle2873
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
SinCitiSaint
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Cupid
Cupid
SmiteIsForNewbs
Cupid
Level 5
God Stats
9W - 4L
1,500 SR
Queue Stats
11W - 5L
1,468 Elo+
Solo
Terra
Terra
Spaloney
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 9
11,439
1,144
15,135
22,118
23,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 12 / 8
10,027
1,003
10,151
21,314
9,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 13 / 6
10,893
1,089
11,155
20,056
10,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
16
4 / 10 / 8
10,621
1,062
10,225
18,106
8,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Thebagochips
Cthulhu
17
3 / 11 / 10
10,662
1,066
12,519
25,815
36,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daatsikk
Guan Yu
17
1 / 0 / 19
10,054
1,005
5,822
10,151
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
19 / 5 / 22
14,007
1,401
26,407
16,392
18,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
17
6 / 6 / 15
10,965
1,097
14,158
11,967
5,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
19 / 2 / 26
14,623
1,462
41,806
12,326
6,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Spaloney
Terra
19
9 / 3 / 28
13,081
1,308
11,109
17,360
24,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
164
16
Kills
54
54
Deaths
16
41
Assists
110
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
L
2
12
8
0.5
W
Guan Yu
Daatsikk
Guan Yu
1
0
19
10.5
W
19
5
22
6
L
4
13
6
0.54
L
Ullr
4
10
8
0.8
W
Medusa
6
6
15
2.25
W
19
2
26
16
W
Terra
Spaloney
Terra
9
3
28
7.67
L
Cthulhu
Thebagochips
Cthulhu
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,185
Damage
99,302
107,409
Taken
68,196
88,234
Mitigated
66,744
2,426
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,135
1,360
0
691
22,118
23,330
0
2,187
19,672
35,232
0
L
10,151
3,820
0
893
21,314
9,349
0
2,490
18,622
0
23,884
W
Guan Yu
Daatsikk
Guan Yu
5,822
622
1,075
2,323
10,151
11,411
0
5,023
5,013
0
17,090
W
26,407
10,661
0
1,490
16,392
18,692
0
6,457
9,510
0
37,223
L
11,155
7,260
0
175
20,056
10,367
0
2,829
17,156
0
25,093
L
Ullr
10,225
4,212
0
104
18,106
8,610
0
1,431
16,579
0
20,133
W
Medusa
14,158
6,813
0
0
11,967
5,545
0
4,546
7,321
0
24,158
W
41,806
29,355
1,038
4,636
12,326
6,686
0
4,466
7,735
0
65,924
W
Terra
Spaloney
Terra
11,109
4,427
3,061
4,918
17,360
24,410
0
6,481
10,631
19,013
0
L
Cthulhu
Thebagochips
Cthulhu
12,519
2,116
0
563
25,815
36,578
0
2,172
23,384
33,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
62,730
171
Minions Killed
141
5
Camps Cleared
4
862,478
Distance Traveled
882,146
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,439
1,144
50
5
1
159,117
0
L
Thor
10,027
1,003
42
4
0
161,752
0
W
Guan Yu
10,054
1,005
15
2
1
251,191
0
W
Bellona
14,007
1,401
36
4
0
144,443
0
L
Set
10,893
1,089
20
2
0
177,911
0
L
Ullr
10,621
1,062
23
2
3
183,656
0
W
Medusa
10,965
1,097
17
2
0
158,792
1
W
Cupid
14,623
1,462
59
6
1
147,815
0
W
Terra
13,081
1,308
14
1
2
179,905
0
L
Cthulhu
10,662
1,066
36
4
1
180,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role