Player Matchup

Danzaburou
Danzaburou
ClawsuiiT
Danzaburou
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 138L
1,406 Elo+
Solo
Zeus
Zeus
JKBx10x
Zeus
Level 126
God Stats
2W - 1L
1,470 SR
Queue Stats
3W - 3L
1,464 Elo+
Solo
Kukulkan
Kukulkan
JKFER
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
gppineiro
Cthulhu
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 111L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
kamu660
Sun Wukong
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,408 Elo+
Party 1
Team Averages
Level 110
1,494 SR
1,452 Elo+

VS

Team Averages
Level 65
1,518 SR
1,443 Elo+
Kukulkan
Kukulkan
DiegoCarricarte
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,076 Elo+
Solo
Ganesha
Ganesha
EVO83_PR
Ganesha
Level 106
God Stats
1W - 5L
1,524 SR
Queue Stats
489W - 457L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
maurojr001
Tsukuyomi
Level 57
God Stats
3W - 7L
1,751 SR
Queue Stats
40W - 58L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
pedrohbm17
Danzaburou
Level 43
God Stats
1W - 4L
1,313 SR
Queue Stats
34W - 44L
1,487 Elo+
Party 2
King Arthur
King Arthur
qyrsuss
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClawsuiiT
Danzaburou
20
13 / 1 / 3
16,959
606
18,963
15,461
6,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
JKBx10x
Zeus
20
8 / 2 / 6
16,119
576
23,623
15,473
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
JKFER
Kukulkan
20
2 / 6 / 6
13,316
476
14,144
16,540
10,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
gppineiro
Cthulhu
20
1 / 5 / 18
13,114
468
17,217
30,011
32,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
kamu660
Sun Wukong
19
2 / 4 / 6
12,923
462
11,927
24,116
21,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 7 / 5
13,926
497
26,383
22,064
10,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
EVO83_PR
Ganesha
17
0 / 4 / 9
11,635
416
10,606
26,925
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
maurojr001
Tsukuyomi
20
6 / 5 / 4
12,929
462
9,571
21,081
8,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
pedrohbm17
Danzaburou
18
1 / 5 / 1
11,079
396
5,787
17,555
7,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
qyrsuss
King Arthur
19
3 / 5 / 1
12,301
439
12,479
22,750
19,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
26
Kills
18
18
Deaths
26
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ClawsuiiT
Danzaburou
13
1
3
14.5
L
Kukulkan
8
7
5
1.5
L
Ganesha
EVO83_PR
Ganesha
0
4
9
1.13
W
Zeus
JKBx10x
Zeus
8
2
6
5.5
W
Kukulkan
JKFER
Kukulkan
2
6
6
0.83
W
Cthulhu
gppineiro
Cthulhu
1
5
18
2
W
Sun Wukong
kamu660
Sun Wukong
2
4
6
1.25
L
Tsukuyomi
maurojr001
Tsukuyomi
6
5
4
1.6
L
Danzaburou
pedrohbm17
Danzaburou
1
5
1
0.3
L
King Arthur
qyrsuss
King Arthur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,874
Damage
64,826
101,601
Taken
110,375
76,633
Mitigated
66,969
33,863
Healing
34,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ClawsuiiT
Danzaburou
18,963
11,164
0
9,534
15,461
6,149
5,765
4,440
11,021
0
125,277
L
Kukulkan
26,383
2,273
29
3,463
22,064
10,134
437
14,007
7,932
101,428
0
L
Ganesha
EVO83_PR
Ganesha
10,606
892
807
12,527
26,925
21,311
579
13,707
13,168
41,101
0
W
Zeus
JKBx10x
Zeus
23,623
416
347
4,389
15,473
5,895
3,344
5,284
10,189
136,682
0
W
Kukulkan
JKFER
Kukulkan
14,144
1,333
969
4,379
16,540
10,017
481
8,468
8,072
82,649
0
W
Cthulhu
gppineiro
Cthulhu
17,217
1,470
0
4,964
30,011
32,697
140
11,441
18,570
75,779
0
W
Sun Wukong
kamu660
Sun Wukong
11,927
1,508
0
9,281
24,116
21,875
602
7,654
16,288
0
64,573
L
Tsukuyomi
maurojr001
Tsukuyomi
9,571
2,663
0
9,021
21,081
8,502
481
11,085
9,946
10
97,597
L
Danzaburou
pedrohbm17
Danzaburou
5,787
1,565
0
5,906
17,555
7,199
374
6,748
10,782
0
67,821
L
King Arthur
qyrsuss
King Arthur
12,479
827
0
2,313
22,750
19,823
534
9,437
12,626
126
77,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,431
Gold Earned
61,870
695
Minions Killed
645
0
Camps Cleared
0
2,507,574
Distance Traveled
2,359,941
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,959
606
167
6
0
515,416
10
L
Kukulkan
13,926
497
174
6
0
457,587
0
L
Ganesha
11,635
416
13
0
0
499,881
10
W
Zeus
16,119
576
192
7
0
517,114
0
W
Kukulkan
13,316
476
132
5
0
512,803
0
W
Cthulhu
13,114
468
90
3
0
479,214
3
W
Sun Wukong
12,923
462
114
4
0
483,027
2
L
Tsukuyomi
12,929
462
136
5
0
505,854
0
L
Danzaburou
11,079
396
163
6
0
396,925
0
L
King Arthur
12,301
439
159
6
0
499,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role