Player Matchup

Cupid
Cupid
Platinum V
Juwuanp Uchiha
Cupid
Platinum V
Level 149
God Stats
9W - 5L
1,873 SR
Queue Stats
143W - 152L
1,957 MMR
Party 1
Ymir
Ymir
Gold III
KYDCRASH
Ymir
Gold III
Level 128
God Stats
22W - 10L
1,764 SR
Queue Stats
29W - 14L
1,773 MMR
Party 1
Discordia
Discordia
Gold II
Krul Tepish
Discordia
Gold II
Level 129
God Stats
3W - 3L
1,743 SR
Queue Stats
116W - 96L
1,793 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,793 SR
1,841 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,854 SR
1,837 MMR
Sobek
Sobek
Gold II
DrMcfuhx
Sobek
Gold II
Level 143
God Stats
13W - 11L
1,824 SR
Queue Stats
174W - 85L
1,837 MMR
Party 2
Guan Yu
Guan Yu
Gold II
EznessGG
Guan Yu
Gold II
Level 160
God Stats
3W - 1L
1,731 SR
Queue Stats
169W - 102L
1,837 MMR
Party 2
Chang'e
Chang'e
Gold II
Lostinak
Chang'e
Gold II
Level 52
God Stats
9W - 5L
2,008 SR
Queue Stats
229W - 150L
1,837 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
9,663
568
11,086
13,981
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 3 / 1
8,767
516
5,249
16,647
14,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Krul Tepish
Discordia
12
1 / 3 / 0
9,218
542
14,665
13,392
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouPersephoneCthulhuAphroditeCu Chulainn

VS

Bans
CabrakanChaacTerraYemojaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrMcfuhx
Sobek
13
1 / 1 / 8
10,245
603
11,582
17,660
20,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
EznessGG
Guan Yu
15
5 / 0 / 4
11,225
660
8,441
15,964
12,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Lostinak
Chang'e
15
4 / 0 / 6
11,373
669
16,746
11,061
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
DrMcfuhx
Sobek
1
1
8
5
W
Guan Yu
EznessGG
Guan Yu
5
0
4
7
L
0
4
1
0.13
L
Ymir
0
3
1
0.17
L
Discordia
Krul Tepish
Discordia
1
3
0
0.33
W
Chang'e
Lostinak
Chang'e
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
36,769
44,020
Taken
44,685
24,848
Mitigated
39,257
6,938
Healing
27,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DrMcfuhx
Sobek
11,582
821
0
8,401
17,660
20,018
683
7,430
9,778
33,105
0
W
Guan Yu
EznessGG
Guan Yu
8,441
3,896
1,742
5,735
15,964
12,627
992
5,616
9,859
7,955
46,339
L
11,086
7,185
258
2,281
13,981
5,371
348
8,893
4,576
0
55,010
L
Ymir
5,249
1,132
0
1,607
16,647
14,913
0
9,414
6,528
15,172
0
L
Discordia
Krul Tepish
Discordia
14,665
801
52
2,740
13,392
4,564
0
8,778
4,019
43,455
0
W
Chang'e
Lostinak
Chang'e
16,746
789
5,429
6,539
11,061
6,612
1,632
5,386
5,093
70,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
32,843
172
Minions Killed
202
0
Camps Cleared
0
822,746
Distance Traveled
1,023,011
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,245
603
37
2
0
340,287
6
W
Guan Yu
11,225
660
67
4
0
356,743
1
L
Cupid
9,663
568
106
6
0
265,653
5
L
Ymir
8,767
516
13
1
0
256,427
1
L
Discordia
9,218
542
53
3
0
300,666
5
W
Chang'e
11,373
669
98
6
0
325,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role