Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DarkHammer1689
Zeus
Level 48
God Stats
3W - 2L
1,719 SR
Queue Stats
105W - 133L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
FOXFILME412
Nu Wa
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 78L
1,385 Elo+
Solo
Kukulkan
Kukulkan
MeInTheWhoIe
Kukulkan
Level 67
God Stats
3W - 2L
1,719 SR
Queue Stats
212W - 229L
1,302 Elo+
Party 2
Bakasura
Bakasura
NAZAX10
Bakasura
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
31W - 40L
1,296 Elo+
Party 3
Team Averages
Level 66
1,588 SR
1,364 Elo+

VS

Team Averages
Level 57
1,585 SR
1,481 Elo+
Set
Set
Aclyts
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,498 Elo+
Party 1
Fenrir
Fenrir
IxMexBunnyxI
Fenrir
Level 46
God Stats
5W - 3L
1,799 SR
Queue Stats
18W - 21L
1,314 Elo+
Solo
Medusa
Medusa
KermitzRice
Medusa
Level 47
God Stats
2W - 5L
1,744 SR
Queue Stats
23W - 31L
1,566 Elo+
Party 1
Chang'e
Chang'e
Xorvce
Chang'e
Level 77
God Stats
5W - 7L
1,380 SR
Queue Stats
143W - 133L
1,526 Elo+
Party 1
Sobek
Sobek
royisdope23
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 1
6,026
603
1,954
3,927
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 2
5,201
520
2,790
4,799
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,272
627
2,433
2,685
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
MeInTheWhoIe
Kukulkan
8
3 / 2 / 1
5,475
548
4,630
3,891
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
NAZAX10
Bakasura
11
0 / 0 / 0
5,865
587
441
3,787
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aclyts
Set
5
0 / 1 / 1
3,993
399
572
2,010
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
9
4 / 1 / 1
5,528
553
2,621
4,855
1,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
6
1 / 2 / 1
4,152
415
2,156
3,633
1,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Xorvce
Chang'e
5
0 / 1 / 0
4,100
410
1,189
2,138
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 2 / 1
4,340
434
1,900
7,137
3,405
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
7
7
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Set
Aclyts
Set
0
1
1
0.5
W
1
4
2
0.5
W
3
1
0
3
L
Fenrir
4
1
1
4.5
L
Medusa
1
2
1
0.75
W
Kukulkan
MeInTheWhoIe
Kukulkan
3
2
1
1.75
W
Bakasura
NAZAX10
Bakasura
0
0
0
0
L
Chang'e
Xorvce
Chang'e
0
1
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,248
Damage
8,438
19,089
Taken
19,773
7,147
Mitigated
8,344
7,726
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,954
141
111
3,359
3,927
1,182
1,736
1,009
2,738
32,816
0
L
Set
Aclyts
Set
572
225
0
754
2,010
1,005
88
961
926
833
8,415
W
2,790
320
290
384
4,799
1,114
811
1,056
3,743
16,566
0
W
2,433
477
0
564
2,685
687
1,057
39
2,646
30,094
0
L
Fenrir
2,621
700
0
673
4,855
1,580
0
2,269
2,554
0
14,519
L
Medusa
2,156
622
0
730
3,633
1,757
0
2,373
1,243
2,353
9,615
W
Kukulkan
MeInTheWhoIe
Kukulkan
4,630
403
460
540
3,891
1,247
877
1,032
2,859
20,534
0
W
Bakasura
NAZAX10
Bakasura
441
372
68
1,950
3,787
2,917
0
0
3,787
6,901
18,956
L
Chang'e
Xorvce
Chang'e
1,189
35
0
955
2,138
597
0
938
1,180
10,984
0
L
1,900
181
0
898
7,137
3,405
0
5,091
1,994
5,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
22,113
276
Minions Killed
88
0
Camps Cleared
0
886,932
Distance Traveled
679,657
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,026
603
69
7
0
169,012
1
L
Set
3,993
399
16
2
0
77,444
0
W
Zeus
5,201
520
35
4
0
158,724
1
W
Nu Wa
6,272
627
63
6
0
170,980
1
L
Fenrir
5,528
553
29
3
0
194,377
0
L
Medusa
4,152
415
20
2
0
150,973
0
W
Kukulkan
5,475
548
37
4
0
171,981
3
W
Bakasura
5,865
587
72
7
0
216,235
0
L
Chang'e
4,100
410
19
2
0
69,104
1
L
Sobek
4,340
434
4
0
0
187,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role