Player Matchup

Skadi
Skadi
PillowPantz32
Skadi
Level 104
God Stats
17W - 16L
1,715 SR
Queue Stats
40W - 50L
1,650 Elo+
Party 1
Chaac
Chaac
Sn00py365
Chaac
Level 109
God Stats
1W - 4L
1,422 SR
Queue Stats
23W - 39L
1,845 Elo+
Solo
Vulcan
Vulcan
VonKriplespac
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,650 Elo+
Party 1
Team Averages
Level 98
1,546 SR
1,715 Elo+

VS

Team Averages
Level 106
1,513 SR
1,579 Elo+
Chaac
Chaac
CROSSTHESTREEMZ
Chaac
Level 95
God Stats
17W - 10L
1,719 SR
Queue Stats
681W - 656L
1,462 Elo+
Solo
Susano
Susano
miz_freddie
Susano
Level 104
God Stats
1W - 0L
1,387 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
shaunathan330
Zeus
Level 120
God Stats
28W - 15L
1,433 SR
Queue Stats
175W - 163L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,388
616
3,015
9,249
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Sn00py365
Chaac
9
1 / 6 / 1
7,570
631
4,505
17,133
8,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 1
8,373
698
4,907
7,921
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 10
9,861
822
10,778
15,146
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
13
6 / 1 / 5
9,113
759
6,812
6,781
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 10
9,080
757
10,576
4,615
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
0
5
1
0.1
L
Chaac
Sn00py365
Chaac
1
6
1
0.25
L
2
6
1
0.42
W
Susano
6
1
5
8.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,427
Damage
28,166
34,303
Taken
26,542
14,594
Mitigated
13,242
8,254
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,778
3,937
159
7,122
15,146
8,908
1,377
2,817
12,114
0
34,819
L
3,015
872
357
909
9,249
2,813
265
3,014
6,047
0
23,657
L
Chaac
Sn00py365
Chaac
4,505
752
0
5,669
17,133
8,933
0
5,330
11,392
0
27,313
L
4,907
1,380
566
753
7,921
2,848
0
1,613
6,236
28,598
0
W
Susano
6,812
766
0
1,487
6,781
2,498
790
1,149
5,538
0
33,076
W
10,576
1,165
0
214
4,615
1,836
805
650
3,923
39,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
28,054
127
Minions Killed
150
0
Camps Cleared
0
615,345
Distance Traveled
666,173
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,861
822
36
3
0
215,369
0
L
Skadi
7,388
616
43
4
0
196,969
2
L
Chaac
7,570
631
34
3
0
224,267
1
L
Vulcan
8,373
698
50
4
0
194,109
3
W
Susano
9,113
759
47
4
0
246,850
2
W
Zeus
9,080
757
67
6
0
203,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role