Player Matchup

Danzaburou
Danzaburou
EXOTIC__FISHY
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Jam3s4343
Erlang Shen
Level 69
God Stats
17W - 20L
1,292 SR
Queue Stats
162W - 172L
1,206 Elo+
Solo
Anubis
Anubis
NadePulse
Anubis
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Party 2
Ganesha
Ganesha
Xertixs
Ganesha
Level 87
God Stats
0W - 3L
1,315 SR
Queue Stats
110W - 103L
1,502 Elo+
Party 2
Thanatos
Thanatos
haxmatic
Thanatos
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 80
1,421 SR
1,442 Elo+

VS

Team Averages
Level 92
1,407 SR
1,443 Elo+
Ravana
Ravana
BigFlots
Ravana
Level 128
God Stats
3W - 6L
1,236 SR
Queue Stats
125W - 104L
1,277 Elo+
Solo
Sol
Sol
Cattyer
Sol
Level 109
God Stats
13W - 4L
1,500 SR
Queue Stats
140W - 117L
1,367 Elo+
Solo
Izanami
Izanami
Cowdy09
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Daelmonos
Fafnir
Level 68
God Stats
2W - 5L
1,301 SR
Queue Stats
36W - 30L
1,572 Elo+
Solo
Scylla
Scylla
LordHeliz
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EXOTIC__FISHY
Danzaburou
13
4 / 5 / 0
9,037
502
7,370
10,619
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Jam3s4343
Erlang Shen
14
1 / 3 / 2
9,289
516
4,920
15,847
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
NadePulse
Anubis
12
0 / 8 / 0
7,418
412
5,464
12,984
6,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Xertixs
Ganesha
10
0 / 4 / 1
7,059
392
5,423
14,412
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
haxmatic
Thanatos
12
1 / 5 / 2
7,786
433
5,053
12,333
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigFlots
Ravana
18
10 / 1 / 8
10,811
601
12,467
9,395
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
14
1 / 1 / 2
8,320
462
5,220
7,484
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Cowdy09
Izanami
15
3 / 3 / 0
8,769
487
4,680
11,638
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Daelmonos
Fafnir
13
0 / 0 / 16
8,862
492
7,360
11,999
11,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
LordHeliz
Scylla
17
11 / 1 / 9
10,724
596
16,298
6,672
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
25
25
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
BigFlots
Ravana
10
1
8
14
W
Sol
1
1
2
2
W
Izanami
Cowdy09
Izanami
3
3
0
1
W
Fafnir
Daelmonos
Fafnir
0
0
16
8
L
Danzaburou
EXOTIC__FISHY
Danzaburou
4
5
0
0.8
L
Erlang Shen
Jam3s4343
Erlang Shen
1
3
2
0.67
W
Scylla
LordHeliz
Scylla
11
1
9
15.5
L
Anubis
NadePulse
Anubis
0
8
0
0
L
Ganesha
Xertixs
Ganesha
0
4
1
0.13
L
Thanatos
haxmatic
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
46,025
66,195
Taken
47,188
31,305
Mitigated
24,759
22,664
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BigFlots
Ravana
12,467
3,382
0
4,252
9,395
4,720
0
2,366
7,029
0
86,709
W
Sol
5,220
507
0
4,563
7,484
2,226
810
1,296
6,188
40,863
0
W
Izanami
Cowdy09
Izanami
4,680
3,005
0
5,524
11,638
3,648
682
635
11,003
0
57,101
W
Fafnir
Daelmonos
Fafnir
7,360
1,584
207
1,795
11,999
11,939
320
3,563
8,436
16,748
0
L
Danzaburou
EXOTIC__FISHY
Danzaburou
7,370
3,347
0
2,934
10,619
3,068
270
3,513
7,038
0
37,074
L
Erlang Shen
Jam3s4343
Erlang Shen
4,920
2,323
231
7,134
15,847
10,839
708
6,340
9,380
0
44,635
W
Scylla
LordHeliz
Scylla
16,298
2,419
0
745
6,672
2,226
355
3,027
3,645
67,894
0
L
Anubis
NadePulse
Anubis
5,464
582
0
3,552
12,984
6,453
0
7,959
4,759
39,298
0
L
Ganesha
Xertixs
Ganesha
5,423
539
0
1,301
14,412
7,087
0
7,014
7,292
27,167
0
L
Thanatos
haxmatic
Thanatos
5,053
1,516
0
7,512
12,333
3,858
64
3,365
8,848
0
37,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
47,486
315
Minions Killed
475
0
Camps Cleared
0
1,567,660
Distance Traveled
1,563,474
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,811
601
142
8
0
378,672
3
W
Sol
8,320
462
98
5
0
214,229
7
W
Izanami
8,769
487
104
6
0
294,238
7
W
Fafnir
8,862
492
16
1
0
346,058
5
L
Danzaburou
9,037
502
64
4
0
284,249
3
L
Erlang Shen
9,289
516
98
5
0
312,668
0
W
Scylla
10,724
596
115
6
0
330,277
0
L
Anubis
7,418
412
73
4
0
256,952
4
L
Ganesha
7,059
392
13
1
0
318,682
5
L
Thanatos
7,786
433
67
4
0
395,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role