Player Matchup

Da Ji
Da Ji
Mash3r
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,372 Elo+
Party 1
Amaterasu
Amaterasu
SheerMarigold41
Amaterasu
Level 23
God Stats
3W - 1L
1,753 SR
Queue Stats
56W - 45L
1,601 Elo+
Party 1
Scylla
Scylla
TheLastFever
Scylla
Level 133
God Stats
10W - 8L
1,724 SR
Queue Stats
115W - 116L
1,566 Elo+
Party 1
Artemis
Artemis
TundraTitan67
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sobek
Sobek
YesSIR8150
Sobek
Level 19
God Stats
3W - 3L
1,306 SR
Queue Stats
43W - 34L
1,640 Elo+
Party 1
Team Averages
Level 59
1,557 SR
1,536 Elo+

VS

Team Averages
Level 45
1,567 SR
1,637 Elo+
Cu Chulainn
Cu Chulainn
Soduhn
Cu Chulainn
Level 141
God Stats
11W - 1L
1,564 SR
Queue Stats
130W - 87L
1,750 Elo+
Party 2
The Morrigan
The Morrigan
Xl_Fetti_lX
The Morrigan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 58L
1,665 Elo+
Solo
Xbalanque
Xbalanque
Y4E-Goose
Xbalanque
Level 26
God Stats
3W - 0L
1,773 SR
Queue Stats
141W - 159L
1,426 Elo+
Solo
Ares
Ares
bawnkers123
Ares
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
137W - 47L
1,779 Elo+
Party 2
Bakasura
Bakasura
ikeb2funny
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 97L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mash3r
Da Ji
16
6 / 10 / 4
10,666
485
14,899
21,380
8,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SheerMarigold41
Amaterasu
14
0 / 9 / 2
8,547
389
2,137
16,594
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
16
4 / 6 / 3
10,626
483
12,496
11,423
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
10
0 / 12 / 3
7,390
336
5,011
15,954
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
13
2 / 9 / 5
8,976
408
3,332
21,295
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Soduhn
Cu Chulainn
20
20 / 0 / 8
14,888
677
22,187
16,925
16,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
Xl_Fetti_lX
The Morrigan
17
6 / 4 / 12
12,410
564
12,805
10,884
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Y4E-Goose
Xbalanque
17
7 / 5 / 17
12,229
556
13,597
16,730
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 0 / 20
12,915
587
11,871
18,641
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
ikeb2funny
Bakasura
19
7 / 3 / 6
13,099
595
11,837
15,639
10,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
12
Kills
46
46
Deaths
12
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Mash3r
Da Ji
6
10
4
0.8
L
Amaterasu
SheerMarigold41
Amaterasu
0
9
2
0.11
W
Cu Chulainn
Soduhn
Cu Chulainn
20
0
8
24
L
Scylla
4
6
3
0.92
L
Artemis
0
12
3
0.13
W
The Morrigan
Xl_Fetti_lX
The Morrigan
6
4
12
3
W
Xbalanque
Y4E-Goose
Xbalanque
7
5
17
3.1
L
Sobek
2
9
5
0.5
W
6
0
20
16
W
Bakasura
ikeb2funny
Bakasura
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
72,297
86,646
Taken
78,819
46,550
Mitigated
63,593
9,937
Healing
27,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Mash3r
Da Ji
14,899
2,991
0
4,058
21,380
8,624
0
3,072
18,053
0
62,910
L
Amaterasu
SheerMarigold41
Amaterasu
2,137
843
0
1,217
16,594
13,543
0
2,366
14,228
0
36,539
W
Cu Chulainn
Soduhn
Cu Chulainn
22,187
9,376
0
6,384
16,925
16,834
4,131
2,939
13,774
8,557
120,734
L
Scylla
12,496
722
0
675
11,423
3,660
0
4,673
6,503
68,042
0
L
Artemis
5,011
1,639
0
1,497
15,954
4,698
0
5,044
10,788
0
22,659
W
The Morrigan
Xl_Fetti_lX
The Morrigan
12,805
2,515
0
2,562
10,884
5,049
1,739
2,098
8,627
73,006
4,318
W
Xbalanque
Y4E-Goose
Xbalanque
13,597
3,995
0
5,098
16,730
7,339
4,140
2,727
13,895
0
53,062
L
Sobek
3,332
448
0
2,490
21,295
16,025
0
8,521
12,360
17,868
0
W
11,871
383
0
7,966
18,641
23,810
1,404
5,435
12,929
30,671
0
W
Bakasura
ikeb2funny
Bakasura
11,837
9,410
0
5,745
15,639
10,561
2,016
5,082
10,419
9,484
76,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
65,541
365
Minions Killed
593
0
Camps Cleared
0
1,918,408
Distance Traveled
2,141,527
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,666
485
93
4
0
402,476
0
L
Amaterasu
8,547
389
78
4
0
370,286
1
W
Cu Chulainn
14,888
677
180
8
0
462,548
2
L
Scylla
10,626
483
129
6
0
408,585
9
L
Artemis
7,390
336
39
2
0
339,106
1
W
The Morrigan
12,410
564
117
5
0
387,389
5
W
Xbalanque
12,229
556
89
4
0
394,713
1
L
Sobek
8,976
408
26
1
0
397,955
3
W
Ares
12,915
587
35
2
0
456,479
7
W
Bakasura
13,099
595
172
8
0
440,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role