Player Matchup

Set
Set
oEfliction
Set
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 67L
1,500 Elo+
Party 3
Yemoja
Yemoja
oLexRex
Yemoja
Level 64
God Stats
13W - 23L
1,500 SR
Queue Stats
172W - 202L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
oMermaid
Danzaburou
Level 93
God Stats
0W - 4L
1,305 SR
Queue Stats
130W - 157L
1,500 Elo+
Party 3
Bellona
Bellona
oPohbear
Bellona
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
154W - 190L
1,500 Elo+
Party 3
Scylla
Scylla
oScylla
Scylla
Level 82
God Stats
78W - 92L
1,289 SR
Queue Stats
143W - 177L
1,500 Elo+
Party 3
Team Averages
Level 86
1,419 SR
1,500 Elo+

VS

Team Averages
Level 85
1,540 SR
1,382 Elo+
Sol
Sol
KaijuVI
Sol
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 39L
1,338 Elo+
Party 2
Aphrodite
Aphrodite
UrsusOmega
Aphrodite
Level 89
God Stats
113W - 57L
1,750 SR
Queue Stats
423W - 372L
1,330 Elo+
Party 1
Medusa
Medusa
bl00dw0rm
Medusa
Level 69
God Stats
149W - 89L
1,665 SR
Queue Stats
493W - 454L
1,351 Elo+
Party 1
Achilles
Achilles
weu1990
Achilles
Level 78
God Stats
2W - 2L
1,285 SR
Queue Stats
15W - 19L
1,466 Elo+
Solo
Kali
Kali
xaolin969
Kali
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 54L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,605
510
3,482
6,233
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
oLexRex
Yemoja
8
0 / 3 / 0
4,846
441
917
5,447
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
oMermaid
Danzaburou
7
0 / 4 / 0
4,285
390
1,091
6,509
1,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
oPohbear
Bellona
9
0 / 2 / 0
5,282
480
3,501
5,519
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
oScylla
Scylla
10
1 / 0 / 1
5,668
515
2,055
2,485
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 1 / 0
6,527
593
3,396
5,031
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
UrsusOmega
Aphrodite
10
1 / 0 / 7
6,526
593
1,016
1,985
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
bl00dw0rm
Medusa
11
7 / 0 / 1
6,830
621
8,675
6,019
2,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
weu1990
Achilles
13
2 / 0 / 0
7,094
645
3,861
7,169
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
10
1 / 1 / 2
5,965
542
1,181
5,017
1,524
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
1
1
0
1
W
Aphrodite
UrsusOmega
Aphrodite
1
0
7
4.5
W
Medusa
bl00dw0rm
Medusa
7
0
1
7.5
L
1
3
1
0.5
L
Yemoja
oLexRex
Yemoja
0
3
0
0
L
Danzaburou
oMermaid
Danzaburou
0
4
0
0
L
Bellona
oPohbear
Bellona
0
2
0
0
L
Scylla
oScylla
Scylla
1
0
1
1.5
W
Achilles
weu1990
Achilles
2
0
0
2
W
Kali
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,046
Damage
18,129
26,193
Taken
25,221
12,799
Mitigated
12,193
4,814
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
3,396
559
0
2,796
5,031
1,222
1,297
1,504
3,397
35,064
0
W
Aphrodite
UrsusOmega
Aphrodite
1,016
161
2,860
1,244
1,985
1,386
385
284
1,701
14,892
0
W
Medusa
bl00dw0rm
Medusa
8,675
3,171
0
1,958
6,019
2,177
2,014
607
5,412
0
40,752
L
3,482
1,268
0
247
6,233
3,865
0
1,934
4,277
3,253
24,597
L
Yemoja
oLexRex
Yemoja
917
119
509
1,508
5,447
2,449
0
31
5,416
12,520
0
L
Danzaburou
oMermaid
Danzaburou
1,091
438
0
1,247
6,509
1,551
0
984
5,525
0
12,383
L
Bellona
oPohbear
Bellona
3,501
593
0
594
5,519
4,189
0
0
5,237
2,142
21,148
L
Scylla
oScylla
Scylla
2,055
0
0
709
2,485
745
0
1,463
1,022
26,443
0
W
Achilles
weu1990
Achilles
3,861
916
0
2,831
7,169
5,884
538
148
7,021
0
37,237
W
Kali
1,181
186
0
2,499
5,017
1,524
609
630
4,363
0
27,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
32,942
222
Minions Killed
314
0
Camps Cleared
0
955,454
Distance Traveled
979,892
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,527
593
67
6
0
182,197
1
W
Aphrodite
6,526
593
36
3
0
201,885
5
W
Medusa
6,830
621
61
6
0
190,933
1
L
Set
5,605
510
58
5
0
222,398
0
L
Yemoja
4,846
441
22
2
0
159,735
2
L
Danzaburou
4,285
390
20
2
0
165,864
0
L
Bellona
5,282
480
54
5
0
198,228
3
L
Scylla
5,668
515
68
6
0
209,229
0
W
Achilles
7,094
645
88
8
0
206,921
2
W
Kali
5,965
542
62
6
0
197,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role