Player Matchup

Neith
Neith
MAFIOSOPRO07
Neith
Level 38
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
WASONDROID15
Ymir
Level 123
God Stats
1W - 0L
1,702 SR
Queue Stats
49W - 54L
1,548 Elo+
Party 3
Sun Wukong
Sun Wukong
entwie_dumayla
Sun Wukong
Level 29
God Stats
3W - 1L
1,738 SR
Queue Stats
39W - 47L
1,563 Elo+
Party 1
Zeus
Zeus
maicolds2806
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,316 Elo+
Party 3
Anubis
Anubis
solidus__3
Anubis
Level 86
God Stats
29W - 24L
1,901 SR
Queue Stats
219W - 230L
1,830 Elo+
Party 1
Team Averages
Level 69
1,708 SR
1,551 Elo+

VS

Team Averages
Level 56
1,431 SR
1,337 Elo+
Zeus
Zeus
Ginger Jesus596
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,241 Elo+
Party 2
Fenrir
Fenrir
LONGboyXL
Fenrir
Level 26
God Stats
0W - 3L
1,240 SR
Queue Stats
1W - 10L
1,272 Elo+
Party 2
Xing Tian
Xing Tian
S1N3STR0
Xing Tian
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
King Arthur
King Arthur
Yhoko
King Arthur
Level 45
God Stats
1W - 2L
1,706 SR
Queue Stats
84W - 82L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
xDarkXMangomanx
Ao Kuang
Level 60
God Stats
0W - 2L
1,207 SR
Queue Stats
4W - 11L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
9,496
863
9,123
7,216
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
2 / 2 / 18
9,131
830
5,202
13,687
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
entwie_dumayla
Sun Wukong
14
3 / 2 / 9
8,550
777
6,136
13,319
6,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
8 / 0 / 10
9,738
885
17,834
4,833
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
solidus__3
Anubis
17
7 / 1 / 12
10,445
950
9,256
6,530
3,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,061
642
17,146
9,467
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
LONGboyXL
Fenrir
12
1 / 6 / 1
6,821
620
1,779
9,087
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Xing Tian
S1N3STR0
Xing Tian
11
1 / 7 / 3
7,132
648
4,195
14,809
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Yhoko
King Arthur
13
1 / 1 / 4
7,174
652
9,269
13,067
8,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
12
2 / 7 / 1
7,331
666
4,713
10,234
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
26
Kills
6
6
Deaths
26
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Fenrir
LONGboyXL
Fenrir
1
6
1
0.25
W
6
1
12
12
L
Xing Tian
S1N3STR0
Xing Tian
1
7
3
0.36
W
2
2
18
5.5
L
King Arthur
Yhoko
King Arthur
1
1
4
3
W
Sun Wukong
entwie_dumayla
Sun Wukong
3
2
9
3.75
W
8
0
10
13
W
Anubis
solidus__3
Anubis
7
1
12
13
L
Ao Kuang
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,551
Damage
37,102
45,585
Taken
56,664
28,002
Mitigated
27,353
11,327
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,146
670
0
482
9,467
2,526
0
6,114
3,110
28,953
0
L
Fenrir
LONGboyXL
Fenrir
1,779
473
0
0
9,087
2,595
0
6,886
1,965
0
9,441
W
9,123
3,942
0
2,785
7,216
2,686
48
4,580
2,410
0
28,686
L
Xing Tian
S1N3STR0
Xing Tian
4,195
624
544
974
14,809
9,081
0
6,611
7,944
10,420
0
W
5,202
596
0
2,999
13,687
12,756
0
6,327
7,048
13,161
0
L
King Arthur
Yhoko
King Arthur
9,269
874
0
1,970
13,067
8,455
0
5,953
6,863
0
26,959
W
Sun Wukong
entwie_dumayla
Sun Wukong
6,136
1,089
0
2,684
13,319
6,881
165
7,609
5,304
0
19,421
W
17,834
784
0
451
4,833
1,821
264
2,759
1,915
35,505
0
W
Anubis
solidus__3
Anubis
9,256
371
0
2,408
6,530
3,858
701
3,712
2,624
41,220
0
L
Ao Kuang
4,713
975
0
1,477
10,234
4,696
0
5,713
4,402
16,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
35,519
252
Minions Killed
144
8
Camps Cleared
5
1,024,195
Distance Traveled
923,612
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,061
642
42
4
1
163,737
0
L
Fenrir
6,821
620
22
2
1
189,949
0
W
Neith
9,496
863
53
5
2
190,710
0
L
Xing Tian
7,132
648
15
1
0
178,017
0
W
Ymir
9,131
830
17
2
0
198,009
0
L
King Arthur
7,174
652
39
4
0
230,899
1
W
Sun Wukong
8,550
777
42
4
1
220,659
1
W
Zeus
9,738
885
52
5
2
212,303
0
W
Anubis
10,445
950
88
8
3
202,514
1
L
Ao Kuang
7,331
666
26
2
3
161,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role