Player Matchup

Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver III
Chuchito0t
Izanami
Silver III
Level 86
God Stats
4W - 2L
1,506 SR
Queue Stats
243W - 244L
1,313 MMR
Solo
Cupid
Cupid
Silver V
DarkFlash4
Cupid
Silver V
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 104L
1,327 MMR
Party 1
Ganesha
Ganesha
Silver I
JPTLV RIYAG
Ganesha
Silver I
Level 129
God Stats
16W - 15L
1,303 SR
Queue Stats
298W - 292L
1,313 MMR
Solo
Bellona
Bellona
Silver V
UMG RisKii
Bellona
Silver V
Level 123
God Stats
9W - 13L
1,299 SR
Queue Stats
89W - 76L
1,457 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,422 SR
1,382 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,507 SR
1,316 MMR
Sun Wukong
Sun Wukong
Bronze IV
Kh0d1ak
Sun Wukong
Bronze IV
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,309 MMR
Solo
Anubis
Anubis
Silver V
Sybo l SFT l
Anubis
Silver V
Level 113
God Stats
9W - 3L
1,745 SR
Queue Stats
142W - 136L
1,331 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
fuemang
Kuzenbo
Silver I
Level 127
God Stats
2W - 6L
1,497 SR
Queue Stats
20W - 24L
1,308 MMR
Solo
Apollo
Apollo
Silver V
l Rosado l
Apollo
Silver V
Level 68
God Stats
2W - 7L
1,291 SR
Queue Stats
59W - 60L
1,321 MMR
Party 2
Mercury
Mercury
Bronze III
swoop tlew
Mercury
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 3 / 11
17,040
631
17,251
20,848
10,252
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Chuchito0t
Izanami
20
10 / 5 / 16
16,334
605
27,527
17,283
9,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
20
12 / 2 / 7
16,665
617
25,091
14,821
7,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
JPTLV RIYAG
Ganesha
19
0 / 3 / 22
13,783
510
8,711
22,905
30,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
UMG RisKii
Bellona
20
3 / 2 / 9
16,074
595
21,558
25,264
30,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Nu WaKing ArthurTsukuyomiCthulhuCu Chulainn

VS

Bans
DanzaburouSetKumbhakarnaHeraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kh0d1ak
Sun Wukong
20
3 / 3 / 0
13,510
500
19,895
31,673
28,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
7 / 12 / 3
13,135
486
15,843
23,893
10,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
fuemang
Kuzenbo
19
1 / 7 / 4
12,320
456
10,385
28,000
25,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
l Rosado l
Apollo
20
4 / 7 / 3
13,643
505
7,572
23,589
9,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
swoop tlew
Mercury
19
0 / 8 / 4
11,754
435
6,725
23,604
9,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
29
36
Kills
15
15
Deaths
37
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
3
11
5.5
W
Izanami
Chuchito0t
Izanami
10
5
16
3.6
W
Cupid
12
2
7
7.75
W
Ganesha
JPTLV RIYAG
Ganesha
0
3
22
3.67
L
Sun Wukong
Kh0d1ak
Sun Wukong
3
3
0
1
L
Anubis
7
12
3
0.71
W
Bellona
UMG RisKii
Bellona
3
2
9
3.75
L
Kuzenbo
fuemang
Kuzenbo
1
7
4
0.43
L
Apollo
l Rosado l
Apollo
4
7
3
0.79
L
Mercury
swoop tlew
Mercury
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,138
Damage
60,420
101,121
Taken
130,759
87,790
Mitigated
84,124
32,251
Healing
40,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,251
12,569
0
8,262
20,848
10,252
0
6,572
14,276
0
140,225
W
Izanami
Chuchito0t
Izanami
27,527
17,112
0
3,896
17,283
9,867
4,995
9,310
7,973
5,591
131,503
W
Cupid
25,091
18,040
810
6,631
14,821
7,217
9,591
4,326
10,495
0
134,003
W
Ganesha
JPTLV RIYAG
Ganesha
8,711
703
0
5,337
22,905
30,075
157
6,134
16,771
41,526
0
L
Sun Wukong
Kh0d1ak
Sun Wukong
19,895
4,231
0
13,331
31,673
28,895
244
3,868
26,499
501
109,020
L
Anubis
15,843
584
0
7,584
23,893
10,549
0
2,513
21,136
69,053
0
W
Bellona
UMG RisKii
Bellona
21,558
7,575
0
7,315
25,264
30,379
1,695
2,037
23,227
17,136
98,564
L
Kuzenbo
fuemang
Kuzenbo
10,385
2,327
656
7,422
28,000
25,318
58
3,612
23,122
52,328
0
L
Apollo
l Rosado l
Apollo
7,572
4,712
0
8,361
23,589
9,573
185
2,079
21,231
0
86,259
L
Mercury
swoop tlew
Mercury
6,725
2,499
0
3,053
23,604
9,789
0
2,227
21,302
0
106,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,896
Gold Earned
64,362
839
Minions Killed
725
0
Camps Cleared
0
2,638,376
Distance Traveled
2,277,178
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,040
631
174
6
0
615,209
5
W
Izanami
16,334
605
238
9
0
488,615
3
W
Cupid
16,665
617
177
7
0
468,829
7
W
Ganesha
13,783
510
28
1
0
506,306
11
L
Sun Wukong
13,510
500
212
8
0
487,292
0
L
Anubis
13,135
486
99
4
0
346,190
1
W
Bellona
16,074
595
222
8
0
559,417
0
L
Kuzenbo
12,320
456
92
3
0
513,172
20
L
Apollo
13,643
505
163
6
0
437,372
3
L
Mercury
11,754
435
159
6
0
493,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role