Player Matchup

Arachne
Arachne
GlitchedVena
Arachne
Level 13
God Stats
2W - 6L
1,221 SR
Queue Stats
33W - 39L
1,302 Elo+
Solo
Cerberus
Cerberus
Juggernaut1870
Cerberus
Level 5
God Stats
3W - 3L
1,542 SR
Queue Stats
10W - 15L
1,621 Elo+
Solo
Chang'e
Chang'e
REQ5796
Chang'e
Level 5
God Stats
26W - 13L
1,500 SR
Queue Stats
115W - 90L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Razo115
Xbalanque
Level 13
God Stats
2W - 2L
1,251 SR
Queue Stats
3W - 6L
1,261 Elo+
Solo
Kukulkan
Kukulkan
VERY_ANGRY_TOAST
Kukulkan
Level 10
God Stats
7W - 5L
1,709 SR
Queue Stats
20W - 22L
1,400 Elo+
Solo
Team Averages
Level 9
1,444 SR
1,417 Elo+

VS

Team Averages
Level 10
1,556 SR
1,490 Elo+
Danzaburou
Danzaburou
MKL Axe
Danzaburou
Level 13
God Stats
23W - 21L
1,692 SR
Queue Stats
32W - 30L
1,797 Elo+
Solo
Olorun
Olorun
Pose4theboss
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,522 Elo+
Solo
Cthulhu
Cthulhu
exiguous2008gold
Cthulhu
Level 12
God Stats
13W - 9L
1,587 SR
Queue Stats
56W - 45L
1,479 Elo+
Solo
Ra
Ra
m5438
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 27L
1,359 Elo+
Solo
Set
Set
ztri
Set
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 23L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GlitchedVena
Arachne
20
14 / 5 / 15
14,786
1,232
24,240
15,905
7,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
18
0 / 3 / 17
11,659
972
2,458
12,962
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
REQ5796
Chang'e
20
11 / 2 / 24
15,343
1,279
23,917
17,620
7,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Razo115
Xbalanque
20
9 / 8 / 19
13,844
1,154
20,643
16,575
8,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 0 / 22
14,400
1,200
25,581
9,181
4,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MKL Axe
Danzaburou
19
9 / 6 / 7
14,389
1,199
26,891
19,103
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
16
1 / 7 / 5
10,576
881
4,350
12,906
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 7 / 11
11,903
992
14,047
29,998
13,427
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
19
2 / 18 / 8
11,911
993
8,574
22,843
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
ztri
Set
19
5 / 10 / 11
13,358
1,113
14,399
22,175
10,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
60
47
Kills
18
18
Deaths
48
97
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
GlitchedVena
Arachne
14
5
15
4.3
W
Cerberus
0
3
17
2.83
L
Danzaburou
MKL Axe
Danzaburou
9
6
7
2.08
L
Olorun
1
7
5
0.5
W
Chang'e
REQ5796
Chang'e
11
2
24
11.5
W
Xbalanque
Razo115
Xbalanque
9
8
19
2.31
W
13
0
22
24
L
1
7
11
0.93
L
Ra
2
18
8
0.33
L
Set
ztri
Set
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,839
Damage
68,261
72,243
Taken
107,025
40,985
Mitigated
45,574
22,324
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GlitchedVena
Arachne
24,240
15,219
255
2,760
15,905
7,512
0
6,017
9,888
0
28,427
W
Cerberus
2,458
160
0
1,586
12,962
12,789
0
5,706
7,256
8,356
0
L
Danzaburou
MKL Axe
Danzaburou
26,891
16,461
544
3,075
19,103
8,027
0
7,787
11,316
0
51,263
L
Olorun
4,350
3,706
160
3,114
12,906
5,020
0
5,940
6,966
11,364
0
W
Chang'e
REQ5796
Chang'e
23,917
1,681
3,642
8,547
17,620
7,542
0
8,175
9,022
53,742
0
W
Xbalanque
Razo115
Xbalanque
20,643
11,297
0
2,744
16,575
8,348
0
4,031
12,544
72
54,776
W
25,581
3,111
0
2,790
9,181
4,794
0
2,619
6,562
37,384
0
L
14,047
931
1,005
5,512
29,998
13,427
0
14,848
15,150
34,343
0
L
Ra
8,574
822
602
1,175
22,843
8,768
0
11,739
11,104
33,464
0
L
Set
ztri
Set
14,399
5,572
0
1,554
22,175
10,332
0
11,714
10,461
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,032
Gold Earned
62,137
214
Minions Killed
210
7
Camps Cleared
3
960,483
Distance Traveled
987,462
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,786
1,232
14
1
0
197,201
2
W
Cerberus
11,659
972
20
2
0
152,235
0
L
Danzaburou
14,389
1,199
49
4
3
220,504
2
L
Olorun
10,576
881
16
1
0
112,618
1
W
Chang'e
15,343
1,279
78
7
0
254,612
1
W
Xbalanque
13,844
1,154
64
5
6
147,239
0
W
Kukulkan
14,400
1,200
38
3
1
209,196
0
L
Cthulhu
11,903
992
42
4
0
226,137
3
L
Ra
11,911
993
45
4
0
187,736
0
L
Set
13,358
1,113
58
5
0
240,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role