Player Matchup

Baba Yaga
Baba Yaga
ASTRXxBOOMIN
Baba Yaga
Level 83
God Stats
2W - 5L
1,344 SR
Queue Stats
166W - 360L
1,308 Elo+
Party 1
Izanami
Izanami
Hakeem1291
Izanami
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 92L
1,284 Elo+
Party 1
Bellona
Bellona
Lil Uzi Woo
Bellona
Level 60
God Stats
43W - 64L
1,309 SR
Queue Stats
253W - 459L
1,304 Elo+
Party 1
Team Averages
Level 69
1,384 SR
1,299 Elo+

VS

Team Averages
Level 81
1,659 SR
1,522 Elo+
Neith
Neith
NatulcienRaina
Neith
Level 80
God Stats
5W - 6L
1,489 SR
Queue Stats
218W - 336L
1,278 Elo+
Solo
Discordia
Discordia
SNICKERDOODLE61
Discordia
Level 100
God Stats
14W - 12L
1,699 SR
Queue Stats
21W - 19L
1,460 Elo+
Solo
Bellona
Bellona
THUND3R__DUCK95
Bellona
Level 63
God Stats
1W - 0L
1,789 SR
Queue Stats
63W - 44L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ASTRXxBOOMIN
Baba Yaga
15
4 / 8 / 7
12,196
678
10,631
19,686
8,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Hakeem1291
Izanami
15
5 / 8 / 6
12,296
683
14,852
24,247
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Lil Uzi Woo
Bellona
14
7 / 9 / 6
12,139
674
11,431
25,867
18,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 15
12,705
706
24,338
14,751
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SNICKERDOODLE61
Discordia
17
11 / 4 / 9
13,756
764
17,976
10,237
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 6 / 12
13,634
757
18,885
23,533
29,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
16
Kills
24
25
Deaths
16
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ASTRXxBOOMIN
Baba Yaga
4
8
7
0.94
L
Izanami
Hakeem1291
Izanami
5
8
6
1
L
Bellona
Lil Uzi Woo
Bellona
7
9
6
1.11
W
3
6
15
1.75
W
Discordia
SNICKERDOODLE61
Discordia
11
4
9
3.88
W
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
61,199
69,800
Taken
48,521
35,794
Mitigated
38,852
10,134
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ASTRXxBOOMIN
Baba Yaga
10,631
1,385
0
5,926
19,686
8,024
470
5,407
14,279
46,911
0
L
Izanami
Hakeem1291
Izanami
14,852
10,871
0
2,949
24,247
9,374
88
7,317
16,930
0
39,832
L
Bellona
Lil Uzi Woo
Bellona
11,431
3,245
0
1,259
25,867
18,396
182
10,380
15,487
0
25,054
W
24,338
13,747
1,353
6,883
14,751
5,603
2,444
3,020
11,731
0
80,128
W
Discordia
SNICKERDOODLE61
Discordia
17,976
1,046
1,236
1,902
10,237
3,669
613
2,203
8,034
54,904
0
W
18,885
4,998
0
4,732
23,533
29,580
391
5,596
17,937
14,619
35,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
40,095
129
Minions Killed
217
0
Camps Cleared
0
829,508
Distance Traveled
929,827
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,196
678
55
3
0
272,765
3
L
Izanami
12,296
683
53
3
0
275,878
1
L
Bellona
12,139
674
21
1
0
280,865
0
W
Neith
12,705
706
98
5
0
294,069
5
W
Discordia
13,756
764
66
4
0
302,186
0
W
Bellona
13,634
757
53
3
0
333,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role