Player Matchup

Izanami
Izanami
Adrianthealienn
Izanami
Level 15
God Stats
8W - 8L
1,216 SR
Queue Stats
10W - 11L
1,235 Elo+
Solo
Bellona
Bellona
BlckCowboy
Bellona
Level 8
God Stats
3W - 0L
1,713 SR
Queue Stats
4W - 1L
1,772 Elo+
Solo
Nemesis
Nemesis
Dhonathaz1
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Jamoncito1
Baron Samedi
Level 16
God Stats
3W - 5L
1,506 SR
Queue Stats
87W - 86L
1,512 Elo+
Solo
Loki
Loki
TheVosiraptor
Loki
Level 22
God Stats
22W - 40L
1,399 SR
Queue Stats
93W - 107L
1,380 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,474 Elo+

VS

Team Averages
Level 9
1,587 SR
1,569 Elo+
Aphrodite
Aphrodite
GrandmaHands
Aphrodite
Level 9
God Stats
9W - 7L
1,684 SR
Queue Stats
19W - 15L
1,667 Elo+
Solo
Heimdallr
Heimdallr
Jakk da Man
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,500 Elo+
Solo
Skadi
Skadi
Sky patron96
Skadi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,796 Elo+
Solo
Cthulhu
Cthulhu
X_Typical25_X
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
erdo_20
Bellona
Level 6
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 2L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 19
12,299
1,118
25,489
10,123
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BlckCowboy
Bellona
19
11 / 1 / 22
13,185
1,199
17,969
15,347
14,214
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Dhonathaz1
Nemesis
18
3 / 3 / 17
11,302
1,027
10,706
14,735
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Jamoncito1
Baron Samedi
19
5 / 3 / 25
12,055
1,096
19,395
12,551
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
18 / 1 / 12
13,591
1,236
22,856
12,163
5,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GrandmaHands
Aphrodite
16
5 / 7 / 2
11,267
1,024
15,590
16,280
12,324
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Jakk da Man
Heimdallr
17
4 / 7 / 5
11,212
1,019
15,411
18,588
8,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 5 / 5
9,686
881
3,677
17,681
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cthulhu
16
1 / 14 / 7
10,120
920
13,556
28,884
30,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
erdo_20
Bellona
16
1 / 13 / 4
10,193
927
5,344
23,623
18,649
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
34
46
Kills
11
11
Deaths
46
95
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
3
19
6.17
W
Bellona
BlckCowboy
Bellona
11
1
22
22
W
Nemesis
Dhonathaz1
Nemesis
3
3
17
3.83
L
Aphrodite
GrandmaHands
Aphrodite
5
7
2
0.86
L
Heimdallr
Jakk da Man
Heimdallr
4
7
5
0.93
W
Baron Samedi
Jamoncito1
Baron Samedi
5
3
25
5.83
L
0
5
5
0.5
W
18
1
12
24
L
Cthulhu
1
14
7
0.32
L
Bellona
erdo_20
Bellona
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,415
Damage
53,578
64,919
Taken
105,056
37,253
Mitigated
76,788
10,731
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,489
16,062
0
0
10,123
4,110
0
4,781
4,998
0
51,454
W
Bellona
BlckCowboy
Bellona
17,969
5,780
0
402
15,347
14,214
0
5,638
9,354
0
26,732
W
Nemesis
Dhonathaz1
Nemesis
10,706
4,995
0
3,006
14,735
6,995
0
5,262
9,135
0
26,170
L
Aphrodite
GrandmaHands
Aphrodite
15,590
1,262
4,658
5,339
16,280
12,324
0
3,164
13,116
31,460
0
L
Heimdallr
Jakk da Man
Heimdallr
15,411
7,616
0
948
18,588
8,543
0
5,259
13,329
0
40,441
W
Baron Samedi
Jamoncito1
Baron Samedi
19,395
3,730
2,814
2,046
12,551
6,321
0
6,114
6,094
34,117
0
L
3,677
1,885
0
839
17,681
7,097
0
2,321
15,360
0
15,501
W
22,856
11,961
0
2,463
12,163
5,613
0
5,816
6,188
0
36,565
L
Cthulhu
13,556
1,747
251
623
28,884
30,175
0
6,847
22,037
26,717
0
L
Bellona
erdo_20
Bellona
5,344
2,027
0
175
23,623
18,649
0
1,804
21,819
0
13,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
52,478
195
Minions Killed
168
2
Camps Cleared
1
1,126,244
Distance Traveled
839,519
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,299
1,118
71
6
0
196,971
0
W
Bellona
13,185
1,199
21
2
0
247,721
0
W
Nemesis
11,302
1,027
26
2
0
235,191
0
L
Aphrodite
11,267
1,024
52
5
0
154,348
4
L
Heimdallr
11,212
1,019
43
4
0
181,328
1
W
Baron Samedi
12,055
1,096
39
4
1
211,215
0
L
Skadi
9,686
881
30
3
0
177,012
1
W
Loki
13,591
1,236
38
3
1
235,146
0
L
Cthulhu
10,120
920
26
2
1
193,869
0
L
Bellona
10,193
927
17
2
0
132,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role