Player Matchup

Nemesis
Nemesis
ABoredSoul
Nemesis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 224L
1,774 Elo+
Solo
Tyr
Tyr
Arose12n
Tyr
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 71L
1,496 Elo+
Solo
Khepri
Khepri
EdgyLegionBoi115
Khepri
Level 19
God Stats
3W - 3L
1,120 SR
Queue Stats
70W - 74L
1,457 Elo+
Solo
Danzaburou
Danzaburou
REGGIEfxknALLEN
Danzaburou
Level 28
God Stats
8W - 0L
1,846 SR
Queue Stats
30W - 23L
1,590 Elo+
Solo
Anubis
Anubis
crimzon2638
Anubis
Level 29
God Stats
34W - 44L
1,257 SR
Queue Stats
345W - 344L
1,572 Elo+
Solo
Team Averages
Level 26
1,445 SR
1,578 Elo+

VS

Team Averages
Level 25
1,436 SR
1,578 Elo+
Danzaburou
Danzaburou
Cronkery
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Houdini720
Cthulhu
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
356W - 344L
1,603 Elo+
Party 1
Mulan
Mulan
KILLA KING10728
Mulan
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Naej Amron
Erlang Shen
Level 28
God Stats
2W - 3L
1,522 SR
Queue Stats
19W - 19L
1,758 Elo+
Solo
Chernobog
Chernobog
banned4hazingLOL
Chernobog
Level 29
God Stats
2W - 2L
1,161 SR
Queue Stats
17W - 12L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABoredSoul
Nemesis
18
6 / 1 / 16
12,110
550
13,042
17,316
9,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 17
11,672
531
13,232
16,271
13,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 12
11,467
521
5,498
13,298
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
REGGIEfxknALLEN
Danzaburou
18
10 / 1 / 4
12,141
552
19,783
14,894
7,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
20 / 2 / 7
13,959
635
35,003
21,599
12,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cronkery
Danzaburou
16
4 / 16 / 0
11,484
522
14,056
24,733
7,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Houdini720
Cthulhu
15
4 / 8 / 5
11,008
500
16,472
24,674
24,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 12 / 1
9,055
412
8,548
25,457
11,603
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Naej Amron
Erlang Shen
15
1 / 4 / 3
9,687
440
9,443
20,180
12,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
5
0 / 5 / 0
6,740
306
1,135
5,557
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
45
Kills
10
10
Deaths
45
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABoredSoul
Nemesis
6
1
16
14
W
7
3
17
5.17
L
Danzaburou
Cronkery
Danzaburou
4
16
0
0.25
W
2
3
12
2.67
L
Cthulhu
Houdini720
Cthulhu
4
8
5
0.81
L
1
12
1
0.13
L
Erlang Shen
Naej Amron
Erlang Shen
1
4
3
0.63
W
Danzaburou
REGGIEfxknALLEN
Danzaburou
10
1
4
12
L
Chernobog
0
5
0
0
W
Anubis
20
2
7
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,558
Damage
49,654
83,378
Taken
100,601
54,186
Mitigated
58,284
39,065
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABoredSoul
Nemesis
13,042
6,621
0
7,769
17,316
9,129
0
3,518
13,798
0
75,214
W
13,232
1,375
0
3,435
16,271
13,513
3,031
2,693
13,578
0
45,458
L
Danzaburou
Cronkery
Danzaburou
14,056
6,976
0
1,218
24,733
7,285
180
15,269
9,078
0
39,087
W
5,498
535
0
1,858
13,298
12,389
911
3,443
8,874
38,280
0
L
Cthulhu
Houdini720
Cthulhu
16,472
931
496
523
24,674
24,998
0
10,228
14,101
39,226
0
L
8,548
1,703
0
1,025
25,457
11,603
1,841
4,588
20,730
0
44,832
L
Erlang Shen
Naej Amron
Erlang Shen
9,443
4,955
0
2,723
20,180
12,514
886
6,643
13,407
8,319
45,717
W
Danzaburou
REGGIEfxknALLEN
Danzaburou
19,783
10,748
0
9,471
14,894
7,089
2,133
2,946
11,948
0
109,152
L
Chernobog
1,135
610
0
0
5,557
1,884
0
2,704
2,784
2,026
9,342
W
Anubis
35,003
1,717
558
15,974
21,599
12,066
4,013
4,735
16,864
93,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,349
Gold Earned
47,974
511
Minions Killed
295
0
Camps Cleared
0
2,020,810
Distance Traveled
1,704,271
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,110
550
106
5
0
491,962
2
W
Tyr
11,672
531
56
3
0
449,141
0
L
Danzaburou
11,484
522
56
3
0
294,986
0
W
Khepri
11,467
521
71
3
0
420,077
1
L
Cthulhu
11,008
500
40
2
0
416,442
0
L
Mulan
9,055
412
71
3
0
312,861
0
L
Erlang Shen
9,687
440
100
5
0
366,642
1
W
Danzaburou
12,141
552
126
6
0
325,861
0
L
Chernobog
6,740
306
28
1
0
313,340
0
W
Anubis
13,959
635
152
7
0
333,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role