Player Matchup

Thor
Thor
Nsoe
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Olandron
Olorun
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,863 Elo+
Party 3
Geb
Geb
Rejectsama
Geb
Level 13
God Stats
2W - 4L
1,285 SR
Queue Stats
52W - 77L
1,306 Elo+
Party 1
Hercules
Hercules
WhiskeyPick
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,863 Elo+
Party 3
Hachiman
Hachiman
kcaz2012
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 79L
1,323 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,571 Elo+

VS

Team Averages
Level 9
1,441 SR
1,289 Elo+
Cthulhu
Cthulhu
Gagagaxcowboy
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
Gllot
Danzaburou
Level 6
God Stats
2W - 1L
1,459 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Persephone
Persephone
hellishlust69
Persephone
Level 7
God Stats
1W - 1L
1,248 SR
Queue Stats
2W - 3L
1,180 Elo+
Party 2
Achilles
Achilles
nethKen1
Achilles
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,276 Elo+
Solo
Tsukuyomi
Tsukuyomi
unholylustsin
Tsukuyomi
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nsoe
Thor
5
0 / 1 / 1
6,853
286
117
3,454
866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
Olandron
Olorun
16
3 / 11 / 1
10,319
430
10,987
25,762
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 2
9,143
381
10,190
19,013
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
WhiskeyPick
Hercules
18
2 / 2 / 2
10,964
457
5,223
16,135
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
kcaz2012
Hachiman
14
2 / 6 / 2
8,625
359
11,720
21,142
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 4 / 9
11,077
462
14,884
21,308
27,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Gllot
Danzaburou
16
5 / 2 / 3
11,202
467
10,119
12,033
5,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
hellishlust69
Persephone
19
7 / 2 / 7
12,271
511
23,204
11,922
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
nethKen1
Achilles
19
3 / 0 / 4
12,242
510
10,456
13,531
17,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
unholylustsin
Tsukuyomi
19
8 / 1 / 6
12,041
502
12,592
15,249
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
26
26
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
4
9
1.88
W
Danzaburou
Gllot
Danzaburou
5
2
3
3.25
L
Thor
Nsoe
Thor
0
1
1
0.5
L
Olorun
Olandron
Olorun
3
11
1
0.32
L
2
6
2
0.5
L
Hercules
WhiskeyPick
Hercules
2
2
2
1.5
W
Persephone
hellishlust69
Persephone
7
2
7
5.25
L
Hachiman
kcaz2012
Hachiman
2
6
2
0.5
W
Achilles
nethKen1
Achilles
3
0
4
5
W
Tsukuyomi
unholylustsin
Tsukuyomi
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
71,255
85,506
Taken
74,043
51,578
Mitigated
62,317
16,760
Healing
24,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,884
1,933
1,222
1,898
21,308
27,979
579
6,446
14,752
39,500
0
W
Danzaburou
Gllot
Danzaburou
10,119
4,746
0
3,396
12,033
5,205
3,040
4,171
7,787
0
52,588
L
Thor
Nsoe
Thor
117
0
0
420
3,454
866
0
565
2,889
0
10,487
L
Olorun
Olandron
Olorun
10,987
5,988
223
7,642
25,762
9,984
1,240
15,634
10,053
61,064
0
L
10,190
1,213
0
1,121
19,013
15,474
0
6,888
12,000
20,720
0
L
Hercules
WhiskeyPick
Hercules
5,223
660
0
3,257
16,135
17,277
290
5,096
10,694
0
51,402
W
Persephone
hellishlust69
Persephone
23,204
394
0
3,735
11,922
5,161
2,711
5,588
6,257
75,486
0
L
Hachiman
kcaz2012
Hachiman
11,720
7,372
0
4,097
21,142
7,977
0
9,905
11,212
0
38,171
W
Achilles
nethKen1
Achilles
10,456
3,116
0
4,823
13,531
17,525
1,967
1,573
11,774
0
70,535
W
Tsukuyomi
unholylustsin
Tsukuyomi
12,592
3,791
1,093
8,591
15,249
6,447
2,185
3,398
11,851
0
81,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
58,833
314
Minions Killed
546
0
Camps Cleared
0
1,724,590
Distance Traveled
2,145,165
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,077
462
62
3
0
408,138
2
W
Danzaburou
11,202
467
111
5
0
345,830
2
L
Thor
6,853
286
25
1
0
79,310
0
L
Olorun
10,319
430
110
5
0
340,816
1
L
Geb
9,143
381
11
0
0
482,721
0
L
Hercules
10,964
457
110
5
0
445,384
3
W
Persephone
12,271
511
107
4
0
403,059
0
L
Hachiman
8,625
359
58
2
0
376,359
0
W
Achilles
12,242
510
138
6
0
517,727
0
W
Tsukuyomi
12,041
502
128
5
0
470,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role