Player Matchup

Nike
Nike
Benski964
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 175L
1,420 Elo+
Party 3
Ra
Ra
Marzen65
Ra
Level 15
God Stats
7W - 2L
1,500 SR
Queue Stats
113W - 103L
1,500 Elo+
Party 3
Ullr
Ullr
OpZ_Lightning
Ullr
Level 27
God Stats
3W - 2L
1,289 SR
Queue Stats
54W - 33L
1,445 Elo+
Party 2
Pele
Pele
Sir_Charles05
Pele
Level 28
God Stats
8W - 4L
1,863 SR
Queue Stats
470W - 407L
1,539 Elo+
Party 2
Geb
Geb
XLight_GoddessX
Geb
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 11L
1,884 Elo+
Party 2
Team Averages
Level 22
1,530 SR
1,558 Elo+

VS

Team Averages
Level 26
1,491 SR
1,685 Elo+
Ymir
Ymir
Act_And_Execute
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,773 Elo+
Party 1
Kukulkan
Kukulkan
Haifischh
Kukulkan
Level 34
God Stats
1W - 4L
1,279 SR
Queue Stats
80W - 72L
1,721 Elo+
Party 1
Neith
Neith
M_arcooo15
Neith
Level 24
God Stats
10W - 7L
1,715 SR
Queue Stats
16W - 17L
1,744 Elo+
Solo
Osiris
Osiris
MasterShush
Osiris
Level 28
God Stats
7W - 11L
1,242 SR
Queue Stats
180W - 207L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shincuo
Tsukuyomi
Level 27
God Stats
2W - 2L
1,716 SR
Queue Stats
104W - 95L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
5 / 3 / 6
9,743
541
6,826
12,802
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 4 / 5
8,864
492
6,551
8,801
3,054
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 2 / 5
11,335
630
14,738
12,147
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 4 / 6
11,618
645
9,968
17,960
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 12
9,160
509
2,860
11,777
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,194
400
3,157
10,119
6,321
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Haifischh
Kukulkan
15
4 / 7 / 3
9,753
542
8,163
9,425
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 8 / 2
7,424
412
4,958
10,818
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
14
1 / 5 / 1
8,804
489
6,635
12,755
13,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Shincuo
Tsukuyomi
15
8 / 6 / 3
10,196
566
16,995
13,434
8,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
31
Kills
14
14
Deaths
32
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Nike
5
3
6
2.67
L
Kukulkan
Haifischh
Kukulkan
4
7
3
0.79
L
Neith
0
8
2
0.13
W
2
4
5
1.13
L
Osiris
1
5
1
0.3
W
13
2
5
7.75
L
Tsukuyomi
Shincuo
Tsukuyomi
8
6
3
1.58
W
9
4
6
3
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
39,908
63,487
Taken
56,551
37,228
Mitigated
33,954
19,924
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,157
640
0
1,014
10,119
6,321
0
2,426
7,643
10,033
0
W
Nike
6,826
1,043
0
1,052
12,802
12,660
68
3,283
9,363
0
41,747
L
Kukulkan
Haifischh
Kukulkan
8,163
917
0
445
9,425
3,721
508
2,202
7,198
42,986
0
L
Neith
4,958
1,735
0
1,328
10,818
2,636
0
1,203
9,615
0
43,682
W
6,551
320
1,921
3,324
8,801
3,054
0
2,531
6,114
38,241
0
L
Osiris
6,635
3,084
0
478
12,755
13,024
2,087
2,721
9,739
7,964
49,711
W
14,738
8,815
0
3,653
12,147
4,766
1,965
2,485
9,620
0
86,020
L
Tsukuyomi
Shincuo
Tsukuyomi
16,995
5,177
0
2,633
13,434
8,252
0
859
12,465
6,035
52,144
W
9,968
3,255
0
7,228
17,960
6,703
21
912
17,008
0
93,738
W
2,860
323
0
2,746
11,777
10,045
72
2,887
8,778
20,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,720
Gold Earned
43,371
479
Minions Killed
369
0
Camps Cleared
0
1,744,472
Distance Traveled
1,509,152
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,194
400
16
1
0
277,832
0
W
Nike
9,743
541
87
5
0
335,375
0
L
Kukulkan
9,753
542
92
5
0
298,959
3
L
Neith
7,424
412
69
4
0
260,348
2
W
Ra
8,864
492
81
5
0
341,036
0
L
Osiris
8,804
489
105
6
0
325,829
3
W
Ullr
11,335
630
121
7
0
320,049
1
L
Tsukuyomi
10,196
566
87
5
0
346,184
1
W
Pele
11,618
645
158
9
0
396,551
0
W
Geb
9,160
509
32
2
0
351,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role