Player Matchup

Geb
Geb
Blackjack0929
Geb
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
94W - 125L
1,246 Elo+
Party 3
Hou Yi
Hou Yi
CRYReaditandweep
Hou Yi
Level 17
God Stats
1W - 4L
1,355 SR
Queue Stats
53W - 56L
1,246 Elo+
Party 3
Janus
Janus
Goatpea
Janus
Level 49
God Stats
0W - 2L
1,305 SR
Queue Stats
89W - 125L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
HolyElbow
Sun Wukong
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 155L
1,309 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WeeBWacker23
Tsukuyomi
Level 61
God Stats
3W - 4L
1,519 SR
Queue Stats
170W - 155L
1,309 Elo+
Party 2
Team Averages
Level 52
1,436 SR
1,314 Elo+

VS

Team Averages
Level 46
1,445 SR
1,387 Elo+
Hel
Hel
Elanzi
Hel
Level 45
God Stats
4W - 3L
1,488 SR
Queue Stats
12W - 6L
1,565 Elo+
Solo
Ares
Ares
JaydogPC
Ares
Level 38
God Stats
8W - 6L
1,524 SR
Queue Stats
36W - 41L
1,372 Elo+
Solo
Fenrir
Fenrir
MerciiiDray
Fenrir
Level 67
God Stats
23W - 27L
1,411 SR
Queue Stats
282W - 287L
1,359 Elo+
Party 1
Hercules
Hercules
Mrmatalo2313
Hercules
Level 64
God Stats
2W - 2L
1,514 SR
Queue Stats
56W - 81L
1,440 Elo+
Solo
Heimdallr
Heimdallr
xEddy_MalcreadoX
Heimdallr
Level 17
God Stats
25W - 34L
1,285 SR
Queue Stats
36W - 48L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
9,117
396
9,132
21,288
18,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 3
8,545
372
4,365
11,393
4,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Goatpea
Janus
15
2 / 13 / 4
9,991
434
7,023
15,977
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
HolyElbow
Sun Wukong
17
7 / 5 / 3
11,474
499
19,289
22,573
11,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
WeeBWacker23
Tsukuyomi
17
6 / 8 / 5
11,904
518
22,431
21,910
8,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Elanzi
Hel
20
19 / 5 / 8
13,581
590
27,240
18,089
10,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
7 / 1 / 14
12,044
524
14,940
22,036
29,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
18
5 / 3 / 11
11,791
513
10,481
18,806
9,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Mrmatalo2313
Hercules
17
1 / 4 / 10
10,824
471
11,047
17,755
18,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
15
1 / 4 / 11
9,520
414
6,871
12,232
7,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
17
Kills
33
34
Deaths
17
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
2
5
3
0.7
W
Hel
Elanzi
Hel
19
5
8
4.6
L
Janus
Goatpea
Janus
2
13
4
0.31
L
Sun Wukong
HolyElbow
Sun Wukong
7
5
3
1.7
W
Ares
7
1
14
14
W
Fenrir
5
3
11
3.5
W
Hercules
Mrmatalo2313
Hercules
1
4
10
1.5
L
Tsukuyomi
WeeBWacker23
Tsukuyomi
6
8
5
1.06
W
Heimdallr
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,240
Damage
70,579
93,141
Taken
88,918
49,415
Mitigated
75,273
16,749
Healing
30,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,132
1,239
0
4,088
21,288
18,407
54
9,754
11,460
48,349
0
L
4,365
2,342
0
0
11,393
4,267
142
4,861
6,507
0
34,578
W
Hel
Elanzi
Hel
27,240
281
7,675
9,251
18,089
10,167
2,002
3,352
14,737
86,291
0
L
Janus
Goatpea
Janus
7,023
1,583
0
767
15,977
6,311
575
10,382
5,595
52,449
0
L
Sun Wukong
HolyElbow
Sun Wukong
19,289
4,003
0
3,933
22,573
11,924
34
6,943
15,055
0
70,036
W
Ares
14,940
958
0
1,796
22,036
29,087
872
5,367
16,669
42,395
0
W
Fenrir
10,481
1,883
0
6,061
18,806
9,803
659
2,966
15,840
0
76,680
W
Hercules
Mrmatalo2313
Hercules
11,047
3,454
0
5,926
17,755
18,735
586
1,212
16,543
0
63,411
L
Tsukuyomi
WeeBWacker23
Tsukuyomi
22,431
6,501
0
7,961
21,910
8,506
0
10,240
11,595
0
74,271
W
Heimdallr
6,871
5,196
0
0
12,232
7,481
1,651
3,258
8,974
0
49,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
57,760
445
Minions Killed
445
0
Camps Cleared
0
1,941,068
Distance Traveled
2,104,492
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,117
396
57
2
0
381,155
4
L
Hou Yi
8,545
372
65
3
0
402,400
2
W
Hel
13,581
590
117
5
0
422,487
3
L
Janus
9,991
434
101
4
0
346,376
5
L
Sun Wukong
11,474
499
114
5
0
362,959
2
W
Ares
12,044
524
30
1
0
449,788
11
W
Fenrir
11,791
513
103
4
0
451,669
5
W
Hercules
10,824
471
112
5
0
425,461
2
L
Tsukuyomi
11,904
518
108
5
0
448,178
2
W
Heimdallr
9,520
414
83
4
0
355,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role