Player Matchup

Cthulhu
Cthulhu
Easy Rules
Cthulhu
Level 22
God Stats
1W - 2L
1,524 SR
Queue Stats
11W - 10L
1,538 Elo+
Party 3
Freya
Freya
H4ID3N-_LLD_-2
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,696 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Prince Vegeta62
Tsukuyomi
Level 15
God Stats
3W - 1L
1,308 SR
Queue Stats
5W - 1L
1,730 Elo+
Party 3
Izanami
Izanami
fallout or die1
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,730 Elo+
Party 3
Sun Wukong
Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
Level 26
God Stats
5W - 2L
1,652 SR
Queue Stats
44W - 53L
1,612 Elo+
Party 4
Team Averages
Level 43
1,497 SR
1,662 Elo+

VS

Team Averages
Level 54
1,595 SR
1,548 Elo+
Cerberus
Cerberus
FallingNDarkness
Cerberus
Level 105
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 8L
1,530 Elo+
Party 2
Artemis
Artemis
Naive K1NG
Artemis
Level 26
God Stats
18W - 14L
1,331 SR
Queue Stats
440W - 421L
1,560 Elo+
Solo
Cthulhu
Cthulhu
debt_life
Cthulhu
Level 8
God Stats
3W - 3L
1,879 SR
Queue Stats
3W - 3L
1,699 Elo+
Party 2
Erlang Shen
Erlang Shen
elkill_monguer
Erlang Shen
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
298W - 259L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
lamax-_-01
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Easy Rules
Cthulhu
17
3 / 10 / 2
11,926
398
14,366
33,406
27,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 18 / 1
12,095
403
8,045
38,854
12,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Prince Vegeta62
Tsukuyomi
17
2 / 13 / 3
11,192
373
8,915
32,145
14,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 9 / 4
11,946
398
16,509
26,867
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
17
3 / 5 / 5
11,510
384
10,420
26,895
26,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 25
16,134
538
24,553
33,972
50,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Naive K1NG
Artemis
20
6 / 1 / 9
15,733
524
17,200
21,349
9,421
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
debt_life
Cthulhu
19
2 / 5 / 1
14,476
483
9,610
14,216
17,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
elkill_monguer
Erlang Shen
20
22 / 1 / 9
19,209
640
37,952
20,851
16,480
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
lamax-_-01
Kukulkan
20
19 / 5 / 10
18,414
614
51,163
24,590
14,214
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
15
Kills
55
55
Deaths
15
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Easy Rules
Cthulhu
3
10
2
0.4
W
6
3
25
6.17
L
5
18
1
0.31
W
Artemis
Naive K1NG
Artemis
6
1
9
10.5
L
Tsukuyomi
Prince Vegeta62
Tsukuyomi
2
13
3
0.27
W
Cthulhu
debt_life
Cthulhu
2
5
1
0.5
W
Erlang Shen
elkill_monguer
Erlang Shen
22
1
9
26.5
L
2
9
4
0.44
W
Kukulkan
lamax-_-01
Kukulkan
19
5
10
4.8
L
Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,255
Damage
140,478
158,167
Taken
114,978
88,671
Mitigated
108,169
23,886
Healing
46,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Easy Rules
Cthulhu
14,366
1,298
739
2,110
33,406
27,798
0
16,047
17,311
42,479
0
W
24,553
830
629
15,690
33,972
50,984
1,690
7,198
26,574
77,502
0
L
8,045
3,255
0
6,691
38,854
12,891
0
18,703
19,654
40,823
0
W
Artemis
Naive K1NG
Artemis
17,200
8,302
1,221
15,173
21,349
9,421
5,991
4,223
17,126
0
137,836
L
Tsukuyomi
Prince Vegeta62
Tsukuyomi
8,915
3,273
0
1,361
32,145
14,395
0
19,570
12,393
6,215
44,348
W
Cthulhu
debt_life
Cthulhu
9,610
1,633
0
2,471
14,216
17,070
816
1,629
12,267
57,131
0
W
Erlang Shen
elkill_monguer
Erlang Shen
37,952
25,106
0
6,796
20,851
16,480
4,410
5,193
15,508
0
188,319
L
16,509
11,508
0
5,655
26,867
7,326
0
15,623
11,170
0
78,878
W
Kukulkan
lamax-_-01
Kukulkan
51,163
4,053
0
4,361
24,590
14,214
1,005
5,883
18,532
156,089
0
L
Sun Wukong
vP41n-JG-LLD-1
Sun Wukong
10,420
2,735
0
7,330
26,895
26,261
566
13,993
12,313
0
50,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,669
Gold Earned
83,966
425
Minions Killed
799
0
Camps Cleared
0
2,368,929
Distance Traveled
2,642,368
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,926
398
66
2
0
540,027
11
W
Cerberus
16,134
538
119
4
0
563,243
0
L
Freya
12,095
403
56
2
0
388,465
2
W
Artemis
15,733
524
155
5
0
525,341
0
L
Tsukuyomi
11,192
373
71
2
0
509,240
3
W
Cthulhu
14,476
483
112
4
0
484,390
3
W
Erlang Shen
19,209
640
212
7
0
620,037
1
L
Izanami
11,946
398
136
5
0
458,839
4
W
Kukulkan
18,414
614
201
7
0
449,357
0
L
Sun Wukong
11,510
384
96
3
0
472,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role