Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AllTerrainCorgi
Scylla
Level 45
God Stats
3W - 4L
1,386 SR
Queue Stats
166W - 150L
1,461 Elo+
Party 1
Izanami
Izanami
udshu
Izanami
Level 125
God Stats
15W - 26L
1,715 SR
Queue Stats
178W - 200L
1,601 Elo+
Solo
Thor
Thor
xBlackFabzxx
Thor
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
593W - 606L
1,551 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,523 Elo+

VS

Team Averages
Level 71
1,410 SR
1,406 Elo+
Kali
Kali
BubbaGump27
Kali
Level 48
God Stats
6W - 4L
1,464 SR
Queue Stats
69W - 72L
1,375 Elo+
Solo
Achilles
Achilles
D33n_17
Achilles
Level 122
God Stats
48W - 51L
1,488 SR
Queue Stats
200W - 177L
1,508 Elo+
Solo
Yemoja
Yemoja
Dead-_-Ari
Yemoja
Level 69
God Stats
2W - 7L
1,067 SR
Queue Stats
288W - 259L
1,450 Elo+
Solo
Chernobog
Chernobog
KittySquirtz
Chernobog
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,347 Elo+
Solo
Anubis
Anubis
MOORTOOSE
Anubis
Level 68
God Stats
2W - 2L
1,530 SR
Queue Stats
4W - 4L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 3 / 0
7,328
489
6,457
11,602
7,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
 
Sylvanus
11
2 / 2 / 2
6,597
440
9,733
13,617
11,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 1
7,907
527
7,478
6,494
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
udshu
Izanami
11
1 / 2 / 3
6,847
456
7,352
9,094
3,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,836
456
3,205
8,805
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,775
518
5,290
11,763
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
D33n_17
Achilles
14
5 / 0 / 1
8,337
556
12,260
12,661
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Dead-_-Ari
Yemoja
12
1 / 1 / 4
7,335
489
4,051
9,336
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
KittySquirtz
Chernobog
12
0 / 1 / 4
6,678
445
7,907
13,100
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
MOORTOOSE
Anubis
13
1 / 4 / 3
7,567
504
2,592
7,516
3,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
10
10
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
0
0.67
L
Sylvanus
 
Sylvanus
2
2
2
1.5
L
2
2
1
1.25
W
3
3
2
1.33
W
Achilles
D33n_17
Achilles
5
0
1
5.5
W
Yemoja
Dead-_-Ari
Yemoja
1
1
4
3
W
Chernobog
KittySquirtz
Chernobog
0
1
4
2
W
Anubis
MOORTOOSE
Anubis
1
4
3
0.63
L
Izanami
udshu
Izanami
1
2
3
1.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
32,100
49,612
Taken
54,376
26,302
Mitigated
29,942
18,393
Healing
28,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,457
3,562
0
4,740
11,602
7,101
0
589
10,543
0
34,885
L
Sylvanus
 
Sylvanus
9,733
2,419
1,570
5,355
13,617
11,645
518
3,424
10,168
28,355
0
L
7,478
488
0
1,181
6,494
1,635
0
1,701
4,768
42,536
0
W
5,290
1,718
0
6,073
11,763
3,467
0
1,906
9,761
0
41,974
W
Achilles
D33n_17
Achilles
12,260
4,296
0
5,615
12,661
14,064
0
1,041
11,598
0
43,631
W
Yemoja
Dead-_-Ari
Yemoja
4,051
1,139
3,633
3,516
9,336
4,973
0
3,983
5,313
19,632
0
W
Chernobog
KittySquirtz
Chernobog
7,907
3,958
0
6,127
13,100
3,952
916
5,910
7,110
0
49,035
W
Anubis
MOORTOOSE
Anubis
2,592
0
0
3,162
7,516
3,486
0
3,727
3,383
36,659
0
L
Izanami
udshu
Izanami
7,352
4,660
0
2,093
9,094
3,018
0
547
8,522
0
49,401
L
3,205
573
0
3,454
8,805
2,903
0
382
8,373
0
34,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
37,692
356
Minions Killed
384
0
Camps Cleared
0
1,231,480
Distance Traveled
1,288,418
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,328
489
78
5
0
231,105
2
L
Sylvanus
6,597
440
30
2
0
208,613
2
L
Scylla
7,907
527
90
6
0
267,439
0
W
Kali
7,775
518
79
5
0
282,921
1
W
Achilles
8,337
556
85
6
0
276,185
1
W
Yemoja
7,335
489
27
2
0
246,239
3
W
Chernobog
6,678
445
99
7
0
236,091
0
W
Anubis
7,567
504
94
6
0
246,982
4
L
Izanami
6,847
456
96
6
0
228,037
5
L
Thor
6,836
456
62
4
0
296,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role