Player Matchup

Cthulhu
Cthulhu
StraitThugRL
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,508 Elo+
Party 1
Vulcan
Vulcan
andman409
Vulcan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
xXTDKLegendsXx
Danzaburou
Level 47
God Stats
16W - 21L
1,526 SR
Queue Stats
46W - 59L
1,508 Elo+
Party 1
Team Averages
Level 53
1,509 SR
1,508 Elo+

VS

Team Averages
Level 49
1,496 SR
1,470 Elo+
Ne Zha
Ne Zha
Airashinashi
Ne Zha
Level 47
God Stats
11W - 4L
1,715 SR
Queue Stats
94W - 69L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
Shimooge
Sun Wukong
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 134L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
vespidraptor108
Kukulkan
Level 38
God Stats
6W - 6L
1,272 SR
Queue Stats
40W - 89L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StraitThugRL
Cthulhu
12
1 / 5 / 5
9,983
587
3,689
15,083
11,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
andman409
Vulcan
16
7 / 5 / 2
12,438
732
15,622
13,759
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xXTDKLegendsXx
Danzaburou
14
0 / 4 / 6
10,344
608
7,042
11,800
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 4 / 9
12,087
711
11,278
14,464
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Shimooge
Sun Wukong
14
4 / 4 / 6
11,197
659
6,373
15,407
8,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
5 / 1 / 6
11,676
687
19,852
11,337
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
4
9
2.38
W
Sun Wukong
Shimooge
Sun Wukong
4
4
6
1.75
L
Cthulhu
StraitThugRL
Cthulhu
1
5
5
0.7
L
Vulcan
andman409
Vulcan
7
5
2
1.6
W
Kukulkan
5
1
6
8
L
Danzaburou
xXTDKLegendsXx
Danzaburou
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
37,503
40,642
Taken
41,208
21,712
Mitigated
18,356
5,650
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,278
6,537
573
5,419
14,464
5,818
968
6,615
6,982
0
56,594
W
Sun Wukong
Shimooge
Sun Wukong
6,373
1,062
384
1,524
15,407
8,160
1,857
6,655
8,512
0
40,449
L
Cthulhu
StraitThugRL
Cthulhu
3,689
208
130
319
15,083
11,936
203
8,807
5,887
10,427
0
L
Vulcan
andman409
Vulcan
15,622
3,750
0
2,182
13,759
5,442
603
4,711
8,840
58,839
0
W
Kukulkan
19,852
848
1,098
5,490
11,337
4,378
487
5,787
5,230
71,854
0
L
Danzaburou
xXTDKLegendsXx
Danzaburou
7,042
2,380
386
2,633
11,800
4,334
997
5,383
6,035
0
35,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
34,960
161
Minions Killed
232
0
Camps Cleared
0
807,452
Distance Traveled
955,623
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,087
711
69
4
0
327,688
0
W
Sun Wukong
11,197
659
44
3
0
310,963
0
L
Cthulhu
9,983
587
20
1
0
256,525
0
L
Vulcan
12,438
732
85
5
0
291,022
3
W
Kukulkan
11,676
687
119
7
0
316,972
2
L
Danzaburou
10,344
608
56
3
0
259,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role