Player Matchup

Cerberus
Cerberus
KgcKiller901
Cerberus
Level 21
God Stats
10W - 12L
1,276 SR
Queue Stats
15W - 18L
1,315 Elo+
Party 2
Izanami
Izanami
KillaKay901
Izanami
Level 62
God Stats
14W - 14L
1,506 SR
Queue Stats
64W - 65L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
ROARK52
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,236 Elo+
Solo
Team Averages
Level 37
1,427 SR
1,323 Elo+

VS

Team Averages
Level 40
1,340 SR
1,379 Elo+
Amaterasu
Amaterasu
DGKoomSock
Amaterasu
Level 23
God Stats
2W - 2L
1,251 SR
Queue Stats
6W - 6L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
RjvaI
Cthulhu
Level 68
God Stats
12W - 6L
1,561 SR
Queue Stats
468W - 459L
1,451 Elo+
Party 1
Hel
Hel
Syd1918
Hel
Level 28
God Stats
12W - 15L
1,208 SR
Queue Stats
12W - 16L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KgcKiller901
Cerberus
17
5 / 4 / 4
12,825
675
11,320
26,259
24,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
KillaKay901
Izanami
14
1 / 8 / 7
11,618
611
10,818
17,849
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ROARK52
Kukulkan
16
4 / 7 / 5
12,272
646
16,471
16,243
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DGKoomSock
Amaterasu
16
9 / 2 / 7
13,498
710
15,680
17,058
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RjvaI
Cthulhu
16
7 / 3 / 11
13,208
695
24,648
21,351
18,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hel
15
3 / 5 / 9
11,791
621
13,200
17,103
6,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
19
19
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DGKoomSock
Amaterasu
9
2
7
6.25
L
Cerberus
KgcKiller901
Cerberus
5
4
4
1.75
L
Izanami
KillaKay901
Izanami
1
8
7
0.56
L
Kukulkan
ROARK52
Kukulkan
4
7
5
0.93
W
Cthulhu
RjvaI
Cthulhu
7
3
11
4.17
W
Hel
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,609
Damage
53,528
60,351
Taken
55,512
42,241
Mitigated
33,930
9,745
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DGKoomSock
Amaterasu
15,680
7,093
0
2,784
17,058
8,252
985
7,749
9,020
0
46,825
L
Cerberus
KgcKiller901
Cerberus
11,320
1,078
1,095
5,469
26,259
24,532
152
15,069
11,190
52,129
0
L
Izanami
KillaKay901
Izanami
10,818
6,141
0
1,411
17,849
11,158
600
11,464
6,385
3,494
39,756
L
Kukulkan
ROARK52
Kukulkan
16,471
2,170
0
1,770
16,243
6,551
0
11,398
4,845
68,352
0
W
Cthulhu
RjvaI
Cthulhu
24,648
364
1,704
3,694
21,351
18,774
151
10,616
10,469
69,729
0
W
Hel
13,200
362
4,654
7,285
17,103
6,904
412
10,036
6,815
56,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
38,497
237
Minions Killed
208
0
Camps Cleared
0
902,073
Distance Traveled
1,092,487
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,498
710
53
3
0
400,557
2
L
Cerberus
12,825
675
69
4
0
341,484
2
L
Izanami
11,618
611
59
3
0
286,694
2
L
Kukulkan
12,272
646
109
6
0
273,895
0
W
Cthulhu
13,208
695
73
4
0
353,602
5
W
Hel
11,791
621
82
4
0
338,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role