Player Matchup

Nox
Nox
Bi0wolfe
Nox
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Bastet
Bastet
DiarrheaPolice
Bastet
Level 12
God Stats
2W - 1L
1,564 SR
Queue Stats
28W - 22L
1,655 Elo+
Party 2
Izanami
Izanami
Sauce47
Izanami
Level 8
God Stats
7W - 3L
1,774 SR
Queue Stats
9W - 5L
1,712 Elo+
Solo
Rama
Rama
TakeoffTodd
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,915 Elo+
Solo
Sylvanus
Sylvanus
TommysSalami
Sylvanus
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 20L
1,655 Elo+
Party 2
Team Averages
Level 11
1,568 SR
1,687 Elo+

VS

Team Averages
Level 13
1,428 SR
1,364 Elo+
Yemoja
Yemoja
Madmanxray
Yemoja
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NUK3POWER
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
ThriftstoreHero
Nu Wa
Level 25
God Stats
2W - 10L
1,140 SR
Queue Stats
78W - 110L
1,309 Elo+
Party 1
Bellona
Bellona
TiYPN
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,309 Elo+
Party 1
Neith
Neith
thatsojohn
Neith
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 26L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 25
10,972
1,097
12,275
6,775
3,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 15
11,093
1,109
13,389
9,121
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Sauce47
Izanami
19
18 / 3 / 14
13,124
1,312
34,599
14,549
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 2 / 21
11,584
1,158
18,334
11,292
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
TommysSalami
Sylvanus
19
5 / 2 / 33
12,323
1,232
8,984
15,291
19,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Madmanxray
Yemoja
15
0 / 0 / 5
9,578
958
3,244
8,604
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
NUK3POWER
Fenrir
15
4 / 19 / 4
10,242
1,024
15,035
26,805
12,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 12 / 6
9,983
998
12,681
16,979
9,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
TiYPN
Bellona
15
2 / 11 / 4
9,239
924
10,220
23,435
25,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
15
1 / 5 / 6
9,369
937
9,603
19,987
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
34
47
Kills
9
9
Deaths
47
108
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
25
16.5
W
8
2
15
7.75
L
Yemoja
Madmanxray
Yemoja
0
0
5
2.5
L
Fenrir
NUK3POWER
Fenrir
4
19
4
0.32
W
Izanami
Sauce47
Izanami
18
3
14
8.33
W
12
2
21
11.25
L
2
12
6
0.42
L
Bellona
TiYPN
Bellona
2
11
4
0.36
W
Sylvanus
TommysSalami
Sylvanus
5
2
33
10.75
L
Neith
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,581
Damage
50,783
57,028
Taken
95,810
38,388
Mitigated
61,577
20,594
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,275
1,364
0
500
6,775
3,859
0
2,560
4,165
25,608
0
W
13,389
3,955
0
0
9,121
3,502
0
2,550
6,471
0
19,618
L
Yemoja
Madmanxray
Yemoja
3,244
166
1,696
852
8,604
6,033
0
1,580
7,024
12,126
0
L
Fenrir
NUK3POWER
Fenrir
15,035
4,267
0
1,346
26,805
12,312
0
5,869
20,936
0
27,302
W
Izanami
Sauce47
Izanami
34,599
21,643
0
6,257
14,549
7,372
0
4,943
9,556
0
72,315
W
18,334
13,605
0
4,149
11,292
4,571
0
3,500
7,792
0
33,351
L
12,681
2,889
0
0
16,979
9,816
0
3,247
13,732
32,169
0
L
Bellona
TiYPN
Bellona
10,220
2,909
0
375
23,435
25,239
0
7,206
16,229
0
27,398
W
Sylvanus
TommysSalami
Sylvanus
8,984
3,258
4,891
4,797
15,291
19,084
0
2,372
12,619
16,429
0
L
Neith
9,603
4,647
0
2,758
19,987
8,177
0
3,357
16,630
0
33,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,096
Gold Earned
48,411
192
Minions Killed
165
4
Camps Cleared
3
811,339
Distance Traveled
869,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,972
1,097
35
4
1
178,650
0
W
Bastet
11,093
1,109
14
1
2
199,673
0
L
Yemoja
9,578
958
22
2
0
215,401
0
L
Fenrir
10,242
1,024
22
2
1
170,363
1
W
Izanami
13,124
1,312
94
9
0
138,694
0
W
Rama
11,584
1,158
35
4
0
141,009
0
L
Nu Wa
9,983
998
36
4
2
139,652
0
L
Bellona
9,239
924
34
3
0
198,309
0
W
Sylvanus
12,323
1,232
14
1
1
153,313
0
L
Neith
9,369
937
51
5
0
145,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role