Player Matchup

King Arthur
King Arthur
DeFy__KiNg_
King Arthur
Level 129
God Stats
2W - 1L
1,767 SR
Queue Stats
64W - 59L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Hydra_Dydi
Heimdallr
Level 154
God Stats
1W - 1L
1,514 SR
Queue Stats
199W - 142L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
whatevermyname-o
Nu Wa
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 56L
1,500 Elo+
Party 2
Team Averages
Level 114
1,594 SR
1,500 Elo+

VS

Team Averages
Level 100
1,433 SR
1,486 Elo+
Danzaburou
Danzaburou
Demönia
Danzaburou
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
40W - 54L
1,458 Elo+
Party 1
Fenrir
Fenrir
SanJoe
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
lLiguado
Yemoja
Level 18
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeFy__KiNg_
King Arthur
17
4 / 2 / 9
13,659
650
17,657
24,595
29,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Hydra_Dydi
Heimdallr
18
6 / 4 / 7
13,850
660
16,163
15,783
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 6 / 5
13,074
623
14,415
14,513
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demönia
Danzaburou
18
5 / 2 / 7
13,453
641
16,572
16,857
8,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
SanJoe
Fenrir
15
6 / 9 / 5
12,871
613
14,963
25,041
13,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
lLiguado
Yemoja
16
1 / 3 / 10
11,795
562
9,900
16,156
18,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
12
12
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeFy__KiNg_
King Arthur
4
2
9
4.25
L
Danzaburou
Demönia
Danzaburou
5
2
7
4.25
W
Heimdallr
Hydra_Dydi
Heimdallr
6
4
7
2.38
L
Fenrir
SanJoe
Fenrir
6
9
5
0.94
L
Yemoja
lLiguado
Yemoja
1
3
10
2
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
41,435
54,891
Taken
58,054
41,190
Mitigated
40,090
19,559
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeFy__KiNg_
King Arthur
17,657
2,954
0
7,548
24,595
29,527
190
4,731
19,864
181
50,495
L
Danzaburou
Demönia
Danzaburou
16,572
5,486
0
3,848
16,857
8,391
485
3,071
13,318
0
95,224
W
Heimdallr
Hydra_Dydi
Heimdallr
16,163
8,542
0
7,061
15,783
6,919
2,452
3,027
12,756
0
87,603
L
Fenrir
SanJoe
Fenrir
14,963
3,334
0
3,636
25,041
13,192
0
5,986
18,453
0
60,136
L
Yemoja
lLiguado
Yemoja
9,900
2,978
3,748
1,683
16,156
18,507
29
4,456
11,212
28,530
0
W
14,415
2,818
908
4,042
14,513
4,744
336
2,639
11,874
64,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
38,119
246
Minions Killed
235
0
Camps Cleared
0
1,009,172
Distance Traveled
1,178,614
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,659
650
58
3
0
361,802
0
L
Danzaburou
13,453
641
123
6
0
423,609
5
W
Heimdallr
13,850
660
109
5
0
329,001
0
L
Fenrir
12,871
613
75
4
0
374,388
2
L
Yemoja
11,795
562
37
2
0
380,617
0
W
Nu Wa
13,074
623
79
4
0
318,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role