Player Matchup

King Arthur
King Arthur
Freddydgaf
King Arthur
Level 5
God Stats
2W - 1L
1,478 SR
Queue Stats
6W - 16L
1,302 Elo+
Solo
Ymir
Ymir
MR_c00lguy42069
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
R3dh3ead3dsWif3
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
hackerdude
Danzaburou
Level 8
God Stats
4W - 4L
1,460 SR
Queue Stats
13W - 20L
1,652 Elo+
Solo
Agni
Agni
jeisonlopez05
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,453 Elo+
Solo
Team Averages
Level 6
1,488 SR
1,482 Elo+

VS

Team Averages
Level 9
1,469 SR
1,498 Elo+
Artemis
Artemis
CO3LH0
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Emowreck
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LGD_AMORENO7684
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 108L
1,500 Elo+
Party 1
Zeus
Zeus
LTM_MARK
Zeus
Level 16
God Stats
0W - 8L
1,128 SR
Queue Stats
262W - 308L
1,204 Elo+
Party 1
Jormungandr
Jormungandr
QauntumPerk
Jormungandr
Level 11
God Stats
2W - 4L
1,715 SR
Queue Stats
32W - 45L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Freddydgaf
King Arthur
9
1 / 4 / 3
5,996
375
2,522
6,644
2,106
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 4
6,135
383
1,195
6,802
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
14
14 / 1 / 2
9,231
577
12,163
12,175
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
hackerdude
Danzaburou
13
2 / 4 / 2
8,176
511
4,244
9,426
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 4
8,178
511
7,751
6,596
2,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CO3LH0
Artemis
6
2 / 4 / 0
5,896
369
1,701
5,620
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Danzaburou
Emowreck
Danzaburou
12
2 / 4 / 2
7,737
484
5,269
8,853
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 6 / 2
7,111
444
5,543
10,752
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
10
2 / 6 / 2
6,614
413
2,285
8,205
1,860
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
QauntumPerk
Jormungandr
9
3 / 3 / 1
6,432
402
3,064
6,650
2,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
22
Kills
13
14
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
CO3LH0
Artemis
2
4
0
0.5
L
Danzaburou
Emowreck
Danzaburou
2
4
2
0.75
W
King Arthur
Freddydgaf
King Arthur
1
4
3
0.63
L
4
6
2
0.83
L
Zeus
2
6
2
0.5
W
0
4
4
0.5
L
Jormungandr
QauntumPerk
Jormungandr
3
3
1
1.17
W
Thanatos
14
1
2
15
W
Danzaburou
hackerdude
Danzaburou
2
4
2
0.75
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
17,862
41,643
Taken
40,080
14,425
Mitigated
20,095
17,746
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CO3LH0
Artemis
1,701
1,132
0
1,710
5,620
1,323
466
1,057
4,499
0
11,139
L
Danzaburou
Emowreck
Danzaburou
5,269
1,695
270
1,511
8,853
5,217
652
2,339
6,292
4,092
38,725
W
King Arthur
Freddydgaf
King Arthur
2,522
770
0
0
6,644
2,106
0
2,266
4,278
0
12,379
L
5,543
710
0
742
10,752
9,235
374
819
9,875
22,052
0
L
Zeus
2,285
763
0
830
8,205
1,860
442
1,643
6,468
20,614
0
W
1,195
371
0
612
6,802
3,010
30
1,715
5,037
16,016
0
L
Jormungandr
QauntumPerk
Jormungandr
3,064
1,218
0
61
6,650
2,460
246
2,344
4,000
17,024
0
W
Thanatos
12,163
4,329
0
13,139
12,175
4,112
1,147
2,162
9,913
0
36,688
W
Danzaburou
hackerdude
Danzaburou
4,244
1,515
0
1,746
9,426
3,175
2,170
2,954
6,247
0
40,043
W
7,751
458
0
2,249
6,596
2,022
0
1,554
5,042
45,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
33,790
265
Minions Killed
194
0
Camps Cleared
0
1,319,815
Distance Traveled
1,167,828
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,896
369
19
1
0
125,205
0
L
Danzaburou
7,737
484
67
4
0
266,006
0
W
King Arthur
5,996
375
27
2
0
296,531
2
L
Cthulhu
7,111
444
39
2
0
317,817
5
L
Zeus
6,614
413
40
3
0
235,405
1
W
Ymir
6,135
383
21
1
0
155,120
1
L
Jormungandr
6,432
402
29
2
0
223,395
2
W
Thanatos
9,231
577
56
4
0
316,750
0
W
Danzaburou
8,176
511
82
5
0
251,719
0
W
Agni
8,178
511
79
5
0
299,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role