Player Matchup

Heimdallr
Heimdallr
HypnoAT
Heimdallr
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
88W - 112L
1,718 Elo+
Party 2
Osiris
Osiris
YudiVillarica
Osiris
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 175L
1,572 Elo+
Party 2
Thoth
Thoth
zombi3hunt3r879
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,655 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,648 Elo+

VS

Team Averages
Level 33
1,665 SR
1,665 Elo+
Cthulhu
Cthulhu
DuBxTapZ
Cthulhu
Level 29
God Stats
23W - 5L
1,908 SR
Queue Stats
109W - 84L
1,478 Elo+
Solo
Hades
Hades
ElGranGordo-
Hades
Level 23
God Stats
6W - 2L
1,631 SR
Queue Stats
6W - 2L
1,699 Elo+
Party 1
Neith
Neith
sgt_jt9
Neith
Level 48
God Stats
2W - 3L
1,456 SR
Queue Stats
24W - 37L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HypnoAT
Heimdallr
14
6 / 4 / 1
10,396
650
13,589
12,994
5,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 5 / 5
9,524
595
11,174
17,094
19,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 6
8,929
558
5,231
12,880
4,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuBxTapZ
Cthulhu
13
3 / 1 / 9
10,354
647
11,634
13,960
11,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 10
10,552
660
7,698
15,709
8,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
sgt_jt9
Neith
16
9 / 3 / 5
12,043
753
17,114
11,241
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DuBxTapZ
Cthulhu
3
1
9
7.5
W
2
4
10
1.75
L
Heimdallr
HypnoAT
Heimdallr
6
4
1
1.63
L
2
5
5
0.9
W
Neith
sgt_jt9
Neith
9
3
5
3.83
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
36,446
42,968
Taken
40,910
28,483
Mitigated
23,984
2,668
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DuBxTapZ
Cthulhu
11,634
303
1,331
2,132
13,960
11,198
273
3,200
10,760
37,498
0
W
7,698
1,671
1,508
6,150
15,709
8,249
420
1,374
14,334
37,494
0
L
Heimdallr
HypnoAT
Heimdallr
13,589
4,448
0
1,598
12,994
5,329
0
5,523
7,211
0
39,115
L
11,174
3,342
0
780
17,094
19,067
0
6,865
9,868
5,825
32,556
W
Neith
sgt_jt9
Neith
17,114
8,583
684
3,692
11,241
4,537
1,165
1,977
9,262
0
57,533
L
5,231
971
0
290
12,880
4,087
0
5,955
6,508
20,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
32,949
119
Minions Killed
180
0
Camps Cleared
0
779,754
Distance Traveled
898,818
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,354
647
62
4
0
321,265
6
W
Hades
10,552
660
68
4
0
307,482
0
L
Heimdallr
10,396
650
69
4
0
245,438
0
L
Osiris
9,524
595
32
2
0
286,023
1
W
Neith
12,043
753
50
3
0
270,071
4
L
Thoth
8,929
558
18
1
0
248,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role