Player Matchup

Pele
Pele
ArkAnimax
Pele
Level 109
God Stats
13W - 4L
1,284 SR
Queue Stats
690W - 703L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
Penrosebud
Nu Wa
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
195W - 204L
1,414 Elo+
Party 1
Horus
Horus
juliekablooie
Horus
Level 86
God Stats
7W - 11L
1,500 SR
Queue Stats
238W - 248L
994 Elo+
Party 1
Danzaburou
Danzaburou
platypism
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 106L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
wakaman1
Zhong Kui
Level 108
God Stats
4W - 5L
1,765 SR
Queue Stats
36W - 37L
1,697 Elo+
Solo
Team Averages
Level 105
1,510 SR
1,392 Elo+

VS

Team Averages
Level 119
1,560 SR
1,644 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DatBoyQuantum
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,738 Elo+
Party 2
Ymir
Ymir
La_Chola28
Ymir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,738 Elo+
Party 2
Xbalanque
Xbalanque
TheeHomey
Xbalanque
Level 109
God Stats
1W - 2L
1,717 SR
Queue Stats
27W - 42L
1,738 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YEAH-RIGHT-4-SUR
Cu Chulainn
Level 125
God Stats
10W - 15L
1,584 SR
Queue Stats
855W - 902L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 2 / 5
9,040
603
6,150
12,595
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
7 / 0 / 5
10,162
677
11,931
5,812
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 1
7,229
482
827
8,974
5,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
platypism
Danzaburou
14
1 / 2 / 0
7,910
527
2,077
7,371
2,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
wakaman1
Zhong Kui
16
6 / 3 / 5
9,705
647
15,544
13,223
8,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 4 / 2
6,733
449
4,638
11,506
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 0
6,314
421
2,107
8,407
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 3
7,496
500
2,468
7,690
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
TheeHomey
Xbalanque
12
1 / 2 / 1
7,183
479
4,695
8,175
2,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
YEAH-RIGHT-4-SUR
Cu Chulainn
12
2 / 6 / 2
7,531
502
7,743
16,988
12,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
6
7
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
2
0.5
W
Pele
5
2
5
3.75
L
1
6
0
0.17
L
1
1
3
2.5
W
Nu Wa
7
0
5
9.5
L
Xbalanque
TheeHomey
Xbalanque
1
2
1
0.75
L
Cu Chulainn
YEAH-RIGHT-4-SUR
Cu Chulainn
2
6
2
0.5
W
0
0
1
0.5
W
Danzaburou
platypism
Danzaburou
1
2
0
0.5
W
Zhong Kui
wakaman1
Zhong Kui
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
21,651
47,975
Taken
52,766
23,130
Mitigated
27,435
22,701
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,638
3,580
0
3,269
11,506
4,109
0
5,789
5,509
0
19,385
W
Pele
6,150
1,669
0
7,082
12,595
4,436
827
837
11,618
0
51,351
L
2,107
194
0
432
8,407
2,525
368
4,764
3,599
25,514
0
L
2,468
245
0
816
7,690
5,746
231
3,900
3,693
14,401
0
W
Nu Wa
11,931
1,589
0
1,746
5,812
1,786
2,102
1,856
3,612
81,307
0
L
Xbalanque
TheeHomey
Xbalanque
4,695
1,077
0
2,129
8,175
2,602
721
1,909
6,266
0
49,076
L
Cu Chulainn
YEAH-RIGHT-4-SUR
Cu Chulainn
7,743
2,214
0
3,772
16,988
12,453
236
10,409
6,224
2,736
41,393
W
827
428
1,573
3,030
8,974
5,453
344
63
8,911
0
23,188
W
Danzaburou
platypism
Danzaburou
2,077
604
0
2,472
7,371
2,556
2,347
784
6,587
0
49,433
W
Zhong Kui
wakaman1
Zhong Kui
15,544
2,262
0
6,798
13,223
8,899
1,713
1,490
11,407
56,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
35,257
485
Minions Killed
312
0
Camps Cleared
0
1,429,987
Distance Traveled
1,255,898
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,733
449
63
4
0
281,921
8
W
Pele
9,040
603
92
6
0
310,154
2
L
Scylla
6,314
421
52
3
0
244,874
4
L
Ymir
7,496
500
23
2
0
248,664
6
W
Nu Wa
10,162
677
136
9
0
288,286
1
L
Xbalanque
7,183
479
97
6
0
250,500
8
L
Cu Chulainn
7,531
502
77
5
0
229,939
3
W
Horus
7,229
482
44
3
0
294,220
4
W
Danzaburou
7,910
527
100
7
0
277,828
5
W
Zhong Kui
9,705
647
113
8
0
259,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role