Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ChaGeladoLipton
Janus
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 230L
1,614 Elo+
Party 3
Cabrakan
Cabrakan
IAfroUchihaI
Cabrakan
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
330W - 300L
1,501 Elo+
Party 1
Hera
Hera
Master XTE
Hera
Level 97
God Stats
3W - 3L
1,299 SR
Queue Stats
490W - 449L
1,582 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,539 Elo+

VS

Team Averages
Level 87
1,450 SR
1,489 Elo+
Kuzenbo
Kuzenbo
Byakko emc
Kuzenbo
Level 96
God Stats
5W - 3L
1,500 SR
Queue Stats
293W - 285L
1,480 Elo+
Solo
Janus
Janus
FBGM X Dr4g
Janus
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 53L
1,329 Elo+
Party 2
Bastet
Bastet
Fresh Paradoxx
Bastet
Level 107
God Stats
1W - 3L
1,250 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 2
King Arthur
King Arthur
ManiaxEVO
King Arthur
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,446 Elo+
Party 2
Chiron
Chiron
Xav_Bruh_14
Chiron
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 230L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 2 / 0
8,234
484
6,995
14,855
17,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
 
Apollo
14
2 / 5 / 1
8,190
482
3,914
13,262
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 0
7,462
439
6,252
8,371
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
IAfroUchihaI
Cabrakan
11
1 / 5 / 6
7,179
422
7,693
13,593
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
5 / 5 / 1
8,522
501
14,348
9,200
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Byakko emc
Kuzenbo
12
1 / 2 / 9
8,064
474
6,076
13,181
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 6
9,141
538
8,077
6,680
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 5
9,712
571
12,952
15,650
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
ManiaxEVO
King Arthur
14
2 / 1 / 0
8,695
511
10,043
11,873
5,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
16
7 / 2 / 2
9,501
559
6,996
13,423
4,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
21
22
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
L
Apollo
 
Apollo
2
5
1
0.5
W
Kuzenbo
Byakko emc
Kuzenbo
1
2
9
2.75
L
0
5
0
0
W
5
1
6
8
W
6
3
5
2.83
L
Cabrakan
IAfroUchihaI
Cabrakan
1
5
6
0.8
W
King Arthur
ManiaxEVO
King Arthur
2
1
0
2
L
5
5
1
1.1
W
Chiron
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
44,144
59,281
Taken
60,807
40,169
Mitigated
27,600
13,868
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,995
1,023
0
8,401
14,855
17,014
0
73
14,566
0
47,761
L
Apollo
 
Apollo
3,914
1,782
0
3,536
13,262
4,753
0
3,216
9,802
0
52,143
W
Kuzenbo
Byakko emc
Kuzenbo
6,076
2,079
0
4,245
13,181
10,449
244
9,219
3,611
19,320
0
L
6,252
512
0
484
8,371
2,721
0
3,885
4,294
56,434
0
W
8,077
436
0
783
6,680
2,181
166
3,374
3,246
48,031
0
W
12,952
4,387
0
6,948
15,650
5,764
0
4,813
10,705
0
66,563
L
Cabrakan
IAfroUchihaI
Cabrakan
7,693
679
0
717
13,593
12,342
0
4,395
9,084
20,239
0
W
King Arthur
ManiaxEVO
King Arthur
10,043
1,366
0
4,030
11,873
5,111
368
1,086
10,271
0
53,922
L
14,348
2,724
0
730
9,200
3,339
156
1,956
7,166
58,791
0
W
Chiron
6,996
2,178
779
8,682
13,423
4,095
272
8,900
4,115
0
65,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
45,113
486
Minions Killed
442
0
Camps Cleared
0
1,565,057
Distance Traveled
1,620,385
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,234
484
107
6
0
341,980
3
L
Apollo
8,190
482
126
7
0
289,890
0
W
Kuzenbo
8,064
474
20
1
0
338,591
7
L
Janus
7,462
439
116
7
0
307,856
0
W
Janus
9,141
538
95
6
0
322,231
2
W
Bastet
9,712
571
95
6
0
360,010
1
L
Cabrakan
7,179
422
31
2
0
341,220
1
W
King Arthur
8,695
511
113
7
0
300,907
0
L
Hera
8,522
501
106
6
0
284,111
3
W
Chiron
9,501
559
119
7
0
298,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role