Player Matchup

Discordia
Discordia
BlackJosu
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,667 Elo+
Party 1
Neith
Neith
Goody10
Neith
Level 25
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Cthulhu
Cthulhu
SPARANANKKE
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,441 SR
1,452 Elo+

VS

Team Averages
Level 28
1,616 SR
1,500 Elo+
King Arthur
King Arthur
BigChinaDream
King Arthur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sol
Sol
Grizzly931
Sol
Level 26
God Stats
1W - 0L
1,849 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
JacketGuy
Hun Batz
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackJosu
Discordia
10
1 / 3 / 3
6,617
662
4,416
5,509
1,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Goody10
Neith
8
1 / 6 / 2
6,582
658
2,682
6,085
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SPARANANKKE
Cthulhu
9
2 / 4 / 0
6,316
632
5,921
9,793
5,304
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigChinaDream
King Arthur
11
7 / 4 / 5
8,435
844
7,598
9,680
4,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 0 / 5
7,232
723
4,786
6,510
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
JacketGuy
Hun Batz
11
3 / 0 / 5
7,820
782
2,701
5,425
1,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigChinaDream
King Arthur
7
4
5
2.38
L
Discordia
BlackJosu
Discordia
1
3
3
0.83
L
Neith
Goody10
Neith
1
6
2
0.33
W
3
0
5
5.5
W
Hun Batz
JacketGuy
Hun Batz
3
0
5
5.5
L
Cthulhu
SPARANANKKE
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,019
Damage
15,085
21,387
Taken
21,615
8,827
Mitigated
9,065
1,235
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigChinaDream
King Arthur
7,598
1,196
783
1,008
9,680
4,580
184
3,036
6,603
0
27,230
L
Discordia
BlackJosu
Discordia
4,416
365
0
743
5,509
1,657
0
1,340
4,169
22,908
0
L
Neith
Goody10
Neith
2,682
1,963
0
296
6,085
1,866
0
1,572
4,513
0
13,107
W
4,786
738
0
2,640
6,510
2,725
1,380
3,921
2,550
23,008
0
W
Hun Batz
JacketGuy
Hun Batz
2,701
1,179
0
1,960
5,425
1,760
1,112
3,673
1,752
0
17,090
L
Cthulhu
SPARANANKKE
Cthulhu
5,921
298
0
196
9,793
5,304
0
1,902
7,891
17,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,515
Gold Earned
23,487
81
Minions Killed
118
0
Camps Cleared
0
456,564
Distance Traveled
576,579
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,435
844
34
3
0
176,598
0
L
Discordia
6,617
662
37
4
0
167,271
1
L
Neith
6,582
658
18
2
0
119,488
0
W
Sol
7,232
723
42
4
0
197,441
0
W
Hun Batz
7,820
782
42
4
0
202,540
1
L
Cthulhu
6,316
632
26
3
0
169,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role