Player Matchup

Osiris
Osiris
Mrcuja
Osiris
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,611 Elo+
Solo
Apollo
Apollo
SagramorDesreez
Apollo
Level 42
God Stats
1W - 0L
1,732 SR
Queue Stats
13W - 11L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
genoir26
Nu Wa
Level 138
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 17L
1,275 Elo+
Party 1
Terra
Terra
joao151515
Terra
Level 88
God Stats
2W - 3L
1,491 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 1
Bakasura
Bakasura
Νικολαΐδες
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,275 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,369 Elo+

VS

Team Averages
Level 102
1,600 SR
1,541 Elo+
Cernunnos
Cernunnos
Alcateia14_br
Cernunnos
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
330W - 357L
1,558 Elo+
Solo
Discordia
Discordia
ElDimaldi
Discordia
Level 89
God Stats
3W - 3L
1,693 SR
Queue Stats
390W - 375L
1,547 Elo+
Party 2
Kali
Kali
Juanilonchi
Kali
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,377 Elo+
Solo
Amaterasu
Amaterasu
Tiburoncin619
Amaterasu
Level 82
God Stats
13W - 17L
1,805 SR
Queue Stats
218W - 246L
1,557 Elo+
Solo
Athena
Athena
jiar__
Athena
Level 78
God Stats
19W - 8L
1,500 SR
Queue Stats
790W - 766L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mrcuja
Osiris
20
9 / 1 / 12
14,881
620
21,916
28,062
27,350
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 6 / 9
13,874
578
10,888
18,424
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
genoir26
Nu Wa
20
14 / 3 / 15
15,356
640
37,594
16,503
6,708
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
18
2 / 5 / 20
13,085
545
9,484
23,513
23,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 8 / 5
13,330
555
5,700
23,711
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alcateia14_br
Cernunnos
18
7 / 7 / 8
11,850
494
21,244
28,653
11,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ElDimaldi
Discordia
19
13 / 6 / 4
12,979
541
30,008
16,610
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 2 / 0
6,309
263
0
3,611
703
Amaterasu
Tiburoncin619
Amaterasu
15
1 / 10 / 1
9,632
401
9,073
25,433
14,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
jiar__
Athena
14
2 / 9 / 11
10,218
426
7,495
31,713
35,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
34
Kills
23
23
Deaths
34
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alcateia14_br
Cernunnos
7
7
8
1.57
L
Discordia
ElDimaldi
Discordia
13
6
4
2.5
L
0
2
0
0
W
Osiris
Mrcuja
Osiris
9
1
12
15
W
3
6
9
1.25
L
Amaterasu
Tiburoncin619
Amaterasu
1
10
1
0.15
W
Nu Wa
genoir26
Nu Wa
14
3
15
7.17
L
Athena
jiar__
Athena
2
9
11
0.83
W
Terra
2
5
20
2.4
W
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,582
Damage
67,820
110,213
Taken
106,020
73,386
Mitigated
68,242
42,656
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alcateia14_br
Cernunnos
21,244
11,200
0
13,291
28,653
11,492
1,634
12,051
16,330
0
101,258
L
Discordia
ElDimaldi
Discordia
30,008
1,087
139
3,426
16,610
5,730
33
7,969
8,361
100,633
0
L
0
0
0
0
3,611
703
0
3,211
266
0
0
W
Osiris
Mrcuja
Osiris
21,916
11,887
0
18,232
28,062
27,350
3,942
6,456
21,366
0
109,207
W
10,888
5,821
0
5,542
18,424
6,782
3,542
5,671
12,571
0
99,756
L
Amaterasu
Tiburoncin619
Amaterasu
9,073
4,322
0
5,618
25,433
14,441
675
9,976
15,196
164
50,374
W
Nu Wa
genoir26
Nu Wa
37,594
8,393
420
3,083
16,503
6,708
2,528
9,411
6,740
98,106
0
L
Athena
jiar__
Athena
7,495
1,936
0
1,859
31,713
35,876
226
12,474
18,157
33,389
0
W
Terra
9,484
1,973
2,624
3,904
23,513
23,423
340
6,981
16,260
30,705
0
W
5,700
4,577
0
8,851
23,711
9,123
0
7,710
15,713
0
79,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,526
Gold Earned
50,988
637
Minions Killed
438
0
Camps Cleared
0
2,276,676
Distance Traveled
1,533,341
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,850
494
153
6
0
327,258
5
L
Discordia
12,979
541
150
6
0
411,074
1
L
Kali
6,309
263
0
0
0
0
0
W
Osiris
14,881
620
174
7
0
471,522
1
W
Apollo
13,874
578
163
7
0
443,043
2
L
Amaterasu
9,632
401
99
4
0
350,701
1
W
Nu Wa
15,356
640
137
6
0
454,399
3
L
Athena
10,218
426
36
2
0
444,308
1
W
Terra
13,085
545
25
1
0
463,188
3
W
Bakasura
13,330
555
138
6
0
444,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role