Player Matchup

Kuzenbo
Kuzenbo
KamiLuckyCoyote
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KiroVayne
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,791 Elo+
Party 1
Chang'e
Chang'e
RaeLyss
Chang'e
Level 24
God Stats
10W - 3L
1,500 SR
Queue Stats
51W - 62L
1,791 Elo+
Party 1
Skadi
Skadi
flyinpandaattack
Skadi
Level 13
God Stats
11W - 14L
1,479 SR
Queue Stats
23W - 23L
1,457 Elo+
Solo
Raijin
Raijin
spacefoxdragon
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,791 Elo+
Party 1
Team Averages
Level 27
1,496 SR
1,666 Elo+

VS

Team Averages
Level 28
1,477 SR
1,488 Elo+
Agni
Agni
Canserbero0301
Agni
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 151L
1,549 Elo+
Solo
Kali
Kali
Saudalli
Kali
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 113L
1,129 Elo+
Solo
Ao Kuang
Ao Kuang
TheLostLoki
Ao Kuang
Level 28
God Stats
5W - 5L
1,349 SR
Queue Stats
158W - 205L
1,608 Elo+
Solo
Janus
Janus
ZanyHyena
Janus
Level 29
God Stats
27W - 34L
1,538 SR
Queue Stats
103W - 122L
1,536 Elo+
Party 2
Khepri
Khepri
bonesaresoft
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 72L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,610
478
7,906
11,699
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
KiroVayne
Fenrir
12
3 / 5 / 1
7,962
442
7,535
16,284
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
RaeLyss
Chang'e
11
2 / 6 / 3
7,133
396
5,152
10,047
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 6 / 3
7,843
436
9,011
13,455
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 4 / 0
7,358
409
3,072
11,889
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
11,079
616
13,856
10,176
3,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
17
6 / 0 / 5
11,280
627
9,052
19,894
9,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
TheLostLoki
Ao Kuang
16
3 / 5 / 5
10,036
558
7,156
16,864
11,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
ZanyHyena
Janus
18
5 / 1 / 1
11,351
631
6,521
6,337
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
3 / 1 / 10
10,076
560
6,928
11,197
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
24
24
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
3
3
2
1.33
L
Fenrir
KiroVayne
Fenrir
3
5
1
0.7
L
Chang'e
RaeLyss
Chang'e
2
6
3
0.58
W
Kali
6
0
5
8.5
W
Ao Kuang
TheLostLoki
Ao Kuang
3
5
5
1.1
W
Janus
ZanyHyena
Janus
5
1
1
5.5
W
Khepri
3
1
10
8
L
1
6
3
0.42
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
43,513
63,374
Taken
64,468
28,876
Mitigated
36,335
17,993
Healing
24,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,856
659
0
6,270
10,176
3,455
1,660
2,242
7,934
79,459
0
L
7,906
3,985
0
400
11,699
12,360
41
5,244
6,455
37,415
0
L
Fenrir
KiroVayne
Fenrir
7,535
2,199
0
4,628
16,284
5,454
0
4,567
11,717
0
42,869
L
Chang'e
RaeLyss
Chang'e
5,152
704
2,713
3,486
10,047
2,986
68
7,951
2,054
14,765
0
W
Kali
9,052
4,496
0
6,781
19,894
9,373
0
3,006
16,888
0
96,876
W
Ao Kuang
TheLostLoki
Ao Kuang
7,156
1,610
0
7,233
16,864
11,304
0
6,761
10,103
45,291
0
W
Janus
ZanyHyena
Janus
6,521
730
0
1,212
6,337
2,484
1,105
2,518
3,819
85,892
0
W
Khepri
6,928
737
0
3,350
11,197
9,719
102
5,461
5,736
25,351
0
L
9,011
4,312
0
3,092
13,455
4,410
112
9,624
3,799
0
52,178
L
3,072
229
0
3,674
11,889
3,666
0
6,815
4,888
43,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
53,822
345
Minions Killed
543
0
Camps Cleared
0
1,478,763
Distance Traveled
1,665,016
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,079
616
132
7
0
317,613
3
L
Kuzenbo
8,610
478
62
3
0
302,705
1
L
Fenrir
7,962
442
77
4
0
290,472
0
L
Chang'e
7,133
396
16
1
0
322,791
3
W
Kali
11,280
627
148
8
0
361,078
3
W
Ao Kuang
10,036
558
72
4
0
307,933
2
W
Janus
11,351
631
153
9
0
352,045
8
W
Khepri
10,076
560
38
2
0
326,347
9
L
Skadi
7,843
436
89
5
0
277,565
6
L
Raijin
7,358
409
101
6
0
285,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role