Player Matchup

Cthulhu
Cthulhu
CharlotteLunar
Cthulhu
Level 18
God Stats
11W - 7L
1,292 SR
Queue Stats
18W - 16L
1,328 Elo+
Party 1
Izanami
Izanami
Hayyyy
Izanami
Level 20
God Stats
13W - 11L
1,292 SR
Queue Stats
20W - 23L
1,415 Elo+
Party 1
Kali
Kali
Me0wsars
Kali
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
MiniChaddars
Ymir
Level 29
God Stats
3W - 6L
1,059 SR
Queue Stats
32W - 30L
1,127 Elo+
Party 1
Ra
Ra
axhleys
Ra
Level 22
God Stats
16W - 16L
1,337 SR
Queue Stats
55W - 53L
1,449 Elo+
Party 1
Team Averages
Level 20
1,296 SR
1,364 Elo+

VS

Team Averages
Level 28
1,548 SR
1,557 Elo+
Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkmoonGypsy
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,755 Elo+
Party 2
King Arthur
King Arthur
Mayo Sauce2
King Arthur
Level 82
God Stats
62W - 84L
1,524 SR
Queue Stats
439W - 526L
1,390 Elo+
Party 2
Anubis
Anubis
Phantom_Blaqk
Anubis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,755 Elo+
Party 2
Fenrir
Fenrir
xtonyx103
Fenrir
Level 18
God Stats
6W - 3L
1,716 SR
Queue Stats
77W - 93L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,465
574
1,426
1,824
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Hayyyy
Izanami
11
2 / 0 / 2
6,833
526
1,778
4,183
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
14
12 / 1 / 4
9,446
727
8,417
8,255
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 2
7,117
547
3,522
9,273
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
10 / 0 / 4
9,202
708
8,489
2,512
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 5 / 0
4,308
331
243
4,486
1,100
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
5,276
406
1,604
7,669
1,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Mayo Sauce2
King Arthur
12
2 / 3 / 0
7,477
575
6,438
9,421
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 10 / 0
4,867
374
372
8,096
3,227
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
xtonyx103
Fenrir
7
0 / 5 / 1
5,078
391
2,473
6,804
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
28
Kills
2
2
Deaths
30
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
3
0
3
4.5
L
0
7
0
0
W
Izanami
Hayyyy
Izanami
2
0
2
3
L
King Arthur
Mayo Sauce2
King Arthur
2
3
0
0.67
W
Kali
12
1
4
14
W
1
1
2
2
L
0
10
0
0
W
10
0
4
12
L
Fenrir
xtonyx103
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
11,130
26,047
Taken
36,476
15,893
Mitigated
14,410
11,872
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
243
81
0
87
4,486
1,100
0
1,763
2,723
0
5,141
W
1,426
0
0
632
1,824
1,871
374
0
1,824
12,407
0
L
1,604
747
0
354
7,669
1,592
0
2,310
5,359
0
20,766
W
Izanami
Hayyyy
Izanami
1,778
1,303
0
2,396
4,183
1,277
1,340
0
4,183
0
40,115
L
King Arthur
Mayo Sauce2
King Arthur
6,438
1,158
0
3,246
9,421
6,648
0
2,814
6,250
0
36,617
W
Kali
8,417
4,296
0
4,097
8,255
5,596
640
29
8,124
9,129
47,587
W
3,522
396
0
2,950
9,273
6,167
270
0
8,879
28,024
0
L
372
128
0
465
8,096
3,227
0
5,178
2,918
10,480
0
W
8,489
809
368
1,429
2,512
982
1,067
343
2,169
56,051
0
L
Fenrir
xtonyx103
Fenrir
2,473
387
0
1,399
6,804
1,843
0
1,543
5,186
0
16,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
27,006
367
Minions Killed
176
0
Camps Cleared
0
1,271,470
Distance Traveled
937,823
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,308
331
7
1
0
116,521
0
W
Cthulhu
7,465
574
16
1
0
230,105
2
L
Medusa
5,276
406
36
3
0
199,403
1
W
Izanami
6,833
526
93
7
0
231,847
3
L
King Arthur
7,477
575
75
6
0
223,009
2
W
Kali
9,446
727
83
6
0
282,096
4
W
Ymir
7,117
547
51
4
0
256,774
1
L
Anubis
4,867
374
23
2
0
156,126
1
W
Ra
9,202
708
124
10
0
270,648
6
L
Fenrir
5,078
391
35
3
0
242,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role