Player Matchup

Cerberus
Cerberus
Creed Killer 13
Cerberus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,217 Elo+
Party 1
Mercury
Mercury
Moms Onion2812
Mercury
Level 119
God Stats
10W - 5L
1,500 SR
Queue Stats
95W - 97L
1,235 Elo+
Party 1
Bellona
Bellona
PRIMALxPREAD
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,549 Elo+
Party 1
He Bo
He Bo
Zer0Gez
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,482 Elo+
Party 1
Skadi
Skadi
iParaddox
Skadi
Level 25
God Stats
1W - 8L
1,155 SR
Queue Stats
10W - 17L
1,340 Elo+
Party 1
Team Averages
Level 77
1,431 SR
1,365 Elo+

VS

Team Averages
Level 108
1,348 SR
1,498 Elo+
Cthulhu
Cthulhu
ACE_315
Cthulhu
Level 106
God Stats
15W - 6L
1,199 SR
Queue Stats
384W - 357L
1,412 Elo+
Party 2
Hachiman
Hachiman
CBC2000
Hachiman
Level 114
God Stats
24W - 15L
1,297 SR
Queue Stats
584W - 531L
1,518 Elo+
Party 2
Discordia
Discordia
DC-VegBoy
Discordia
Level 127
God Stats
2W - 1L
1,238 SR
Queue Stats
80W - 86L
1,498 Elo+
Solo
Arachne
Arachne
Golden Fury6197
Arachne
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
735W - 693L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Just_A_Clue
Erlang Shen
Level 86
God Stats
16W - 5L
1,504 SR
Queue Stats
290W - 282L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 2 / 0
4,343
434
1,730
5,782
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 3 / 0
5,100
510
1,341
5,428
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
PRIMALxPREAD
Bellona
9
0 / 3 / 0
5,197
520
2,235
5,413
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
Zer0Gez
He Bo
9
0 / 2 / 0
4,682
468
2,699
5,133
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
iParaddox
Skadi
8
0 / 2 / 0
4,714
471
1,602
4,257
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACE_315
Cthulhu
10
3 / 0 / 3
6,128
613
4,100
4,202
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
CBC2000
Hachiman
11
3 / 0 / 2
6,045
605
3,174
3,634
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
DC-VegBoy
Discordia
11
1 / 0 / 1
6,025
603
3,245
2,231
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 3
5,252
525
1,935
3,390
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Just_A_Clue
Erlang Shen
12
4 / 0 / 0
6,884
688
4,570
6,378
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ACE_315
Cthulhu
3
0
3
4.5
W
Hachiman
CBC2000
Hachiman
3
0
2
4
L
Cerberus
0
2
0
0
W
Discordia
DC-VegBoy
Discordia
1
0
1
1.5
W
1
0
3
2.5
W
Erlang Shen
Just_A_Clue
Erlang Shen
4
0
0
4
L
0
3
0
0
L
Bellona
PRIMALxPREAD
Bellona
0
3
0
0
L
He Bo
Zer0Gez
He Bo
0
2
0
0
L
Skadi
iParaddox
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,607
Damage
17,024
26,013
Taken
19,835
13,406
Mitigated
12,024
4,035
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ACE_315
Cthulhu
4,100
262
69
1,712
4,202
1,596
165
1,737
2,355
21,655
0
W
Hachiman
CBC2000
Hachiman
3,174
1,187
0
1,558
3,634
1,821
495
887
2,747
4,202
26,174
L
Cerberus
1,730
220
0
1,082
5,782
2,761
0
2,771
3,011
11,046
0
W
Discordia
DC-VegBoy
Discordia
3,245
179
0
374
2,231
600
376
902
1,203
34,792
0
W
1,935
1,456
0
839
3,390
2,101
0
613
2,685
4,039
17,818
W
Erlang Shen
Just_A_Clue
Erlang Shen
4,570
1,751
0
1,995
6,378
5,906
370
102
6,276
8,195
28,881
L
1,341
894
0
0
5,428
3,240
0
692
4,736
5,543
25,165
L
Bellona
PRIMALxPREAD
Bellona
2,235
1,057
0
1,351
5,413
4,825
0
712
4,701
0
21,781
L
He Bo
Zer0Gez
He Bo
2,699
150
0
977
5,133
1,568
0
2,961
2,172
22,126
0
L
Skadi
iParaddox
Skadi
1,602
539
0
625
4,257
1,012
0
1,606
2,651
0
20,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
30,334
226
Minions Killed
294
0
Camps Cleared
0
936,255
Distance Traveled
984,806
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,128
613
36
4
0
206,475
3
W
Hachiman
6,045
605
68
7
0
167,785
0
L
Cerberus
4,343
434
17
2
0
183,130
0
W
Discordia
6,025
603
68
7
0
199,687
4
W
Arachne
5,252
525
43
4
0
220,062
1
W
Erlang Shen
6,884
688
79
8
0
190,797
2
L
Mercury
5,100
510
64
6
0
214,997
1
L
Bellona
5,197
520
58
6
0
178,068
2
L
He Bo
4,682
468
48
5
0
181,595
3
L
Skadi
4,714
471
39
4
0
178,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role