Player Matchup

Vamana
Vamana
Mexicanferret8
Vamana
Level 23
God Stats
9W - 5L
1,500 SR
Queue Stats
54W - 66L
1,461 Elo+
Solo
Loki
Loki
Nullagenda13564
Loki
Level 8
God Stats
3W - 1L
1,527 SR
Queue Stats
5W - 4L
1,406 Elo+
Solo
Cthulhu
Cthulhu
WcAkira
Cthulhu
Level 24
God Stats
7W - 5L
1,631 SR
Queue Stats
48W - 50L
1,439 Elo+
Solo
Ra
Ra
traumatizedsolar
Ra
Level 13
God Stats
6W - 4L
1,367 SR
Queue Stats
6W - 5L
1,340 Elo+
Party 2
Fenrir
Fenrir
tupac12345678567
Fenrir
Level 17
God Stats
17W - 13L
1,400 SR
Queue Stats
19W - 15L
1,384 Elo+
Party 2
Team Averages
Level 17
1,485 SR
1,406 Elo+

VS

Team Averages
Level 15
1,377 SR
1,198 Elo+
Yemoja
Yemoja
InsomniacMoon
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,179 Elo+
Party 1
Jormungandr
Jormungandr
NaniFromTheWeast
Jormungandr
Level 7
God Stats
3W - 13L
1,290 SR
Queue Stats
4W - 22L
1,179 Elo+
Party 1
Pele
Pele
aaronfarmer8060
Pele
Level 24
God Stats
16W - 19L
1,317 SR
Queue Stats
68W - 93L
1,096 Elo+
Solo
He Bo
He Bo
junnyboi93
He Bo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
poppybear24
Baron Samedi
Level 8
God Stats
0W - 8L
1,278 SR
Queue Stats
4W - 25L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
13,380
1,029
16,362
19,041
13,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 5 / 21
14,842
1,142
17,398
15,498
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
WcAkira
Cthulhu
20
5 / 2 / 24
14,001
1,077
26,918
19,894
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 8 / 21
14,275
1,098
21,552
23,460
15,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 10 / 14
13,716
1,055
17,070
18,882
6,831
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 21
13,375
1,029
8,697
14,105
10,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
NaniFromTheWeast
Jormungandr
17
1 / 4 / 12
11,132
856
7,449
12,409
8,353
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 14 / 12
13,653
1,050
24,564
32,878
13,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
20
13 / 6 / 9
15,557
1,197
25,521
19,473
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
poppybear24
Baron Samedi
20
5 / 14 / 19
13,551
1,042
22,981
26,969
11,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
101
40
Kills
28
28
Deaths
40
95
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
2
21
6.25
W
5
3
15
4.17
L
Jormungandr
NaniFromTheWeast
Jormungandr
1
4
12
1.75
W
12
5
21
4.5
W
Cthulhu
WcAkira
Cthulhu
5
2
24
8.5
L
7
14
12
0.93
L
He Bo
13
6
9
2.92
L
Baron Samedi
poppybear24
Baron Samedi
5
14
19
1.04
W
9
8
21
2.44
W
9
10
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,300
Damage
89,212
96,775
Taken
105,834
53,766
Mitigated
50,425
21,077
Healing
26,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,697
3,154
7,673
4,029
14,105
10,994
0
7,721
6,259
18,485
0
W
16,362
7,741
171
4,091
19,041
13,121
0
9,810
9,231
0
38,772
L
Jormungandr
NaniFromTheWeast
Jormungandr
7,449
3,273
0
0
12,409
8,353
0
4,995
7,264
18,359
0
W
17,398
3,239
0
588
15,498
5,363
0
10,708
4,790
0
26,770
W
Cthulhu
WcAkira
Cthulhu
26,918
1,076
1,499
6,609
19,894
12,876
0
15,572
4,322
57,421
0
L
24,564
10,546
0
5,923
32,878
13,311
0
12,824
19,779
0
40,090
L
He Bo
25,521
2,860
0
1,812
19,473
6,471
0
10,075
9,123
48,824
0
L
Baron Samedi
poppybear24
Baron Samedi
22,981
5,125
4,199
2,908
26,969
11,296
0
11,830
14,939
36,494
0
W
21,552
3,362
2,888
4,835
23,460
15,575
0
16,036
7,424
41,412
0
W
17,070
2,408
0
396
18,882
6,831
0
12,522
6,360
0
23,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,214
Gold Earned
67,268
177
Minions Killed
149
3
Camps Cleared
2
1,202,188
Distance Traveled
980,346
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,375
1,029
20
2
0
213,651
0
W
Vamana
13,380
1,029
47
4
2
266,186
0
L
Jormungandr
11,132
856
14
1
1
131,054
0
W
Loki
14,842
1,142
8
1
0
248,799
0
W
Cthulhu
14,001
1,077
61
5
0
275,125
0
L
Pele
13,653
1,050
36
3
0
218,034
0
L
He Bo
15,557
1,197
54
4
1
220,136
0
L
Baron Samedi
13,551
1,042
25
2
0
197,471
0
W
Ra
14,275
1,098
51
4
0
217,555
1
W
Fenrir
13,716
1,055
10
1
1
194,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role