Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BlackShadow9373
Bellona
Level 65
God Stats
3W - 3L
1,296 SR
Queue Stats
105W - 119L
1,322 Elo+
Party 2
Artemis
Artemis
CrqzyMiguel
Artemis
Level 35
God Stats
6W - 3L
1,285 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 2
Ymir
Ymir
Eliasgametv
Ymir
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 108L
1,500 Elo+
Party 2
Discordia
Discordia
xTeRMiNaL845
Discordia
Level 89
God Stats
3W - 0L
1,752 SR
Queue Stats
75W - 58L
1,966 Elo+
Party 2
Team Averages
Level 59
1,466 SR
1,558 Elo+

VS

Team Averages
Level 58
1,511 SR
1,383 Elo+
Bellona
Bellona
DarkSideXXIII
Bellona
Level 37
God Stats
8W - 17L
1,332 SR
Queue Stats
54W - 83L
1,398 Elo+
Party 3
Olorun
Olorun
G0ldyz_X24
Olorun
Level 60
God Stats
6W - 6L
1,500 SR
Queue Stats
200W - 199L
1,202 Elo+
Party 3
Ratatoskr
Ratatoskr
LegendX20
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,201 Elo+
Party 3
Izanami
Izanami
RogueFacter
Izanami
Level 67
God Stats
79W - 71L
1,723 SR
Queue Stats
106W - 114L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
TTV_Hellfangwolf
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
7 / 1 / 5
6,709
610
4,243
6,713
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 5
6,486
590
5,763
7,166
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
CrqzyMiguel
Artemis
9
1 / 1 / 5
5,215
474
4,801
5,881
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 5
5,137
467
1,995
5,699
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
xTeRMiNaL845
Discordia
13
7 / 0 / 1
7,627
693
6,425
3,931
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 1 / 0
6,547
595
2,504
4,696
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
G0ldyz_X24
Olorun
10
0 / 3 / 0
5,457
496
2,177
5,850
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
LegendX20
Ratatoskr
8
0 / 3 / 1
5,223
475
2,300
8,319
2,270
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RogueFacter
Izanami
8
2 / 5 / 0
5,560
505
5,574
7,863
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
7
0 / 4 / 2
5,364
488
3,515
9,392
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
1
5
9.5
W
1
1
5
3.5
W
Artemis
CrqzyMiguel
Artemis
1
1
5
3.5
L
Bellona
1
1
0
1
W
0
0
5
2.5
L
Olorun
G0ldyz_X24
Olorun
0
3
0
0
L
Ratatoskr
LegendX20
Ratatoskr
0
3
1
0.17
L
Izanami
RogueFacter
Izanami
2
5
0
0.4
L
Xing Tian
0
4
2
0.25
W
Discordia
xTeRMiNaL845
Discordia
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
16,070
29,390
Taken
36,120
13,443
Mitigated
14,494
8,102
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,243
1,756
195
2,130
6,713
3,741
0
1,362
5,277
0
25,334
W
5,763
1,956
0
1,583
7,166
4,968
1,226
1,292
5,868
0
33,405
W
Artemis
CrqzyMiguel
Artemis
4,801
2,461
0
1,725
5,881
1,358
520
824
5,057
0
19,768
L
Bellona
2,504
861
0
1,721
4,696
4,620
812
0
4,696
3,305
30,810
W
1,995
150
147
1,629
5,699
2,168
0
1,544
4,155
10,194
0
L
Olorun
G0ldyz_X24
Olorun
2,177
925
0
1,612
5,850
1,813
0
2,069
3,372
29,695
0
L
Ratatoskr
LegendX20
Ratatoskr
2,300
887
0
3,416
8,319
2,270
0
1,543
6,631
0
23,174
L
Izanami
RogueFacter
Izanami
5,574
4,109
0
2,057
7,863
1,729
383
936
6,744
0
32,353
L
Xing Tian
3,515
149
187
1,510
9,392
4,062
0
3,322
5,992
9,959
0
W
Discordia
xTeRMiNaL845
Discordia
6,425
411
0
693
3,931
1,208
455
730
3,101
47,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
28,151
252
Minions Killed
265
0
Camps Cleared
0
1,123,884
Distance Traveled
962,169
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,709
610
39
4
0
248,300
0
W
Bellona
6,486
590
76
7
0
226,183
0
W
Artemis
5,215
474
31
3
0
205,969
1
L
Bellona
6,547
595
83
8
0
170,354
2
W
Ymir
5,137
467
8
1
0
219,216
0
L
Olorun
5,457
496
62
6
0
189,132
5
L
Ratatoskr
5,223
475
52
5
0
223,258
0
L
Izanami
5,560
505
56
5
0
185,609
1
L
Xing Tian
5,364
488
12
1
0
193,816
0
W
Discordia
7,627
693
98
9
0
224,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role