Player Matchup

Discordia
Discordia
Elmasquemea
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Loki
Loki
I Live To C4
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,734 Elo+
Solo
Cerberus
Cerberus
Lady_Darkblade09
Cerberus
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 59L
1,698 Elo+
Party 2
King Arthur
King Arthur
PROJECT-Tenzen
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 27L
1,820 Elo+
Solo
Danzaburou
Danzaburou
david_Cruz163
Danzaburou
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 57L
1,877 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,726 Elo+

VS

Team Averages
Level 27
1,453 SR
1,427 Elo+
Bellona
Bellona
Kryptovv
Bellona
Level 28
God Stats
3W - 2L
1,174 SR
Queue Stats
20W - 21L
1,327 Elo+
Party 1
Ares
Ares
MateuzCarvalho
Ares
Level 26
God Stats
6W - 6L
1,687 SR
Queue Stats
21W - 18L
1,540 Elo+
Solo
Nu Wa
Nu Wa
ORgaymer
Nu Wa
Level 29
God Stats
2W - 2L
1,743 SR
Queue Stats
23W - 27L
1,407 Elo+
Solo
Medusa
Medusa
ProfessorJenkem
Medusa
Level 22
God Stats
18W - 16L
1,493 SR
Queue Stats
23W - 24L
1,445 Elo+
Party 1
Arachne
Arachne
x MoN I sTeR x
Arachne
Level 32
God Stats
9W - 8L
1,166 SR
Queue Stats
24W - 25L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elmasquemea
Discordia
11
2 / 6 / 1
7,140
420
7,960
8,604
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 8 / 0
8,181
481
8,681
15,150
5,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 4
7,074
416
5,844
12,715
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
PROJECT-Tenzen
King Arthur
1
0 / 0 / 0
4,798
282
0
1,412
442
Danzaburou
david_Cruz163
Danzaburou
11
1 / 4 / 2
7,206
424
6,810
8,576
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kryptovv
Bellona
16
11 / 1 / 0
10,842
638
9,417
10,898
11,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 4 / 9
8,775
516
5,716
14,941
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
ORgaymer
Nu Wa
14
0 / 1 / 8
9,090
535
8,274
4,595
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,799
459
4,268
6,322
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 2 / 3
9,659
568
7,487
12,616
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
23
23
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Elmasquemea
Discordia
2
6
1
0.42
L
6
8
0
0.75
W
Bellona
Kryptovv
Bellona
11
1
0
11
L
0
5
4
0.4
W
3
4
9
1.88
W
Nu Wa
ORgaymer
Nu Wa
0
1
8
4
L
King Arthur
PROJECT-Tenzen
King Arthur
0
0
0
0
W
2
2
5
2.25
L
Danzaburou
david_Cruz163
Danzaburou
1
4
2
0.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
35,162
46,457
Taken
49,372
20,906
Mitigated
29,462
6,484
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Elmasquemea
Discordia
7,960
1,011
0
250
8,604
2,885
1,019
3,462
5,142
41,887
0
L
8,681
3,192
0
2,372
15,150
5,253
600
1,939
13,211
0
45,513
W
Bellona
Kryptovv
Bellona
9,417
3,842
0
2,574
10,898
11,100
2,976
1,540
9,358
0
49,579
L
5,844
951
0
3,033
12,715
7,692
330
4,368
8,347
18,109
0
W
5,716
865
0
3,687
14,941
9,416
478
6,666
8,275
18,215
0
W
Nu Wa
ORgaymer
Nu Wa
8,274
562
0
1,651
4,595
1,406
3,225
2,212
2,383
53,408
0
L
King Arthur
PROJECT-Tenzen
King Arthur
0
0
0
0
1,412
442
0
1,412
0
0
0
W
4,268
1,400
0
819
6,322
2,701
1,720
1,737
4,585
0
35,397
L
Danzaburou
david_Cruz163
Danzaburou
6,810
3,511
0
829
8,576
4,634
648
2,809
5,767
3,251
38,117
W
7,487
5,125
0
6,819
12,616
4,839
2,308
2,300
10,316
0
52,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
46,165
227
Minions Killed
392
0
Camps Cleared
0
1,098,398
Distance Traveled
1,555,663
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,140
420
51
3
0
270,207
1
L
Loki
8,181
481
66
4
0
273,773
2
W
Bellona
10,842
638
105
6
0
296,210
1
L
Cerberus
7,074
416
22
1
0
290,126
1
W
Ares
8,775
516
30
2
0
312,167
1
W
Nu Wa
9,090
535
113
7
0
313,519
3
L
King Arthur
4,798
282
0
0
0
3,425
0
W
Medusa
7,799
459
44
3
0
270,622
0
L
Danzaburou
7,206
424
88
5
0
260,867
5
W
Arachne
9,659
568
100
6
0
363,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role