Player Matchup

Ares
Ares
BPD36
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Yemoja
Yemoja
GamingGeek93JR
Yemoja
Level 27
God Stats
4W - 3L
1,787 SR
Queue Stats
7W - 8L
1,891 Elo+
Solo
Hou Yi
Hou Yi
Sir Strider
Hou Yi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 62L
1,438 Elo+
Solo
Bellona
Bellona
Waze_SS
Bellona
Level 13
God Stats
9W - 7L
1,386 SR
Queue Stats
199W - 206L
1,386 Elo+
Solo
Kukulkan
Kukulkan
reyvalles123456
Kukulkan
Level 6
God Stats
7W - 10L
1,948 SR
Queue Stats
7W - 10L
1,922 Elo+
Solo
Team Averages
Level 12
1,624 SR
1,581 Elo+

VS

Team Averages
Level 6
1,463 SR
1,501 Elo+
Ullr
Ullr
Chujfle94
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,296 Elo+
Solo
Pele
Pele
Gabriel2245603
Pele
Level 6
God Stats
2W - 5L
1,314 SR
Queue Stats
424W - 475L
1,498 Elo+
Solo
Sol
Sol
Kaleabra1
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,375 Elo+
Solo
Heimdallr
Heimdallr
faku_250
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 1
Cthulhu
Cthulhu
xCapitan-Nx
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BPD36
Ares
7
0 / 14 / 1
5,433
320
439
11,733
3,819
11
1 / 9 / 0
6,224
366
5,726
16,172
5,889
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
10
2 / 8 / 1
6,273
369
7,072
12,206
4,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Waze_SS
Bellona
10
0 / 6 / 1
6,079
358
6,787
16,756
9,782
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
11
1 / 7 / 2
6,696
394
8,102
9,251
3,303
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
18 / 0 / 3
11,085
652
20,325
11,785
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 5
9,657
568
3,438
10,347
3,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
19 / 0 / 4
12,589
741
20,917
16,125
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
faku_250
Heimdallr
12
1 / 4 / 11
8,062
474
5,722
10,659
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
xCapitan-Nx
Cthulhu
13
3 / 0 / 10
9,410
554
4,480
8,735
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
4
Kills
44
44
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
BPD36
Ares
0
14
1
0.04
W
Ullr
18
0
3
19.5
W
3
3
5
1.83
L
1
9
0
0.11
W
19
0
4
21
L
Hou Yi
2
8
1
0.31
L
Bellona
Waze_SS
Bellona
0
6
1
0.08
W
Heimdallr
faku_250
Heimdallr
1
4
11
1.63
L
Kukulkan
1
7
2
0.29
W
Cthulhu
xCapitan-Nx
Cthulhu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,126
Damage
54,882
66,118
Taken
57,651
27,066
Mitigated
30,220
6,882
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BPD36
Ares
439
260
0
0
11,733
3,819
0
4,325
7,408
5,182
0
W
Ullr
20,325
12,491
0
6,557
11,785
5,782
2,961
2,805
8,980
0
72,668
W
3,438
857
0
1,859
10,347
3,752
204
421
9,926
0
56,710
L
5,726
828
659
1,720
16,172
5,889
0
7,955
8,217
26,629
0
W
20,917
9,238
0
12,011
16,125
10,106
12,418
3,555
12,570
86,553
0
L
Hou Yi
7,072
2,867
0
664
12,206
4,273
25
4,866
7,340
0
21,531
L
Bellona
Waze_SS
Bellona
6,787
1,291
0
3,839
16,756
9,782
0
6,184
10,572
0
27,411
W
Heimdallr
faku_250
Heimdallr
5,722
3,390
0
3,015
10,659
4,322
1,049
4,285
6,374
0
21,313
L
Kukulkan
8,102
1,125
0
0
9,251
3,303
0
2,067
7,184
29,311
0
W
Cthulhu
xCapitan-Nx
Cthulhu
4,480
218
0
1,114
8,735
6,258
520
3,201
5,534
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
50,803
150
Minions Killed
420
0
Camps Cleared
0
1,349,091
Distance Traveled
1,550,647
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,433
320
10
1
0
272,039
0
W
Ullr
11,085
652
106
6
0
329,565
0
W
Pele
9,657
568
88
5
0
316,987
1
L
Yemoja
6,224
366
32
2
0
223,877
5
W
Sol
12,589
741
162
10
0
240,470
0
L
Hou Yi
6,273
369
30
2
0
247,004
0
L
Bellona
6,079
358
35
2
0
330,000
1
W
Heimdallr
8,062
474
21
1
0
309,212
2
L
Kukulkan
6,696
394
43
3
0
276,171
3
W
Cthulhu
9,410
554
43
3
0
354,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role