Player Matchup

Hades
Hades
Boosted_Basura
Hades
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 100L
1,310 Elo+
Solo
Nemesis
Nemesis
EVO Anxious
Nemesis
Level 14
God Stats
13W - 9L
1,555 SR
Queue Stats
13W - 12L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
HAVIK OG
Kukulkan
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,349 Elo+
Party 1
Ares
Ares
ME N0T CARE
Ares
Level 64
God Stats
2W - 3L
1,291 SR
Queue Stats
49W - 68L
1,422 Elo+
Solo
Fenrir
Fenrir
TruKing David
Fenrir
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 397L
1,672 Elo+
Solo
Team Averages
Level 56
1,469 SR
1,469 Elo+

VS

Team Averages
Level 53
1,557 SR
1,515 Elo+
Kukulkan
Kukulkan
Catherine WP
Kukulkan
Level 36
God Stats
6W - 7L
1,502 SR
Queue Stats
127W - 197L
1,475 Elo+
Solo
Fenrir
Fenrir
Feen Goblin
Fenrir
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 11L
1,348 Elo+
Solo
Bellona
Bellona
Nesshii
Bellona
Level 49
God Stats
65W - 69L
1,782 SR
Queue Stats
461W - 486L
1,781 Elo+
Solo
Olorun
Olorun
Sekathi
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ohFRiiK
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 20
13,938
1,162
27,917
18,760
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
EVO Anxious
Nemesis
18
3 / 0 / 19
11,374
948
9,682
14,035
13,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HAVIK OG
Kukulkan
19
9 / 0 / 17
12,953
1,079
23,993
3,196
1,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 1 / 19
12,526
1,044
15,658
12,886
18,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 3 / 17
12,397
1,033
10,578
13,004
7,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Catherine WP
Kukulkan
16
2 / 8 / 0
10,664
889
19,719
13,938
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
0 / 0 / 0
7,450
621
0
0
0
Bellona
Nesshii
Bellona
16
1 / 13 / 1
10,698
892
10,894
36,966
30,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Sekathi
Olorun
17
1 / 9 / 3
11,105
925
15,857
21,120
8,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ohFRiiK
Cthulhu
17
0 / 8 / 2
10,212
851
9,047
24,507
22,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
10
38
Kills
4
4
Deaths
38
92
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
0
20
23
L
Kukulkan
Catherine WP
Kukulkan
2
8
0
0.25
W
Nemesis
EVO Anxious
Nemesis
3
0
19
12.5
L
Fenrir
0
0
0
0
W
Kukulkan
HAVIK OG
Kukulkan
9
0
17
17.5
W
8
1
19
17.5
L
Bellona
Nesshii
Bellona
1
13
1
0.12
L
Olorun
Sekathi
Olorun
1
9
3
0.28
W
5
3
17
4.5
L
Cthulhu
ohFRiiK
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,828
Damage
55,517
61,881
Taken
96,531
55,861
Mitigated
66,709
17,041
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,917
4,023
2,235
8,675
18,760
14,663
0
14,671
3,886
50,234
0
L
Kukulkan
Catherine WP
Kukulkan
19,719
1,834
0
0
13,938
6,001
0
9,828
3,726
30,763
0
W
Nemesis
EVO Anxious
Nemesis
9,682
3,777
0
2,125
14,035
13,579
0
10,157
3,602
174
18,708
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
HAVIK OG
Kukulkan
23,993
1,301
302
275
3,196
1,635
0
2,004
1,126
67,041
0
W
15,658
493
1,242
332
12,886
18,673
0
9,175
3,485
26,590
0
L
Bellona
Nesshii
Bellona
10,894
5,861
479
5,486
36,966
30,109
0
22,750
13,555
0
55,912
L
Olorun
Sekathi
Olorun
15,857
8,365
858
3,850
21,120
8,485
0
15,507
5,238
35,913
0
W
10,578
3,006
0
1,855
13,004
7,311
0
7,687
5,159
0
26,346
L
Cthulhu
ohFRiiK
Cthulhu
9,047
422
625
0
24,507
22,114
0
18,746
5,446
30,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,188
Gold Earned
50,129
251
Minions Killed
216
13
Camps Cleared
4
1,126,006
Distance Traveled
780,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,938
1,162
64
5
2
221,178
0
L
Kukulkan
10,664
889
27
2
1
182,136
0
W
Nemesis
11,374
948
18
2
2
223,621
0
L
Fenrir
7,450
621
0
0
0
0
0
W
Kukulkan
12,953
1,079
121
10
1
222,159
0
W
Ares
12,526
1,044
19
2
1
229,315
0
L
Bellona
10,698
892
87
7
1
213,183
0
L
Olorun
11,105
925
60
5
1
179,663
0
W
Fenrir
12,397
1,033
29
2
7
229,733
0
L
Cthulhu
10,212
851
42
4
1
205,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role