Player Matchup

Osiris
Osiris
Chew527
Osiris
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Ishx616
Chiron
Level 66
God Stats
2W - 3L
1,242 SR
Queue Stats
277W - 262L
1,313 Elo+
Solo
Persephone
Persephone
Kylérion
Persephone
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 48L
1,249 Elo+
Party 1
Nemesis
Nemesis
McRuvin242
Nemesis
Level 48
God Stats
14W - 17L
1,293 SR
Queue Stats
20W - 26L
1,085 Elo+
Party 3
Ymir
Ymir
MetalMoose
Ymir
Level 65
God Stats
10W - 5L
1,278 SR
Queue Stats
19W - 25L
1,204 Elo+
Party 3
Team Averages
Level 54
1,363 SR
1,270 Elo+

VS

Team Averages
Level 67
1,483 SR
1,521 Elo+
Heimdallr
Heimdallr
Bellthane
Heimdallr
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 45L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
JGBasedGod
Xing Tian
Level 69
God Stats
18W - 20L
1,480 SR
Queue Stats
45W - 40L
1,500 Elo+
Party 2
Chang'e
Chang'e
RubberPineapple
Chang'e
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Tyr
Tyr
SpectreUnknown
Tyr
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
331W - 302L
1,603 Elo+
Solo
Hun Batz
Hun Batz
Volkhardt
Hun Batz
Level 46
God Stats
1W - 1L
1,438 SR
Queue Stats
46W - 56L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chew527
Osiris
13
6 / 1 / 4
8,209
631
11,461
9,256
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Ishx616
Chiron
11
1 / 1 / 0
6,507
501
4,302
5,562
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Kylérion
Persephone
14
0 / 0 / 2
7,677
591
3,704
2,318
1,146
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
McRuvin242
Nemesis
13
6 / 1 / 4
8,185
630
3,439
7,451
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 0 / 1
6,878
529
2,460
5,776
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bellthane
Heimdallr
10
0 / 1 / 0
5,928
456
4,362
4,051
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
JGBasedGod
Xing Tian
9
0 / 0 / 0
5,668
436
2,042
6,284
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
6,513
501
903
5,895
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 7 / 1
6,214
478
3,090
11,965
5,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Volkhardt
Hun Batz
9
1 / 4 / 1
5,797
446
3,303
7,280
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bellthane
Heimdallr
0
1
0
0
W
Osiris
Chew527
Osiris
6
1
4
8
W
Chiron
Ishx616
Chiron
1
1
0
1
L
Xing Tian
JGBasedGod
Xing Tian
0
0
0
0
W
Persephone
Kylérion
Persephone
0
0
2
1
W
Nemesis
McRuvin242
Nemesis
6
1
4
8
W
0
0
1
0.5
L
1
1
0
1
L
1
7
1
0.21
L
Hun Batz
Volkhardt
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
13,700
30,363
Taken
35,475
19,150
Mitigated
14,764
12,324
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bellthane
Heimdallr
4,362
1,560
0
1,885
4,051
1,208
0
784
3,267
0
34,592
W
Osiris
Chew527
Osiris
11,461
3,848
0
1,590
9,256
10,639
795
712
8,544
9,849
36,595
W
Chiron
Ishx616
Chiron
4,302
1,953
1,022
2,345
5,562
1,625
0
747
4,815
0
35,362
L
Xing Tian
JGBasedGod
Xing Tian
2,042
55
0
1,251
6,284
2,379
0
1,495
4,789
16,083
0
W
Persephone
Kylérion
Persephone
3,704
54
0
1,192
2,318
1,146
370
82
2,236
47,742
0
W
Nemesis
McRuvin242
Nemesis
3,439
1,519
0
4,736
7,451
2,698
225
376
7,075
0
45,248
W
2,460
712
0
1,439
5,776
3,042
0
1,316
4,460
30,428
0
L
903
0
317
2,305
5,895
1,960
90
3,551
2,344
21,524
0
L
3,090
532
0
2,185
11,965
5,301
0
2,076
9,889
0
24,666
L
Hun Batz
Volkhardt
Hun Batz
3,303
1,386
0
0
7,280
3,916
0
856
6,424
3,463
20,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
30,120
381
Minions Killed
245
0
Camps Cleared
0
1,220,855
Distance Traveled
1,336,198
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,928
456
73
6
0
236,771
7
W
Osiris
8,209
631
87
7
0
253,962
2
W
Chiron
6,507
501
83
6
0
243,127
5
L
Xing Tian
5,668
436
28
2
0
292,724
4
W
Persephone
7,677
591
77
6
0
200,448
2
W
Nemesis
8,185
630
89
7
0
278,295
5
W
Ymir
6,878
529
45
3
0
245,023
0
L
Chang'e
6,513
501
44
3
0
285,478
1
L
Tyr
6,214
478
54
4
0
232,857
0
L
Hun Batz
5,797
446
46
4
0
288,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role