Player Matchup

Hel
Hel
Stormagden
Hel
Level 126
God Stats
0W - 1L
1,736 SR
Queue Stats
13W - 11L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
Zanbadukie
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Yemoja
Yemoja
darkenedsky280
Yemoja
Level 79
God Stats
0W - 2L
1,544 SR
Queue Stats
2W - 4L
1,229 Elo+
Party 1
Team Averages
Level 83
1,594 SR
1,229 Elo+

VS

Team Averages
Level 72
1,500 SR
1,565 Elo+
Kali
Kali
Incubyte
Kali
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
249W - 246L
1,813 Elo+
Solo
Janus
Janus
Lasagnaed
Janus
Level 78
God Stats
7W - 6L
1,500 SR
Queue Stats
296W - 372L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
jiiveeturkey
Sun Wukong
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
254W - 192L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
13,501
540
10,703
19,266
15,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Zanbadukie
Danzaburou
16
2 / 7 / 3
13,927
557
10,850
18,762
10,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 4
13,043
522
9,863
20,861
27,798
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
6 / 1 / 8
15,720
629
16,182
18,621
12,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Lasagnaed
Janus
20
7 / 1 / 8
16,554
662
21,711
10,480
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jiiveeturkey
Sun Wukong
19
4 / 3 / 13
15,392
616
15,003
23,772
24,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
17
17
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
6
1
8
10
W
Janus
Lasagnaed
Janus
7
1
8
11
L
2
5
3
0.7
L
Danzaburou
Zanbadukie
Danzaburou
2
7
3
0.5
L
1
5
4
0.6
W
Sun Wukong
jiiveeturkey
Sun Wukong
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
52,896
58,889
Taken
52,873
53,407
Mitigated
40,692
22,504
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
16,182
7,792
0
5,291
18,621
12,146
396
9,071
9,550
4,414
52,907
W
Janus
Lasagnaed
Janus
21,711
925
380
5,390
10,480
3,774
1,780
3,433
7,047
127,713
0
L
10,703
582
6,777
6,298
19,266
15,090
282
7,113
11,905
79,420
0
L
Danzaburou
Zanbadukie
Danzaburou
10,850
4,615
0
2,771
18,762
10,519
829
6,809
11,759
0
85,459
L
9,863
2,446
4,324
2,334
20,861
27,798
79
7,983
12,474
40,058
0
W
Sun Wukong
jiiveeturkey
Sun Wukong
15,003
2,430
0
1,320
23,772
24,772
1,031
8,146
15,626
90
69,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
47,666
263
Minions Killed
285
0
Camps Cleared
0
1,206,265
Distance Traveled
1,417,569
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,720
629
66
3
0
505,339
0
W
Janus
16,554
662
166
7
0
417,348
4
L
Hel
13,501
540
107
4
0
412,986
1
L
Danzaburou
13,927
557
114
5
0
401,822
0
L
Yemoja
13,043
522
42
2
0
391,457
4
W
Sun Wukong
15,392
616
53
2
0
494,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role