Player Matchup

Kukulkan
Kukulkan
Bronze III
KingSamRaps
Kukulkan
Bronze III
Level 126
God Stats
19W - 12L
1,500 SR
Queue Stats
341W - 351L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
KngDmonSlayr
Izanami
Bronze III
Level 127
God Stats
21W - 23L
1,287 SR
Queue Stats
324W - 312L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
SuperFast Alec
Cabrakan
Bronze III
Level 121
God Stats
50W - 27L
1,285 SR
Queue Stats
255W - 227L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,357 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,500 SR
1,503 MMR
Kuzenbo
Kuzenbo
Bronze III
CounseledJaz
Kuzenbo
Bronze III
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,497 MMR
Party 1
Scylla
Scylla
Bronze III
RuthlessCandy65
Scylla
Bronze III
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,513 MMR
Party 1
Hercules
Hercules
Bronze III
ommw
Hercules
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingSamRaps
Kukulkan
20
3 / 4 / 2
19,243
566
29,962
15,725
6,759
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KngDmonSlayr
Izanami
20
4 / 7 / 2
19,812
583
19,813
26,293
9,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
20
1 / 5 / 7
18,233
536
15,168
27,487
38,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ChaacPersephoneYmirDanzaburouHades

VS

Bans
CthulhuSkadiAchillesCupidCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CounseledJaz
Kuzenbo
20
8 / 3 / 7
19,895
585
23,137
32,529
49,102
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 3 / 7
19,920
586
20,619
19,433
6,203
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ommw
Hercules
20
3 / 2 / 9
18,590
547
15,602
31,166
26,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
16
16
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CounseledJaz
Kuzenbo
8
3
7
3.83
W
Kukulkan
KingSamRaps
Kukulkan
3
4
2
1
W
Izanami
KngDmonSlayr
Izanami
4
7
2
0.71
L
5
3
7
2.83
W
Cabrakan
1
5
7
0.9
L
Hercules
ommw
Hercules
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,943
Damage
59,358
69,505
Taken
83,128
54,742
Mitigated
81,779
8,331
Healing
27,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CounseledJaz
Kuzenbo
23,137
4,194
357
4,126
32,529
49,102
334
15,720
16,809
81,079
0
W
Kukulkan
KingSamRaps
Kukulkan
29,962
284
0
0
15,725
6,759
888
10,299
4,985
185,683
0
W
Izanami
KngDmonSlayr
Izanami
19,813
13,957
0
6,077
26,293
9,913
3,229
15,950
9,761
0
142,027
L
20,619
2,310
447
6,983
19,433
6,203
1,557
11,496
7,937
214,536
0
W
Cabrakan
15,168
1,852
371
1,883
27,487
38,070
0
15,960
10,615
40,983
0
L
Hercules
ommw
Hercules
15,602
3,381
1,588
13,677
31,166
26,474
235
18,070
13,096
0
59,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,288
Gold Earned
58,405
443
Minions Killed
391
0
Camps Cleared
0
1,877,646
Distance Traveled
1,803,216
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
19,895
585
48
1
0
554,078
1
W
Kukulkan
19,243
566
245
7
0
636,740
3
W
Izanami
19,812
583
161
5
0
571,929
6
L
Scylla
19,920
586
281
8
0
559,149
4
W
Cabrakan
18,233
536
37
1
0
668,977
2
L
Hercules
18,590
547
62
2
0
689,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role