Player Matchup

Susano
Susano
Silver I
Blink Susano
Susano
Silver I
Level 160
God Stats
110W - 89L
1,359 SR
Queue Stats
450W - 431L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
IamShenLong
Sylvanus
Bronze III
Level 148
God Stats
10W - 12L
1,747 SR
Queue Stats
133W - 122L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Osalehbinlaggin-
Scylla
Bronze III
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 24L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
WhoIsHoodPope
Cupid
Bronze III
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 36L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
oMotionBlurr
Bellona
Bronze III
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,521 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,546 SR
1,510 MMR
Jormungandr
Jormungandr
Bronze III
Arxenii
Jormungandr
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Hades
Hades
Bronze III
BuganMLT
Hades
Bronze III
Level 65
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Deadite_By_Noon
Izanami
Bronze III
Level 145
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
TomithyRuS
Arachne
Bronze III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 50L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold V
nadiraensland
Chang'e
Gold V
Level 144
God Stats
95W - 71L
1,827 SR
Queue Stats
238W - 223L
1,552 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
5 / 4 / 10
11,941
519
13,295
17,953
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
IamShenLong
Sylvanus
16
3 / 2 / 13
11,733
510
6,609
18,129
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 1 / 4
12,813
557
10,718
10,038
5,054
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 0 / 9
12,065
525
15,239
22,257
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
oMotionBlurr
Bellona
20
7 / 0 / 10
13,389
582
21,873
29,428
29,076
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
FreyaCthulhuTsukuyomiNu WaAphrodite

VS

Bans
Guan YuErlang ShenKumbhakarnaYemojaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arxenii
Jormungandr
15
1 / 5 / 3
9,824
427
10,741
20,619
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
BuganMLT
Hades
13
1 / 5 / 0
8,465
368
4,921
12,353
6,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 8 / 2
9,732
423
7,700
18,632
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
TomithyRuS
Arachne
17
1 / 8 / 1
10,519
457
6,947
23,829
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
19
3 / 6 / 2
11,998
522
12,814
19,121
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
30
Kills
7
7
Deaths
32
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arxenii
Jormungandr
1
5
3
0.5
W
Susano
5
4
10
2.5
L
Hades
BuganMLT
Hades
1
5
0
0.2
L
1
8
2
0.25
W
Sylvanus
IamShenLong
Sylvanus
3
2
13
4.75
W
7
1
4
9
L
Arachne
TomithyRuS
Arachne
1
8
1
0.19
W
8
0
9
12.5
L
Chang'e
3
6
2
0.67
W
Bellona
oMotionBlurr
Bellona
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,734
Damage
43,123
97,805
Taken
94,554
68,607
Mitigated
47,577
55,113
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arxenii
Jormungandr
10,741
1,726
0
1,126
20,619
18,781
90
6,646
13,879
47,376
0
W
Susano
13,295
3,443
0
2,773
17,953
7,461
1,629
6,313
11,422
0
88,751
L
Hades
BuganMLT
Hades
4,921
177
97
3,339
12,353
6,423
0
1,292
11,061
28,285
0
L
7,700
4,402
623
5,211
18,632
6,427
1,720
3,515
15,117
0
72,082
W
Sylvanus
IamShenLong
Sylvanus
6,609
1,014
7,214
9,567
18,129
17,507
785
6,228
11,750
30,607
0
W
10,718
1,262
0
1,729
10,038
5,054
2,018
3,410
6,556
94,263
0
L
Arachne
TomithyRuS
Arachne
6,947
4,885
0
6,704
23,829
8,704
692
4,115
19,668
0
66,985
W
15,239
8,012
1,397
16,220
22,257
9,509
2,450
6,230
15,895
0
96,379
L
Chang'e
12,814
246
1,652
6,484
19,121
7,242
74
5,017
13,988
92,054
0
W
Bellona
oMotionBlurr
Bellona
21,873
10,296
0
16,213
29,428
29,076
1,119
6,818
22,480
0
89,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
50,538
619
Minions Killed
520
0
Camps Cleared
0
2,175,957
Distance Traveled
1,945,792
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,824
427
70
3
0
447,824
3
W
Susano
11,941
519
129
6
0
449,985
0
L
Hades
8,465
368
54
2
0
297,515
7
L
Izanami
9,732
423
112
5
0
354,886
2
W
Sylvanus
11,733
510
52
2
0
398,809
4
W
Scylla
12,813
557
170
7
0
426,160
4
L
Arachne
10,519
457
114
5
0
417,336
0
W
Cupid
12,065
525
135
6
0
429,645
4
L
Chang'e
11,998
522
170
7
0
428,231
7
W
Bellona
13,389
582
133
6
0
471,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role