Player Matchup

Chang'e
Chang'e
Chesster
Chang'e
Level 29
God Stats
5W - 6L
1,603 SR
Queue Stats
36W - 34L
1,484 Elo+
Solo
Fenrir
Fenrir
Punkkid2040
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,838 Elo+
Party 2
Neith
Neith
VileBush
Neith
Level 28
God Stats
4W - 1L
1,711 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 1
Yemoja
Yemoja
kiyalu
Yemoja
Level 28
God Stats
11W - 9L
1,473 SR
Queue Stats
90W - 77L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
steam969
Sun Wukong
Level 14
God Stats
4W - 3L
1,504 SR
Queue Stats
11W - 7L
1,787 Elo+
Party 2
Team Averages
Level 23
1,558 SR
1,613 Elo+

VS

Team Averages
Level 27
1,474 SR
1,699 Elo+
Chaac
Chaac
CommanderChunky
Chaac
Level 26
God Stats
35W - 42L
1,285 SR
Queue Stats
560W - 641L
1,695 Elo+
Solo
Neith
Neith
Earthborntea44
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,806 Elo+
Solo
Hun Batz
Hun Batz
Hovot
Hun Batz
Level 29
God Stats
7W - 12L
1,322 SR
Queue Stats
285W - 272L
1,672 Elo+
Solo
Ymir
Ymir
Zubble
Ymir
Level 27
God Stats
1W - 1L
1,763 SR
Queue Stats
46W - 34L
1,621 Elo+
Solo
Nu Wa
Nu Wa
nenopadillajr
Nu Wa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 214L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chesster
Chang'e
12
2 / 2 / 6
7,373
527
5,402
9,806
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
5 / 1 / 1
7,707
551
4,559
9,712
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
VileBush
Neith
14
5 / 1 / 2
8,568
612
5,604
8,036
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
kiyalu
Yemoja
9
1 / 2 / 4
7,059
504
2,581
8,696
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
steam969
Sun Wukong
10
0 / 1 / 2
6,324
452
6,719
8,147
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,785
485
3,580
11,047
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
6,375
455
5,381
7,469
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Hovot
Hun Batz
12
4 / 2 / 3
7,481
534
6,371
8,281
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Zubble
Ymir
9
1 / 1 / 0
6,329
452
2,647
6,066
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 3
7,050
504
9,522
6,491
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
7
7
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chesster
Chang'e
2
2
6
2.5
L
0
3
2
0.33
L
1
3
2
0.67
L
Hun Batz
Hovot
Hun Batz
4
2
3
2.75
W
Fenrir
5
1
1
5.5
W
Neith
VileBush
Neith
5
1
2
6
L
Ymir
Zubble
Ymir
1
1
0
1
W
Yemoja
kiyalu
Yemoja
1
2
4
1.5
L
1
4
3
0.63
W
Sun Wukong
steam969
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
27,501
44,397
Taken
39,354
20,485
Mitigated
17,334
20,147
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chesster
Chang'e
5,402
553
1,380
4,334
9,806
3,346
481
4,663
4,799
35,602
0
L
3,580
959
0
5,169
11,047
6,325
212
294
10,403
285
28,610
L
5,381
1,189
0
2,847
7,469
2,160
751
2,540
4,929
0
28,803
L
Hun Batz
Hovot
Hun Batz
6,371
1,632
0
2,335
8,281
2,687
776
1,050
7,156
0
44,377
W
Fenrir
4,559
1,295
0
4,389
9,712
3,437
774
1,757
7,837
0
38,504
W
Neith
VileBush
Neith
5,604
2,961
0
3,289
8,036
2,722
1,256
1,446
6,452
0
63,488
L
Ymir
Zubble
Ymir
2,647
472
417
1,004
6,066
4,074
310
1,133
4,837
17,557
0
W
Yemoja
kiyalu
Yemoja
2,581
583
897
1,904
8,696
4,687
366
2,310
6,220
12,435
0
L
9,522
1,490
0
330
6,491
2,088
329
2,966
3,525
40,408
0
W
Sun Wukong
steam969
Sun Wukong
6,719
1,302
0
3,954
8,147
6,293
0
1,361
6,718
0
23,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,031
Gold Earned
34,020
324
Minions Killed
300
0
Camps Cleared
0
1,268,454
Distance Traveled
1,186,488
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,373
527
72
5
0
278,620
6
L
Chaac
6,785
485
54
4
0
232,990
2
L
Neith
6,375
455
42
3
0
228,400
5
L
Hun Batz
7,481
534
91
7
0
270,921
5
W
Fenrir
7,707
551
74
5
0
251,606
0
W
Neith
8,568
612
119
9
0
246,609
4
L
Ymir
6,329
452
41
3
0
200,468
3
W
Yemoja
7,059
504
20
1
0
237,711
4
L
Nu Wa
7,050
504
72
5
0
253,709
4
W
Sun Wukong
6,324
452
39
3
0
253,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role