Player Matchup

Erlang Shen
Erlang Shen
FelineFrenzyy
Erlang Shen
Level 120
God Stats
2W - 2L
1,711 SR
Queue Stats
57W - 80L
1,592 Elo+
Party 3
Izanami
Izanami
Jawdeh
Izanami
Level 60
God Stats
12W - 4L
1,575 SR
Queue Stats
17W - 23L
1,201 Elo+
Party 3
Chaac
Chaac
Sakimoto24
Chaac
Level 122
God Stats
160W - 85L
1,785 SR
Queue Stats
400W - 418L
1,500 Elo+
Party 3
Sobek
Sobek
cooldude2048
Sobek
Level 29
God Stats
3W - 3L
1,359 SR
Queue Stats
17W - 14L
1,523 Elo+
Party 3
Nox
Nox
ohliviuh
Nox
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Team Averages
Level 73
1,586 SR
1,463 Elo+

VS

Team Averages
Level 59
1,500 SR
1,560 Elo+
Achilles
Achilles
Balthumus
Achilles
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 1
Thoth
Thoth
Level4Bot
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,842 Elo+
Party 2
Sylvanus
Sylvanus
QUI3TR10T
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SammiFawkes
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Chiron
Chiron
Twelfth_Lady17
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FelineFrenzyy
Erlang Shen
12
4 / 0 / 1
7,431
619
2,526
5,948
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Jawdeh
Izanami
9
1 / 0 / 1
5,914
493
2,468
5,133
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
13
4 / 0 / 2
7,564
630
7,780
5,997
2,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 1 / 2
5,811
484
2,655
6,535
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 3
6,341
528
1,119
3,581
1,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Balthumus
Achilles
8
0 / 3 / 0
5,152
429
1,335
7,414
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Level4Bot
Thoth
9
0 / 3 / 0
5,444
454
2,652
5,044
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
QUI3TR10T
Sylvanus
8
1 / 2 / 0
5,564
464
3,591
6,305
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
8
0 / 1 / 0
4,889
407
1,493
4,197
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,825
485
1,521
5,471
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Balthumus
Achilles
0
3
0
0
W
Erlang Shen
FelineFrenzyy
Erlang Shen
4
0
1
4.5
W
Izanami
Jawdeh
Izanami
1
0
1
1.5
L
Thoth
Level4Bot
Thoth
0
3
0
0
L
Sylvanus
QUI3TR10T
Sylvanus
1
2
0
0.5
W
Chaac
4
0
2
5
L
Yemoja
0
1
0
0
L
0
1
1
0.5
W
0
1
2
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
10,592
27,194
Taken
28,431
12,853
Mitigated
10,977
8,630
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Balthumus
Achilles
1,335
489
0
2,509
7,414
3,494
0
129
7,285
0
19,024
W
Erlang Shen
FelineFrenzyy
Erlang Shen
2,526
1,507
0
1,179
5,948
4,549
0
576
5,332
10,378
43,821
W
Izanami
Jawdeh
Izanami
2,468
1,892
0
2,937
5,133
1,296
551
1,420
3,713
0
35,776
L
Thoth
Level4Bot
Thoth
2,652
195
0
491
5,044
1,383
0
1,254
3,684
30,245
0
L
Sylvanus
QUI3TR10T
Sylvanus
3,591
428
2,103
2,408
6,305
2,901
30
1,484
4,775
14,851
0
W
Chaac
7,780
1,358
0
2,696
5,997
2,793
205
1,144
4,789
0
49,280
L
Yemoja
1,493
372
289
855
4,197
1,834
0
148
4,049
13,414
0
L
1,521
755
130
2,391
5,471
1,365
1,303
830
4,641
0
28,536
W
2,655
148
0
1,818
6,535
3,056
297
2,441
4,028
8,949
0
W
1,119
52
0
0
3,581
1,159
0
1,807
1,596
23,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
26,874
333
Minions Killed
248
0
Camps Cleared
0
1,129,735
Distance Traveled
1,021,089
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,152
429
54
5
0
202,858
0
W
Erlang Shen
7,431
619
96
8
0
261,349
2
W
Izanami
5,914
493
70
6
0
175,204
0
L
Thoth
5,444
454
62
5
0
213,311
5
L
Sylvanus
5,564
464
27
2
0
192,798
0
W
Chaac
7,564
630
97
8
0
253,917
0
L
Yemoja
4,889
407
30
3
0
220,372
1
L
Chiron
5,825
485
75
6
0
191,750
5
W
Sobek
5,811
484
13
1
0
220,115
0
W
Nox
6,341
528
57
5
0
219,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role