Player Matchup

Chronos
Chronos
AdaptivePro
Chronos
Level 28
God Stats
4W - 7L
1,191 SR
Queue Stats
49W - 68L
1,398 Elo+
Party 1
Olorun
Olorun
FiddleStick2429
Olorun
Level 65
God Stats
1W - 2L
1,369 SR
Queue Stats
270W - 297L
1,189 Elo+
Party 1
Set
Set
NightFLASH6O3
Set
Level 29
God Stats
19W - 31L
1,303 SR
Queue Stats
57W - 89L
1,287 Elo+
Party 1
Yemoja
Yemoja
Saltboy7248
Yemoja
Level 48
God Stats
39W - 20L
1,125 SR
Queue Stats
216W - 265L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
SuperSmashbro73
Sun Wukong
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 129L
1,348 Elo+
Party 1
Team Averages
Level 44
1,298 SR
1,320 Elo+

VS

Team Averages
Level 37
1,441 SR
1,515 Elo+
Apollo
Apollo
Griff21
Apollo
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
323W - 392L
1,516 Elo+
Party 2
Agni
Agni
Kaoswitch95
Agni
Level 36
God Stats
3W - 8L
1,329 SR
Queue Stats
53W - 65L
1,280 Elo+
Solo
Kukulkan
Kukulkan
Naitherrrr_
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,546 Elo+
Solo
Jormungandr
Jormungandr
adamdeo85
Jormungandr
Level 29
God Stats
4W - 7L
1,253 SR
Queue Stats
315W - 396L
1,613 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wiskerusmaximus-
Tsukuyomi
Level 38
God Stats
11W - 22L
1,623 SR
Queue Stats
509W - 596L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AdaptivePro
Chronos
20
8 / 2 / 6
14,808
570
17,453
21,205
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 0 / 11
12,526
482
15,885
9,891
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 2 / 3
14,758
568
9,801
14,971
7,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
19
4 / 1 / 7
12,014
462
9,317
10,152
6,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SuperSmashbro73
Sun Wukong
19
4 / 4 / 9
12,714
489
6,615
27,519
19,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Griff21
Apollo
16
1 / 6 / 0
9,782
376
4,910
20,058
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 9 / 4
11,836
455
16,400
15,092
5,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Naitherrrr_
Kukulkan
19
3 / 8 / 0
12,986
499
12,430
12,651
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
adamdeo85
Jormungandr
15
0 / 3 / 2
10,279
395
7,852
15,215
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
15
3 / 6 / 1
10,102
389
7,795
17,145
9,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
31
Kills
9
9
Deaths
32
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
AdaptivePro
Chronos
8
2
6
5.5
W
3
0
11
8.5
L
Apollo
Griff21
Apollo
1
6
0
0.17
L
2
9
4
0.44
L
Kukulkan
Naitherrrr_
Kukulkan
3
8
0
0.38
W
12
2
3
6.75
W
Yemoja
4
1
7
7.5
W
Sun Wukong
SuperSmashbro73
Sun Wukong
4
4
9
2.13
L
Jormungandr
adamdeo85
Jormungandr
0
3
2
0.33
L
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,071
Damage
49,387
83,738
Taken
80,161
46,477
Mitigated
41,577
35,753
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AdaptivePro
Chronos
17,453
7,697
0
10,559
21,205
8,709
6,730
11,015
10,190
100,221
0
W
15,885
6,552
728
5,589
9,891
4,538
4,241
4,434
5,457
72,693
0
L
Apollo
Griff21
Apollo
4,910
2,896
0
5,611
20,058
7,703
0
13,912
6,146
0
60,953
L
16,400
1,947
0
398
15,092
5,569
948
6,152
8,940
70,845
0
L
Kukulkan
Naitherrrr_
Kukulkan
12,430
1,459
0
1,107
12,651
5,379
664
6,925
5,726
73,947
0
W
9,801
4,202
0
5,799
14,971
7,124
2,013
3,974
10,997
0
107,591
W
Yemoja
9,317
846
2,051
1,570
10,152
6,746
887
3,916
6,236
39,900
0
W
Sun Wukong
SuperSmashbro73
Sun Wukong
6,615
909
0
9,457
27,519
19,360
2,266
13,343
14,176
0
51,510
L
Jormungandr
adamdeo85
Jormungandr
7,852
1,178
771
2,758
15,215
13,537
0
9,022
6,193
51,085
0
L
Tsukuyomi
7,795
2,287
0
2,520
17,145
9,389
116
6,644
10,501
0
54,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,820
Gold Earned
54,985
603
Minions Killed
520
0
Camps Cleared
0
2,435,568
Distance Traveled
2,033,843
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,808
570
168
6
0
456,544
5
W
Olorun
12,526
482
124
5
0
505,260
7
L
Apollo
9,782
376
126
5
0
420,289
3
L
Agni
11,836
455
132
5
0
350,077
1
L
Kukulkan
12,986
499
129
5
0
458,778
3
W
Set
14,758
568
148
6
0
550,916
4
W
Yemoja
12,014
462
75
3
0
447,426
0
W
Sun Wukong
12,714
489
88
3
0
475,422
3
L
Jormungandr
10,279
395
54
2
0
373,590
2
L
Tsukuyomi
10,102
389
79
3
0
431,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role