Player Matchup

Bellona
Bellona
Jadedpink
Bellona
Level 63
God Stats
11W - 11L
1,785 SR
Queue Stats
23W - 30L
1,548 Elo+
Party 2
Sol
Sol
Reel Deadly
Sol
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 26L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
Stank Meathole
Xbalanque
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,692 Elo+
Party 2
Set
Set
euphotix
Set
Level 144
God Stats
36W - 32L
1,518 SR
Queue Stats
264W - 264L
1,692 Elo+
Party 2
Ares
Ares
mihkwâw
Ares
Level 78
God Stats
8W - 12L
1,705 SR
Queue Stats
22W - 40L
1,515 Elo+
Party 2
Team Averages
Level 113
1,601 SR
1,596 Elo+

VS

Team Averages
Level 107
1,619 SR
1,482 Elo+
Kuzenbo
Kuzenbo
Luwucifer200
Kuzenbo
Level 108
God Stats
9W - 11L
1,500 SR
Queue Stats
126W - 131L
1,271 Elo+
Party 1
Scylla
Scylla
Nardcoptered
Scylla
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
391W - 377L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
OD-D666
Amaterasu
Level 98
God Stats
10W - 8L
1,720 SR
Queue Stats
159W - 142L
1,449 Elo+
Party 1
Mercury
Mercury
Rosco Sir
Mercury
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 157L
1,573 Elo+
Party 3
Heimdallr
Heimdallr
lts Rebellion
Heimdallr
Level 109
God Stats
15W - 10L
1,874 SR
Queue Stats
295W - 253L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jadedpink
Bellona
13
1 / 0 / 1
8,129
625
9,461
9,457
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 0 / 5
8,517
655
5,215
4,767
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
Stank Meathole
Xbalanque
12
1 / 3 / 3
7,356
566
4,692
9,129
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 3 / 2
8,345
642
4,984
6,488
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
11
1 / 3 / 4
7,482
576
2,514
10,350
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Luwucifer200
Kuzenbo
12
5 / 2 / 1
7,700
592
5,364
8,757
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Scylla
12
1 / 4 / 1
6,819
525
2,710
8,136
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
OD-D666
Amaterasu
11
0 / 2 / 0
6,059
466
4,196
11,067
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Rosco Sir
Mercury
11
0 / 5 / 0
6,215
478
2,621
9,488
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
lts Rebellion
Heimdallr
11
1 / 2 / 5
6,674
513
5,185
6,302
1,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
9
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jadedpink
Bellona
1
0
1
1.5
L
Kuzenbo
Luwucifer200
Kuzenbo
5
2
1
2.75
L
Scylla
1
4
1
0.38
L
Amaterasu
OD-D666
Amaterasu
0
2
0
0
W
5
0
5
7.5
L
Mercury
Rosco Sir
Mercury
0
5
0
0
W
Xbalanque
Stank Meathole
Xbalanque
1
3
3
0.83
W
7
3
2
2.67
L
Heimdallr
lts Rebellion
Heimdallr
1
2
5
1.75
W
Ares
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,866
Damage
20,076
40,191
Taken
43,750
22,176
Mitigated
19,867
11,242
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jadedpink
Bellona
9,461
4,376
0
2,770
9,457
8,029
1,033
842
8,615
5,124
42,613
L
Kuzenbo
Luwucifer200
Kuzenbo
5,364
2,085
222
3,038
8,757
5,841
718
2,162
6,595
28,788
0
L
Scylla
2,710
300
0
2,882
8,136
3,431
647
2,793
5,343
43,038
0
L
Amaterasu
OD-D666
Amaterasu
4,196
1,803
0
5,377
11,067
5,659
936
798
10,269
0
29,817
W
5,215
1,252
0
3,624
4,767
1,561
2,402
1,469
3,298
41,402
0
L
Mercury
Rosco Sir
Mercury
2,621
1,036
0
790
9,488
2,986
0
1,388
8,100
0
37,795
W
Xbalanque
Stank Meathole
Xbalanque
4,692
2,143
0
2,365
9,129
2,607
0
1,735
7,394
0
43,736
W
4,984
2,032
0
352
6,488
4,286
1,347
1,034
5,454
3,394
37,480
L
Heimdallr
lts Rebellion
Heimdallr
5,185
2,097
0
2,873
6,302
1,950
789
1,747
4,555
0
31,195
W
Ares
2,514
167
0
2,131
10,350
5,693
66
2,994
7,356
14,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
33,467
319
Minions Killed
305
0
Camps Cleared
0
1,267,269
Distance Traveled
1,207,260
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,129
625
71
5
0
248,097
3
L
Kuzenbo
7,700
592
40
3
0
238,627
0
L
Scylla
6,819
525
73
6
0
217,862
2
L
Amaterasu
6,059
466
62
5
0
248,804
1
W
Sol
8,517
655
72
6
0
252,905
1
L
Mercury
6,215
478
70
5
0
286,093
0
W
Xbalanque
7,356
566
81
6
0
274,712
0
W
Set
8,345
642
76
6
0
250,138
1
L
Heimdallr
6,674
513
60
5
0
215,874
0
W
Ares
7,482
576
19
1
0
241,417
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role