Player Matchup

Apollo
Apollo
Silver I
MUMSIE
Apollo
Silver I
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 138L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Miikkeeyy
Sun Wukong
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Silver II
Måverick
Pele
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,527 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Stefania99
Nu Wa
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver II
ZAYT17
Cerberus
Silver II
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 191L
1,467 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,500 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,691 SR
1,506 MMR
Athena
Athena
Gold V
BaldHelloKitty
Athena
Gold V
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,509 MMR
Solo
He Bo
He Bo
Silver I
MrDoug
He Bo
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,507 MMR
Party 3
King Arthur
King Arthur
Bronze III
Shogunhuynh
King Arthur
Bronze III
Level 122
God Stats
0W - 2L
1,843 SR
Queue Stats
6W - 10L
1,500 MMR
Party 3
Cupid
Cupid
Silver II
TheEdwinKiller
Cupid
Silver II
Level 149
God Stats
9W - 4L
1,728 SR
Queue Stats
391W - 389L
1,509 MMR
Solo
Freya
Freya
Bronze III
iEighthWonder
Freya
Bronze III
Level 103
God Stats
0W - 3L
1,884 SR
Queue Stats
1W - 6L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MUMSIE
Apollo
7
4 / 0 / 0
4,641
774
2,541
2,508
523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sun Wukong
Miikkeeyy
Sun Wukong
7
3 / 0 / 0
4,605
768
4,167
5,997
2,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
7
0 / 1 / 3
4,020
670
1,471
3,192
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
6
0 / 0 / 3
3,915
653
1,578
1,401
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
ZAYT17
Cerberus
6
1 / 0 / 4
3,952
659
2,406
2,948
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneSetTsukuyomiDanzaburouThe Morrigan

VS

Bans
CthulhuCu ChulainnHun BatzVamanaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,226
538
255
2,626
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

He Bo
MrDoug
He Bo
7
0 / 0 / 0
3,902
650
1,085
2,777
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Shogunhuynh
King Arthur
6
0 / 2 / 0
3,553
592
2,739
5,561
1,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 2 / 0
3,128
521
1,425
2,666
377
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 3 / 0
3,552
592
2,239
3,836
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Apollo
MUMSIE
Apollo
4
0
0
4
W
Sun Wukong
Miikkeeyy
Sun Wukong
3
0
0
3
L
He Bo
MrDoug
He Bo
0
0
0
0
W
Pele
0
1
3
1.5
L
King Arthur
Shogunhuynh
King Arthur
0
2
0
0
W
Nu Wa
0
0
3
1.5
L
0
2
0
0
W
Cerberus
ZAYT17
Cerberus
1
0
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,163
Damage
7,743
16,046
Taken
17,466
5,394
Mitigated
5,571
6,493
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
255
61
0
281
2,626
744
0
767
1,807
3,619
0
W
Apollo
MUMSIE
Apollo
2,541
1,852
0
1,335
2,508
523
0
384
2,124
0
18,926
W
Sun Wukong
Miikkeeyy
Sun Wukong
4,167
1,019
0
2,418
5,997
2,431
0
263
5,734
0
20,604
L
He Bo
MrDoug
He Bo
1,085
187
0
1,000
2,777
623
0
854
1,821
18,320
0
W
Pele
1,471
366
0
1,461
3,192
853
0
1,051
2,113
0
17,497
L
King Arthur
Shogunhuynh
King Arthur
2,739
477
0
1,535
5,561
1,889
0
188
5,321
0
15,861
W
Nu Wa
1,578
106
0
520
1,401
369
0
742
613
15,247
0
L
1,425
951
0
369
2,666
377
0
953
1,661
0
9,917
W
Cerberus
ZAYT17
Cerberus
2,406
154
0
759
2,948
1,218
0
1,061
1,883
10,691
0
L
2,239
847
0
814
3,836
1,938
0
936
2,872
12,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,133
Gold Earned
17,361
209
Minions Killed
128
0
Camps Cleared
0
627,754
Distance Traveled
550,076
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,226
538
11
2
0
104,136
0
W
Apollo
4,641
774
48
8
0
108,934
1
W
Sun Wukong
4,605
768
41
7
0
142,769
0
L
He Bo
3,902
650
43
7
0
117,663
0
W
Pele
4,020
670
53
9
0
134,590
3
L
King Arthur
3,553
592
27
5
0
133,501
0
W
Nu Wa
3,915
653
45
8
0
109,279
1
L
Cupid
3,128
521
19
3
0
71,698
1
W
Cerberus
3,952
659
22
4
0
132,182
3
L
Freya
3,552
592
28
5
0
123,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role