Player Matchup

Sobek
Sobek
RADAR-SENATE
Sobek
Level 24
God Stats
7W - 4L
1,033 SR
Queue Stats
115W - 84L
1,241 Elo+
Party 1
Rama
Rama
Ramm313
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,241 Elo+
Party 1
Chaac
Chaac
ZakM23
Chaac
Level 24
God Stats
3W - 3L
1,289 SR
Queue Stats
230W - 147L
1,241 Elo+
Party 1
Team Averages
Level 24
1,274 SR
1,241 Elo+

VS

Team Averages
Level 18
1,300 SR
1,278 Elo+
Hachiman
Hachiman
Grizzlock300
Hachiman
Level 16
God Stats
2W - 2L
1,226 SR
Queue Stats
8W - 7L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
Kymogix
Cthulhu
Level 18
God Stats
17W - 15L
1,298 SR
Queue Stats
226W - 315L
1,292 Elo+
Solo
Neith
Neith
ToastyYosty2
Neith
Level 20
God Stats
6W - 7L
1,375 SR
Queue Stats
6W - 7L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
11,517
548
7,254
21,375
29,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
Ramm313
Rama
17
7 / 1 / 6
13,556
646
21,723
16,131
7,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
ZakM23
Chaac
16
7 / 3 / 6
13,224
630
29,640
24,727
32,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Grizzlock300
Hachiman
14
1 / 7 / 4
11,656
555
12,772
15,624
5,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kymogix
Cthulhu
14
2 / 2 / 3
12,006
572
17,059
35,562
25,688
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 6 / 1
12,231
582
15,411
17,217
7,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
6
6
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Grizzlock300
Hachiman
1
7
4
0.43
L
Cthulhu
Kymogix
Cthulhu
2
2
3
1.75
W
1
2
8
2.5
W
Rama
Ramm313
Rama
7
1
6
10
L
3
6
1
0.58
W
Chaac
ZakM23
Chaac
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,617
Damage
45,242
62,233
Taken
68,403
69,037
Mitigated
38,410
28,536
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Grizzlock300
Hachiman
12,772
6,026
0
0
15,624
5,347
0
2,164
12,893
0
56,952
L
Cthulhu
Kymogix
Cthulhu
17,059
1,689
0
9,049
35,562
25,688
0
2,845
32,045
37,926
0
W
7,254
227
0
7,107
21,375
29,467
1,367
4,764
16,611
12,336
0
W
Rama
Ramm313
Rama
21,723
16,862
0
10,287
16,131
7,491
2,301
4,072
12,059
0
78,686
L
15,411
11,561
0
1,937
17,217
7,375
0
1,635
15,007
0
61,546
W
Chaac
ZakM23
Chaac
29,640
4,824
0
11,142
24,727
32,079
336
8,241
16,486
0
61,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
35,893
174
Minions Killed
180
0
Camps Cleared
0
1,120,847
Distance Traveled
988,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,656
555
59
3
0
286,012
1
L
Cthulhu
12,006
572
41
2
0
389,961
0
W
Sobek
11,517
548
10
0
0
390,530
0
W
Rama
13,556
646
114
5
0
361,750
0
L
Neith
12,231
582
80
4
0
312,390
0
W
Chaac
13,224
630
50
2
0
368,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role